Player Matchup

Tiamat
Tiamat
DeezNuutzHaGotEm
Tiamat
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 40L
2,208 Elo+
Solo
Tyr
Tyr
LickemNoots
Tyr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PLUTO0919
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,829 Elo+
Solo
Heimdallr
Heimdallr
SupremeAlliance
Heimdallr
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Warchi4Ever
Gilgamesh
Level 16
God Stats
8W - 8L
1,739 SR
Queue Stats
26W - 34L
1,683 Elo+
Solo
Team Averages
Level 16
1,548 SR
1,744 Elo+

VS

Team Averages
Level 16
1,543 SR
1,669 Elo+
Jormungandr
Jormungandr
AFCW
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,639 Elo+
Solo
Thoth
Thoth
B3R3NT21
Thoth
Level 17
God Stats
0W - 2L
1,087 SR
Queue Stats
35W - 29L
1,640 Elo+
Solo
Thor
Thor
Elezequiel18
Thor
Level 24
God Stats
2W - 1L
1,844 SR
Queue Stats
129W - 100L
1,556 Elo+
Solo
Ullr
Ullr
FerrisBullr
Ullr
Level 27
God Stats
54W - 21L
1,783 SR
Queue Stats
59W - 22L
1,772 Elo+
Solo
Cthulhu
Cthulhu
rambito115
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,459
678
4,955
3,907
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 0
7,057
642
4,255
7,203
2,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
6
0 / 8 / 3
4,686
426
1,449
7,789
3,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
SupremeAlliance
Heimdallr
11
6 / 1 / 0
6,881
626
7,681
7,186
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Warchi4Ever
Gilgamesh
11
2 / 1 / 4
6,248
568
3,845
7,493
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AFCW
Jormungandr
8
2 / 6 / 2
5,177
471
3,243
7,428
3,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
B3R3NT21
Thoth
10
4 / 4 / 2
5,839
531
4,392
7,394
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 2
5,283
480
2,768
6,292
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 1
6,077
552
3,310
5,557
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
rambito115
Cthulhu
10
0 / 1 / 0
5,560
505
3,477
6,956
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
15
Kills
10
10
Deaths
15
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AFCW
Jormungandr
2
6
2
0.5
L
Thoth
B3R3NT21
Thoth
4
4
2
1.25
W
6
0
0
6
L
1
3
2
0.67
L
3
1
1
3.5
W
1
0
0
1
W
Ymir
0
8
3
0.19
W
Heimdallr
SupremeAlliance
Heimdallr
6
1
0
6
W
Gilgamesh
Warchi4Ever
Gilgamesh
2
1
4
4
L
Cthulhu
rambito115
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,185
Damage
17,190
33,578
Taken
33,627
13,306
Mitigated
11,331
10,630
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AFCW
Jormungandr
3,243
816
244
368
7,428
3,080
0
400
7,028
14,933
0
L
Thoth
B3R3NT21
Thoth
4,392
405
0
2,471
7,394
2,086
0
2,613
4,529
23,757
0
W
4,955
773
0
1,976
3,907
2,215
534
532
3,336
45,404
0
L
2,768
1,009
0
1,614
6,292
1,881
0
1,129
5,053
0
22,849
L
3,310
1,145
0
557
5,557
1,546
0
1,868
3,657
0
39,553
W
4,255
1,154
0
3,698
7,203
2,789
0
3,007
3,726
0
48,633
W
Ymir
1,449
473
0
244
7,789
3,608
0
3,083
4,605
8,972
0
W
Heimdallr
SupremeAlliance
Heimdallr
7,681
4,098
0
3,125
7,186
2,339
0
3,401
3,661
0
42,172
W
Gilgamesh
Warchi4Ever
Gilgamesh
3,845
1,497
0
1,587
7,493
2,355
0
299
7,138
0
37,990
L
Cthulhu
rambito115
Cthulhu
3,477
318
0
2,201
6,956
2,738
0
0
6,956
29,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,331
Gold Earned
27,936
381
Minions Killed
285
0
Camps Cleared
0
1,042,958
Distance Traveled
1,005,850
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,177
471
24
2
0
193,696
0
L
Thoth
5,839
531
44
4
0
238,260
0
W
Tiamat
7,459
678
95
9
0
208,361
4
L
Thor
5,283
480
55
5
0
195,357
1
L
Ullr
6,077
552
88
8
0
183,484
2
W
Tyr
7,057
642
117
11
0
229,260
5
W
Ymir
4,686
426
14
1
0
198,243
0
W
Heimdallr
6,881
626
81
7
0
194,341
4
W
Gilgamesh
6,248
568
74
7
0
212,753
6
L
Cthulhu
5,560
505
74
7
0
195,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role