Player Matchup

Gilgamesh
Gilgamesh
ChromaXI
Gilgamesh
Level 12
God Stats
43W - 45L
1,842 SR
Queue Stats
601W - 541L
1,795 Elo+
Solo
Thanatos
Thanatos
JackShepherd
Thanatos
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
101W - 64L
1,610 Elo+
Solo
Danzaburou
Danzaburou
N0TPINHEADLARRY
Danzaburou
Level 5
God Stats
60W - 34L
1,536 SR
Queue Stats
184W - 158L
1,438 Elo+
Party 1
Ganesha
Ganesha
THENATDADDY
Ganesha
Level 122
God Stats
6W - 2L
1,736 SR
Queue Stats
84W - 59L
1,663 Elo+
Party 1
Vulcan
Vulcan
xXR0n4LXx
Vulcan
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,560 Elo+
Solo
Team Averages
Level 35
1,623 SR
1,613 Elo+

VS

Team Averages
Level 18
1,521 SR
1,599 Elo+
Chernobog
Chernobog
GodKingSuperior
Chernobog
Level 29
God Stats
0W - 3L
1,218 SR
Queue Stats
253W - 237L
1,561 Elo+
Solo
Discordia
Discordia
Jackford
Discordia
Level 28
God Stats
2W - 2L
1,886 SR
Queue Stats
117W - 90L
1,629 Elo+
Solo
Tsukuyomi
Tsukuyomi
LickemNoots
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
YLuev
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,811 Elo+
Solo
Sylvanus
Sylvanus
elodinoff
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChromaXI
Gilgamesh
15
3 / 4 / 2
9,445
590
6,309
11,451
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
JackShepherd
Thanatos
16
12 / 3 / 3
10,659
666
8,779
11,500
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
N0TPINHEADLARRY
Danzaburou
16
7 / 0 / 2
10,673
667
9,336
11,582
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
THENATDADDY
Ganesha
13
0 / 1 / 11
9,100
569
3,490
12,064
9,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
xXR0n4LXx
Vulcan
11
0 / 8 / 4
7,275
455
5,139
8,276
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GodKingSuperior
Chernobog
12
1 / 5 / 1
7,502
469
4,701
11,097
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Jackford
Discordia
15
8 / 4 / 1
9,565
598
9,954
9,198
2,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
LickemNoots
Tsukuyomi
17
5 / 4 / 2
10,169
636
10,266
9,671
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
YLuev
Nemesis
12
2 / 6 / 7
8,010
501
3,606
11,596
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
elodinoff
Sylvanus
11
0 / 3 / 1
6,491
406
2,018
7,543
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
22
Kills
16
16
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChromaXI
Gilgamesh
3
4
2
1
L
Chernobog
GodKingSuperior
Chernobog
1
5
1
0.3
W
Thanatos
JackShepherd
Thanatos
12
3
3
4.5
L
Discordia
Jackford
Discordia
8
4
1
2.13
L
Tsukuyomi
LickemNoots
Tsukuyomi
5
4
2
1.5
W
Danzaburou
N0TPINHEADLARRY
Danzaburou
7
0
2
8
W
Ganesha
THENATDADDY
Ganesha
0
1
11
5.5
L
Nemesis
YLuev
Nemesis
2
6
7
0.92
L
Sylvanus
elodinoff
Sylvanus
0
3
1
0.17
W
Vulcan
xXR0n4LXx
Vulcan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,053
Damage
30,545
54,873
Taken
49,105
27,794
Mitigated
17,713
22,988
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChromaXI
Gilgamesh
6,309
2,103
0
5,072
11,451
6,656
628
869
10,582
0
47,855
L
Chernobog
GodKingSuperior
Chernobog
4,701
2,990
0
1,662
11,097
3,048
486
559
10,538
0
42,038
W
Thanatos
JackShepherd
Thanatos
8,779
3,061
0
8,897
11,500
4,330
486
734
10,766
0
50,804
L
Discordia
Jackford
Discordia
9,954
953
0
2,616
9,198
2,904
32
3,264
5,934
62,108
0
L
Tsukuyomi
LickemNoots
Tsukuyomi
10,266
2,814
0
2,203
9,671
3,521
0
298
9,373
0
76,698
W
Danzaburou
N0TPINHEADLARRY
Danzaburou
9,336
4,519
0
6,895
11,582
3,961
504
1,763
9,819
0
89,519
W
Ganesha
THENATDADDY
Ganesha
3,490
107
0
1,200
12,064
9,841
0
4,031
8,033
24,947
0
L
Nemesis
YLuev
Nemesis
3,606
1,757
0
1,947
11,596
3,378
0
2,495
9,101
0
32,860
L
Sylvanus
elodinoff
Sylvanus
2,018
1,000
1,613
2,291
7,543
4,862
126
2,013
5,530
13,099
2,087
W
Vulcan
xXR0n4LXx
Vulcan
5,139
1,289
0
924
8,276
3,006
686
4,343
3,933
34,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
41,737
463
Minions Killed
444
0
Camps Cleared
0
1,546,215
Distance Traveled
1,490,277
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,445
590
108
7
0
272,232
3
L
Chernobog
7,502
469
96
6
0
258,024
4
W
Thanatos
10,659
666
93
6
0
334,743
5
L
Discordia
9,565
598
113
7
0
275,724
3
L
Tsukuyomi
10,169
636
140
9
0
345,953
4
W
Danzaburou
10,673
667
171
11
0
307,115
1
W
Ganesha
9,100
569
26
2
0
328,127
8
L
Nemesis
8,010
501
63
4
0
328,626
0
L
Sylvanus
6,491
406
32
2
0
281,950
5
W
Vulcan
7,275
455
65
4
0
303,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role