Player Matchup

Arachne
Arachne
Emrian
Arachne
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Fluejakt
Sobek
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Qroooow
Sol
Level 29
God Stats
31W - 13L
1,787 SR
Queue Stats
266W - 215L
1,613 Elo+
Party 2
Aphrodite
Aphrodite
RoooomShambles
Aphrodite
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 85L
1,796 Elo+
Party 2
Ullr
Ullr
Sognefjord
Ullr
Level 28
God Stats
16W - 4L
1,816 SR
Queue Stats
268W - 113L
1,773 Elo+
Party 2
Team Averages
Level 33
1,620 SR
1,636 Elo+

VS

Team Averages
Level 81
1,624 SR
1,569 Elo+
Kukulkan
Kukulkan
AhriAmaro
Kukulkan
Level 27
God Stats
0W - 1L
1,894 SR
Queue Stats
2W - 4L
1,468 Elo+
Party 1
Athena
Athena
Azigoth
Athena
Level 149
God Stats
0W - 2L
1,584 SR
Queue Stats
4W - 6L
1,541 Elo+
Party 1
Medusa
Medusa
Foxieyes
Medusa
Level 61
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 1L
1,736 Elo+
Party 1
Pele
Pele
iQuicky
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
xXNASOXx
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Emrian
Arachne
19
9 / 1 / 5
11,963
665
10,575
15,421
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Fluejakt
Sobek
16
4 / 3 / 16
11,622
646
7,967
18,527
19,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
17
4 / 5 / 3
10,953
609
10,323
14,069
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
RoooomShambles
Aphrodite
17
5 / 1 / 8
11,076
615
7,505
11,070
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 1 / 4
11,873
660
16,262
11,519
4,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AhriAmaro
Kukulkan
14
3 / 8 / 3
9,086
505
4,749
9,038
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Azigoth
Athena
12
1 / 4 / 3
7,830
435
6,188
15,832
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Foxieyes
Medusa
11
0 / 6 / 2
7,186
399
3,849
9,168
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
iQuicky
Pele
14
4 / 6 / 2
8,857
492
8,512
16,383
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
xXNASOXx
Gilgamesh
15
3 / 7 / 3
8,975
499
11,894
16,250
11,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
31
Kills
11
11
Deaths
31
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AhriAmaro
Kukulkan
3
8
3
0.56
L
Athena
Azigoth
Athena
1
4
3
0.63
W
Arachne
Emrian
Arachne
9
1
5
11.5
W
Sobek
Fluejakt
Sobek
4
3
16
4
L
Medusa
Foxieyes
Medusa
0
6
2
0.17
W
Sol
4
5
3
1.1
W
Aphrodite
RoooomShambles
Aphrodite
5
1
8
9
W
9
1
4
11
L
Pele
iQuicky
Pele
4
6
2
0.83
L
Gilgamesh
xXNASOXx
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,632
Damage
35,192
70,606
Taken
66,671
39,810
Mitigated
33,712
36,578
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AhriAmaro
Kukulkan
4,749
861
0
538
9,038
3,382
0
4,658
4,380
40,920
0
L
Athena
Azigoth
Athena
6,188
1,977
0
1,478
15,832
10,101
0
4,427
11,341
27,531
0
W
Arachne
Emrian
Arachne
10,575
8,020
0
11,328
15,421
5,697
0
2,625
12,796
0
94,991
W
Sobek
Fluejakt
Sobek
7,967
857
0
6,276
18,527
19,740
114
4,052
14,475
34,130
0
L
Medusa
Foxieyes
Medusa
3,849
1,547
0
915
9,168
2,678
40
2,532
6,636
0
36,064
W
Sol
10,323
3,244
0
6,760
14,069
4,670
3,758
2,942
11,127
66,296
0
W
Aphrodite
RoooomShambles
Aphrodite
7,505
1,564
3,400
5,714
11,070
4,767
592
1,986
9,084
68,801
0
W
16,262
9,281
0
3,100
11,519
4,936
546
2,845
8,674
0
106,004
L
Pele
iQuicky
Pele
8,512
1,781
0
3,996
16,383
6,244
0
5,792
10,364
0
56,515
L
Gilgamesh
xXNASOXx
Gilgamesh
11,894
3,751
0
2,474
16,250
11,307
0
8,095
8,155
360
50,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,487
Gold Earned
41,934
591
Minions Killed
411
0
Camps Cleared
0
1,783,184
Distance Traveled
1,670,506
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,086
505
102
6
0
307,229
1
L
Athena
7,830
435
35
2
0
359,490
7
W
Arachne
11,963
665
129
7
0
423,377
12
W
Sobek
11,622
646
45
3
0
376,677
6
L
Medusa
7,186
399
73
4
0
322,563
8
W
Sol
10,953
609
112
6
0
283,317
4
W
Aphrodite
11,076
615
140
8
0
347,899
5
W
Ullr
11,873
660
165
9
0
351,914
5
L
Pele
8,857
492
103
6
0
368,448
3
L
Gilgamesh
8,975
499
98
5
0
312,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role