Player Matchup

Sun Wukong
Sun Wukong
Nektarbangsi
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Party 1
Olorun
Olorun
Parkódín
Olorun
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 1
Neith
Neith
Ruddinn
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,293 Elo+
Party 1
Merlin
Merlin
fmercan79
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,361 Elo+
Solo
Odin
Odin
kaidothekiller
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,261 Elo+
Party 1
Team Averages
Level 11
1,543 SR
1,323 Elo+

VS

Team Averages
Level 21
1,377 SR
1,324 Elo+
Hercules
Hercules
Quecks
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,119 Elo+
Party 2
Kukulkan
Kukulkan
Welchername
Kukulkan
Level 6
God Stats
1W - 1L
1,198 SR
Queue Stats
18W - 16L
1,119 Elo+
Party 2
Ra
Ra
pat12ak13
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
sweboz
Heimdallr
Level 25
God Stats
33W - 30L
1,451 SR
Queue Stats
251W - 257L
1,383 Elo+
Solo
Neith
Neith
xNezukox
Neith
Level 4
God Stats
2W - 5L
1,236 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nektarbangsi
Sun Wukong
19
8 / 9 / 8
14,028
1,079
15,831
29,189
25,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Parkódín
Olorun
19
2 / 12 / 8
12,235
941
13,481
24,465
11,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Ruddinn
Neith
19
9 / 5 / 7
14,182
1,091
24,439
23,151
10,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
fmercan79
Merlin
19
0 / 6 / 13
12,407
954
18,684
15,780
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 11 / 12
13,127
1,010
9,296
28,271
38,843
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Quecks
Hercules
20
8 / 4 / 27
14,376
1,106
20,718
26,465
33,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Welchername
Kukulkan
20
13 / 7 / 16
15,095
1,161
30,975
14,708
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 5 / 22
12,121
932
8,199
12,276
5,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
sweboz
Heimdallr
20
15 / 4 / 17
15,660
1,205
33,766
21,182
9,698
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
xNezukox
Neith
20
7 / 3 / 30
14,560
1,120
19,557
13,778
5,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
155
23
Kills
43
43
Deaths
23
48
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Nektarbangsi
Sun Wukong
8
9
8
1.33
L
Olorun
Parkódín
Olorun
2
12
8
0.5
W
Hercules
Quecks
Hercules
8
4
27
5.38
L
Neith
Ruddinn
Neith
9
5
7
2.5
W
Kukulkan
Welchername
Kukulkan
13
7
16
3
L
Merlin
fmercan79
Merlin
0
6
13
1.08
L
4
11
12
0.91
W
0
5
22
2.2
W
Heimdallr
sweboz
Heimdallr
15
4
17
5.88
W
Neith
xNezukox
Neith
7
3
30
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,731
Damage
113,215
120,856
Taken
88,409
93,483
Mitigated
60,544
7,026
Healing
26,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Nektarbangsi
Sun Wukong
15,831
2,898
0
1,308
29,189
25,240
0
6,387
22,802
0
37,374
L
Olorun
Parkódín
Olorun
13,481
7,059
133
3,419
24,465
11,647
0
7,267
17,195
32,760
0
W
Hercules
Quecks
Hercules
20,718
6,039
0
9,237
26,465
33,573
0
10,042
16,423
0
34,685
L
Neith
Ruddinn
Neith
24,439
8,741
0
2,166
23,151
10,701
0
8,296
14,855
0
52,744
W
Kukulkan
Welchername
Kukulkan
30,975
3,829
0
0
14,708
6,418
0
6,133
8,575
59,170
0
L
Merlin
fmercan79
Merlin
18,684
468
0
0
15,780
7,052
0
8,007
7,773
47,943
0
L
9,296
2,674
0
0
28,271
38,843
0
9,217
19,054
558
20,058
W
8,199
814
3,165
2,252
12,276
5,084
0
4,702
7,574
29,803
0
W
Heimdallr
sweboz
Heimdallr
33,766
22,518
0
7,857
21,182
9,698
0
5,400
15,782
0
57,934
W
Neith
xNezukox
Neith
19,557
11,048
0
3,886
13,778
5,771
0
6,377
7,401
0
44,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,979
Gold Earned
71,812
227
Minions Killed
260
5
Camps Cleared
5
1,212,308
Distance Traveled
1,045,925
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,028
1,079
45
3
1
274,362
0
L
Olorun
12,235
941
33
3
0
227,296
0
W
Hercules
14,376
1,106
32
2
2
235,613
0
L
Neith
14,182
1,091
61
5
1
232,474
0
W
Kukulkan
15,095
1,161
57
4
1
192,015
0
L
Merlin
12,407
954
69
5
1
216,557
2
L
Odin
13,127
1,010
19
1
2
261,619
1
W
Ra
12,121
932
65
5
1
216,403
0
W
Heimdallr
15,660
1,205
45
3
1
217,163
0
W
Neith
14,560
1,120
61
5
0
184,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role