Player Matchup

Gilgamesh
Gilgamesh
DuncanTheseNuts
Gilgamesh
Level 154
God Stats
18W - 4L
2,004 SR
Queue Stats
107W - 77L
1,576 Elo+
Party 1
Pele
Pele
ISeeRedPeople97
Pele
Level 100
God Stats
5W - 6L
1,387 SR
Queue Stats
138W - 173L
1,441 Elo+
Party 1
Cerberus
Cerberus
IncomingWizard4
Cerberus
Level 62
God Stats
2W - 4L
1,364 SR
Queue Stats
492W - 593L
1,383 Elo+
Party 1
Chiron
Chiron
Yournanonsniff
Chiron
Level 65
God Stats
5W - 5L
1,421 SR
Queue Stats
85W - 104L
1,402 Elo+
Party 1
Chronos
Chronos
cam4_skinner
Chronos
Level 108
God Stats
14W - 9L
1,545 SR
Queue Stats
142W - 167L
1,474 Elo+
Party 1
Team Averages
Level 98
1,544 SR
1,455 Elo+

VS

Team Averages
Level 52
1,537 SR
1,575 Elo+
Nemesis
Nemesis
ASAPandaa
Nemesis
Level 52
God Stats
1W - 2L
1,333 SR
Queue Stats
68W - 66L
1,525 Elo+
Party 2
Apollo
Apollo
Gingermane
Apollo
Level 18
God Stats
10W - 2L
1,712 SR
Queue Stats
17W - 11L
1,585 Elo+
Party 2
Tiamat
Tiamat
Haikumbra
Tiamat
Level 64
God Stats
20W - 11L
1,642 SR
Queue Stats
45W - 34L
1,511 Elo+
Party 2
Ymir
Ymir
IKPhantom7
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,802 Elo+
Party 2
Sun Wukong
Sun Wukong
R1coJaZz
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuncanTheseNuts
Gilgamesh
20
18 / 2 / 9
20,436
730
42,685
29,555
24,215
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 4 / 9
15,879
567
7,542
21,305
9,170
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
19
2 / 9 / 8
13,455
481
7,671
22,356
15,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 1 / 5
15,015
536
9,381
14,127
5,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
cam4_skinner
Chronos
20
3 / 5 / 14
15,007
536
16,844
24,183
9,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASAPandaa
Nemesis
20
2 / 5 / 7
12,471
445
9,218
21,810
10,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Gingermane
Apollo
20
7 / 10 / 8
13,277
474
27,356
26,092
10,976
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Haikumbra
Tiamat
20
7 / 8 / 2
14,158
506
21,218
21,648
12,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 7 / 8
13,342
477
8,149
31,587
38,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
R1coJaZz
Sun Wukong
7
0 / 3 / 1
7,898
282
1,851
5,058
1,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
33
Kills
21
21
Deaths
33
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ASAPandaa
Nemesis
2
5
7
1.1
W
Gilgamesh
DuncanTheseNuts
Gilgamesh
18
2
9
11.25
L
Apollo
Gingermane
Apollo
7
10
8
1.1
L
Tiamat
Haikumbra
Tiamat
7
8
2
1
L
5
7
8
1.29
W
5
4
9
2.38
W
Cerberus
2
9
8
0.67
L
Sun Wukong
R1coJaZz
Sun Wukong
0
3
1
0.17
W
5
1
5
7.5
W
Chronos
cam4_skinner
Chronos
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,123
Damage
67,792
111,526
Taken
106,195
64,472
Mitigated
74,828
46,628
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ASAPandaa
Nemesis
9,218
3,441
0
1,435
21,810
10,330
0
3,055
18,675
0
100,958
W
Gilgamesh
DuncanTheseNuts
Gilgamesh
42,685
16,565
0
16,785
29,555
24,215
1,297
8,056
20,043
0
195,515
L
Apollo
Gingermane
Apollo
27,356
19,858
0
5,935
26,092
10,976
574
9,303
16,789
0
107,424
L
Tiamat
Haikumbra
Tiamat
21,218
2,180
1,018
4,333
21,648
12,987
838
6,419
15,229
76,102
0
L
8,149
1,964
743
4,325
31,587
38,837
251
5,738
25,849
48,943
0
W
7,542
746
0
9,443
21,305
9,170
2,085
6,014
14,957
0
111,585
W
Cerberus
7,671
29
566
7,009
22,356
15,396
344
4,972
17,156
64,123
0
L
Sun Wukong
R1coJaZz
Sun Wukong
1,851
628
0
809
5,058
1,698
0
0
5,058
0
9,861
W
9,381
5,074
988
6,574
14,127
5,780
10,956
2,977
11,066
0
96,824
W
Chronos
cam4_skinner
Chronos
16,844
8,164
0
5,263
24,183
9,911
3,665
7,181
16,704
95,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,792
Gold Earned
61,146
899
Minions Killed
536
0
Camps Cleared
0
2,846,721
Distance Traveled
2,093,272
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,471
445
146
5
0
586,938
0
W
Gilgamesh
20,436
730
246
9
0
580,353
4
L
Apollo
13,277
474
164
6
0
466,319
0
L
Tiamat
14,158
506
131
5
0
487,775
2
L
Ymir
13,342
477
74
3
0
457,809
1
W
Pele
15,879
567
166
6
0
577,874
5
W
Cerberus
13,455
481
152
5
0
564,787
2
L
Sun Wukong
7,898
282
21
1
0
94,431
0
W
Chiron
15,015
536
161
6
0
596,651
1
W
Chronos
15,007
536
174
6
0
527,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role