Player Matchup

Gilgamesh
Gilgamesh
Criticalhit
Gilgamesh
Level 120
God Stats
20W - 6L
1,631 SR
Queue Stats
60W - 41L
1,445 Elo+
Party 1
Discordia
Discordia
Fiakounet
Discordia
Level 17
God Stats
12W - 7L
1,676 SR
Queue Stats
56W - 42L
1,445 Elo+
Party 1
Neith
Neith
Icesty
Neith
Level 16
God Stats
20W - 9L
1,667 SR
Queue Stats
42W - 30L
1,394 Elo+
Party 1
Team Averages
Level 51
1,658 SR
1,428 Elo+

VS

Team Averages
Level 13
1,581 SR
1,307 Elo+
Kukulkan
Kukulkan
Derenblackmarl
Kukulkan
Level 13
God Stats
2W - 1L
1,742 SR
Queue Stats
2W - 3L
1,734 Elo+
Party 2
Athena
Athena
JailBateJack
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 2
Arachne
Arachne
Sigvard13
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
911 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Criticalhit
Gilgamesh
12
7 / 1 / 6
8,735
874
8,959
9,443
6,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Fiakounet
Discordia
11
4 / 0 / 6
7,769
777
8,052
4,364
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Icesty
Neith
11
4 / 0 / 8
7,898
790
8,727
4,491
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 3 / 0
6,257
626
6,227
6,398
2,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
9
0 / 3 / 1
6,449
645
2,714
12,876
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Sigvard13
Arachne
7
0 / 9 / 0
5,770
577
2,407
8,979
3,040
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
1
1
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Criticalhit
Gilgamesh
7
1
6
10
L
Kukulkan
1
3
0
0.33
W
Discordia
Fiakounet
Discordia
4
0
6
7
W
Neith
Icesty
Neith
4
0
8
8
L
Athena
0
3
1
0.17
L
Arachne
Sigvard13
Arachne
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
11,348
18,298
Taken
28,253
9,490
Mitigated
13,473
2,137
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Criticalhit
Gilgamesh
8,959
3,427
0
221
9,443
6,549
24
4,147
5,278
0
34,779
L
Kukulkan
6,227
639
0
1,665
6,398
2,727
0
1,669
4,729
24,468
0
W
Discordia
Fiakounet
Discordia
8,052
443
0
152
4,364
1,350
291
1,923
2,441
32,071
0
W
Neith
Icesty
Neith
8,727
5,348
0
1,764
4,491
1,591
1,231
3,223
1,268
0
22,404
L
Athena
2,714
1,223
0
2,320
12,876
7,706
56
4,573
8,303
7,038
0
L
Arachne
Sigvard13
Arachne
2,407
2,035
0
236
8,979
3,040
60
1,838
7,141
0
9,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
18,476
129
Minions Killed
74
0
Camps Cleared
0
568,343
Distance Traveled
508,981
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,735
874
46
5
0
204,663
4
L
Kukulkan
6,257
626
44
4
0
172,256
0
W
Discordia
7,769
777
43
4
0
194,910
0
W
Neith
7,898
790
40
4
0
168,770
0
L
Athena
6,449
645
14
1
0
176,007
0
L
Arachne
5,770
577
16
2
0
160,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role