Player Matchup

Ah Puch
Ah Puch
KyleAllen475
Ah Puch
Level 88
God Stats
3W - 1L
1,840 SR
Queue Stats
72W - 98L
1,354 Elo+
Party 2
Kuzenbo
Kuzenbo
Motaro
Kuzenbo
Level 82
God Stats
0W - 1L
1,306 SR
Queue Stats
47W - 54L
1,512 Elo+
Party 2
Apollo
Apollo
felixnoah
Apollo
Level 125
God Stats
29W - 32L
1,252 SR
Queue Stats
310W - 393L
1,381 Elo+
Party 2
Team Averages
Level 98
1,466 SR
1,415 Elo+

VS

Team Averages
Level 97
1,426 SR
1,470 Elo+
Mercury
Mercury
CrocHunter
Mercury
Level 59
God Stats
10W - 6L
1,494 SR
Queue Stats
15W - 20L
1,403 Elo+
Party 1
Ymir
Ymir
MaChaosSnackBar
Ymir
Level 108
God Stats
7W - 8L
1,272 SR
Queue Stats
100W - 83L
1,530 Elo+
Party 1
Anubis
Anubis
zobme
Anubis
Level 123
God Stats
14W - 8L
1,511 SR
Queue Stats
235W - 230L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KyleAllen475
Ah Puch
12
2 / 8 / 1
9,494
593
10,139
11,748
3,096
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Motaro
Kuzenbo
12
2 / 4 / 3
9,871
617
9,614
14,088
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
felixnoah
Apollo
12
3 / 7 / 3
10,143
634
7,890
16,708
6,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrocHunter
Mercury
13
4 / 4 / 7
10,605
663
7,295
9,975
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
7 / 2 / 9
11,576
724
11,250
15,023
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
zobme
Anubis
16
8 / 2 / 9
11,808
738
19,201
12,570
6,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
19
19
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
CrocHunter
Mercury
4
4
7
1.88
L
Ah Puch
KyleAllen475
Ah Puch
2
8
1
0.31
W
7
2
9
5.75
L
Kuzenbo
Motaro
Kuzenbo
2
4
3
0.88
L
Apollo
felixnoah
Apollo
3
7
3
0.64
W
Anubis
zobme
Anubis
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
37,746
42,544
Taken
37,568
27,709
Mitigated
16,441
5,126
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CrocHunter
Mercury
7,295
3,477
0
1,214
9,975
3,340
0
5,921
4,054
0
36,971
L
Ah Puch
KyleAllen475
Ah Puch
10,139
377
0
440
11,748
3,096
0
9,394
2,354
24,699
0
W
11,250
2,485
120
5,074
15,023
6,625
852
7,048
7,975
46,270
0
L
Kuzenbo
Motaro
Kuzenbo
9,614
3,252
0
1,692
14,088
18,113
0
8,528
5,560
31,678
0
L
Apollo
felixnoah
Apollo
7,890
5,088
0
2,994
16,708
6,500
26
12,612
4,096
0
31,759
W
Anubis
zobme
Anubis
19,201
722
0
8,912
12,570
6,476
1,378
6,957
5,613
57,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
33,989
106
Minions Killed
203
0
Camps Cleared
0
771,020
Distance Traveled
897,012
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,605
663
56
4
0
332,778
0
L
Ah Puch
9,494
593
30
2
0
215,656
1
W
Ymir
11,576
724
59
4
0
296,234
0
L
Kuzenbo
9,871
617
32
2
0
285,378
6
L
Apollo
10,143
634
44
3
0
269,986
0
W
Anubis
11,808
738
88
6
0
268,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role