Player Matchup

Fenrir
Fenrir
Cam161
Fenrir
Level 29
God Stats
3W - 5L
1,160 SR
Queue Stats
130W - 131L
1,510 Elo+
Solo
Ullr
Ullr
Tiags27
Ullr
Level 23
God Stats
2W - 2L
1,388 SR
Queue Stats
91W - 112L
1,311 Elo+
Solo
Neith
Neith
bushlight97
Neith
Level 16
God Stats
81W - 97L
1,433 SR
Queue Stats
93W - 118L
1,397 Elo+
Party 1
Yemoja
Yemoja
lightningmcqween
Yemoja
Level 23
God Stats
57W - 33L
1,563 SR
Queue Stats
108W - 112L
1,338 Elo+
Solo
Kukulkan
Kukulkan
sveytlanight
Kukulkan
Level 26
God Stats
134W - 125L
1,499 SR
Queue Stats
155W - 162L
1,419 Elo+
Party 1
Team Averages
Level 23
1,409 SR
1,395 Elo+

VS

Team Averages
Level 23
1,467 SR
1,454 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Headlynn
Hel
Level 29
God Stats
1W - 3L
1,440 SR
Queue Stats
55W - 83L
1,352 Elo+
Solo
Sol
Sol
HeinzBeamZ
Sol
Level 23
God Stats
72W - 61L
1,454 SR
Queue Stats
76W - 65L
1,464 Elo+
Solo
King Arthur
King Arthur
Mordenkrad
King Arthur
Level 26
God Stats
25W - 25L
1,443 SR
Queue Stats
298W - 294L
1,453 Elo+
Solo
Aphrodite
Aphrodite
NitendoAritus
Aphrodite
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cam161
Fenrir
20
17 / 4 / 8
17,210
1,229
37,921
22,538
11,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
Tiags27
Ullr
19
3 / 6 / 10
12,558
897
14,946
17,018
7,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 1 / 14
13,729
981
17,973
11,578
5,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 1 / 20
12,857
918
8,245
18,559
15,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
sveytlanight
Kukulkan
20
3 / 0 / 13
13,556
968
34,526
20,711
12,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 9 / 4
12,744
910
17,327
17,260
8,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 6
11,980
856
8,316
19,026
12,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 4 / 5
11,446
818
12,308
11,192
4,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Mordenkrad
King Arthur
18
1 / 6 / 9
12,220
873
19,529
47,142
55,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
NitendoAritus
Aphrodite
19
3 / 4 / 7
13,268
948
27,195
27,299
25,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
28
Kills
12
12
Deaths
28
65
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
9
4
0.78
W
Fenrir
Cam161
Fenrir
17
4
8
5.25
L
2
5
6
1
L
1
4
5
0.88
L
King Arthur
Mordenkrad
King Arthur
1
6
9
0.92
L
Aphrodite
NitendoAritus
Aphrodite
3
4
7
1.63
W
Ullr
Tiags27
Ullr
3
6
10
1.33
W
5
1
14
12
W
0
1
20
10
W
Kukulkan
sveytlanight
Kukulkan
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,611
Damage
84,675
90,404
Taken
121,919
52,107
Mitigated
105,316
28,427
Healing
42,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,327
2,712
1,107
710
17,260
8,454
0
2,854
14,406
32,451
0
W
Fenrir
Cam161
Fenrir
37,921
23,947
347
10,060
22,538
11,801
0
15,616
6,922
0
72,354
L
8,316
1,828
5,698
5,870
19,026
12,095
0
9,115
9,911
14,441
0
L
12,308
3,986
878
2,581
11,192
4,134
0
2,292
8,900
25,584
0
L
King Arthur
Mordenkrad
King Arthur
19,529
2,540
0
6,240
47,142
55,050
0
14,307
32,835
1,060
36,730
L
Aphrodite
NitendoAritus
Aphrodite
27,195
2,404
7,377
11,980
27,299
25,583
0
14,203
12,417
62,853
0
W
Ullr
Tiags27
Ullr
14,946
12,116
0
1,479
17,018
7,328
0
12,835
4,183
0
24,067
W
17,973
11,582
0
737
11,578
5,513
0
8,402
3,176
0
30,297
W
8,245
2,145
10,707
2,067
18,559
15,236
0
14,719
3,840
17,278
0
W
Kukulkan
sveytlanight
Kukulkan
34,526
2,428
2,116
914
20,711
12,229
0
14,561
6,150
92,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,910
Gold Earned
61,658
286
Minions Killed
218
16
Camps Cleared
3
1,242,355
Distance Traveled
1,216,594
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,744
910
43
3
2
218,714
1
W
Fenrir
17,210
1,229
63
5
13
302,383
0
L
Hel
11,980
856
13
1
0
265,451
0
L
Sol
11,446
818
39
3
0
167,182
2
L
King Arthur
12,220
873
32
2
0
291,755
0
L
Aphrodite
13,268
948
91
7
1
273,492
1
W
Ullr
12,558
897
22
2
0
210,491
0
W
Neith
13,729
981
36
3
0
235,208
0
W
Yemoja
12,857
918
15
1
3
228,976
0
W
Kukulkan
13,556
968
150
11
0
265,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role