Player Matchup

Ymir
Ymir
ARATTOK
Ymir
Level 154
God Stats
6W - 2L
1,730 SR
Queue Stats
247W - 225L
1,581 Elo+
Solo
Fenrir
Fenrir
ItsLitDog
Fenrir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,552 Elo+
Party 2
Anubis
Anubis
Novaura
Anubis
Level 158
God Stats
1W - 0L
1,371 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Rama
Rama
SlurpThis
Rama
Level 105
God Stats
4W - 0L
1,858 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 2
Scylla
Scylla
SupremeAlliance
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,848 Elo+
Party 1
Team Averages
Level 112
1,592 SR
1,607 Elo+

VS

Team Averages
Level 59
1,645 SR
1,621 Elo+
Tiamat
Tiamat
DevisNoobGamer
Tiamat
Level 45
God Stats
0W - 2L
1,694 SR
Queue Stats
37W - 30L
1,641 Elo+
Solo
Ullr
Ullr
GMCV
Ullr
Level 122
God Stats
13W - 14L
1,589 SR
Queue Stats
144W - 118L
1,663 Elo+
Party 3
Guan Yu
Guan Yu
HMNxDragoon2354
Guan Yu
Level 44
God Stats
1W - 2L
1,721 SR
Queue Stats
51W - 61L
1,565 Elo+
Solo
Hun Batz
Hun Batz
YONLINDER
Hun Batz
Level 47
God Stats
2W - 1L
1,539 SR
Queue Stats
58W - 52L
1,646 Elo+
Solo
Athena
Athena
buckcommander71
Athena
Level 37
God Stats
24W - 22L
1,682 SR
Queue Stats
147W - 146L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ARATTOK
Ymir
14
0 / 2 / 6
8,838
491
4,962
12,860
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ItsLitDog
Fenrir
16
6 / 3 / 5
9,912
551
8,565
11,997
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Novaura
Anubis
18
5 / 0 / 4
11,430
635
11,342
7,011
4,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
3 / 5 / 4
9,701
539
8,812
10,956
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 7
10,674
593
15,308
11,731
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,735
485
6,453
12,757
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
GMCV
Ullr
15
3 / 4 / 5
9,563
531
11,735
12,595
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 0
8,652
481
1,995
11,797
8,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
YONLINDER
Hun Batz
14
3 / 3 / 0
8,213
456
5,116
12,849
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 5 / 3
8,254
459
6,686
17,661
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
12
12
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
ARATTOK
Ymir
0
2
6
1.5
L
1
5
0
0.2
L
Ullr
GMCV
Ullr
3
4
5
1.38
L
0
3
0
0
W
Fenrir
ItsLitDog
Fenrir
6
3
5
2.83
W
Anubis
Novaura
Anubis
5
0
4
7
W
Rama
3
5
4
1
W
6
2
7
4.75
L
Hun Batz
YONLINDER
Hun Batz
3
3
0
1
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,989
Damage
31,985
54,555
Taken
67,659
25,152
Mitigated
39,116
25,028
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ARATTOK
Ymir
4,962
1,419
0
6,075
12,860
7,705
369
2,922
9,888
39,116
0
L
6,453
1,291
0
3,052
12,757
6,443
0
7,606
5,151
56,352
0
L
Ullr
GMCV
Ullr
11,735
5,831
0
2,305
12,595
5,338
559
2,524
10,071
0
70,329
L
1,995
104
0
2,842
11,797
8,699
0
5,972
5,825
0
49,952
W
Fenrir
ItsLitDog
Fenrir
8,565
2,521
0
5,386
11,997
5,398
920
3,457
8,400
0
54,437
W
Anubis
Novaura
Anubis
11,342
1,559
0
4,396
7,011
4,313
848
440
6,571
77,647
0
W
Rama
8,812
6,908
0
3,956
10,956
3,501
2,641
1,450
9,506
0
58,833
W
15,308
2,284
112
5,103
11,731
4,235
147
4,332
7,051
84,133
0
L
Hun Batz
YONLINDER
Hun Batz
5,116
1,382
0
2,582
12,849
3,795
0
6,599
6,250
0
49,542
L
6,686
1,783
0
1,408
17,661
14,841
0
8,911
8,750
17,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,555
Gold Earned
43,417
612
Minions Killed
490
0
Camps Cleared
0
1,695,973
Distance Traveled
1,667,560
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,838
491
62
3
0
359,807
13
L
Tiamat
8,735
485
115
6
0
317,856
13
L
Ullr
9,563
531
129
7
0
329,698
5
L
Guan Yu
8,652
481
117
7
0
323,613
1
W
Fenrir
9,912
551
96
5
0
368,084
3
W
Anubis
11,430
635
166
9
0
309,800
2
W
Rama
9,701
539
113
6
0
317,781
3
W
Scylla
10,674
593
175
10
0
340,501
5
L
Hun Batz
8,213
456
105
6
0
366,829
0
L
Athena
8,254
459
24
1
0
329,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role