Player Matchup

Vulcan
Vulcan
Crab Reynolds
Vulcan
Level 28
God Stats
2W - 3L
1,416 SR
Queue Stats
43W - 41L
1,565 Elo+
Party 2
Fafnir
Fafnir
Peensley
Fafnir
Level 127
God Stats
5W - 3L
1,804 SR
Queue Stats
113W - 108L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
SavingSgtAdam
Erlang Shen
Level 160
God Stats
7W - 10L
1,517 SR
Queue Stats
259W - 277L
1,556 Elo+
Party 2
Skadi
Skadi
SirRiver
Skadi
Level 28
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 5L
1,452 Elo+
Solo
Loki
Loki
qscesz1
Loki
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 100L
1,578 Elo+
Solo
Team Averages
Level 72
1,582 SR
1,538 Elo+

VS

Team Averages
Level 47
1,747 SR
1,562 Elo+
Anhur
Anhur
BootyAvengerMk23
Anhur
Level 18
God Stats
2W - 5L
1,989 SR
Queue Stats
15W - 9L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
Elnoobnoob
Gilgamesh
Level 108
God Stats
4W - 3L
1,840 SR
Queue Stats
82W - 52L
1,626 Elo+
Party 1
Anubis
Anubis
Thunrandor
Anubis
Level 24
God Stats
6W - 4L
1,791 SR
Queue Stats
58W - 40L
1,623 Elo+
Party 1
Ratatoskr
Ratatoskr
Zidar
Ratatoskr
Level 43
God Stats
2W - 1L
1,615 SR
Queue Stats
41W - 40L
1,482 Elo+
Party 1
Khepri
Khepri
meadowflare
Khepri
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
9,602
686
12,300
9,349
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Peensley
Fafnir
15
1 / 3 / 10
8,905
636
6,284
13,050
12,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
SavingSgtAdam
Erlang Shen
16
1 / 8 / 9
9,154
654
6,861
18,019
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
SirRiver
Skadi
15
3 / 9 / 6
9,476
677
12,053
13,291
4,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
qscesz1
Loki
16
6 / 5 / 4
10,428
745
14,199
15,817
6,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 11
13,016
930
16,593
11,406
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Elnoobnoob
Gilgamesh
20
13 / 0 / 13
14,352
1,025
24,871
17,255
19,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Thunrandor
Anubis
15
0 / 5 / 9
9,472
677
5,987
9,830
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Zidar
Ratatoskr
17
8 / 4 / 11
12,692
907
12,200
17,910
17,023
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Khepri
15
1 / 3 / 12
9,497
678
3,256
9,047
7,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
14
Kills
29
29
Deaths
14
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
3
4
8
1.75
W
Gilgamesh
Elnoobnoob
Gilgamesh
13
0
13
19.5
L
Fafnir
Peensley
Fafnir
1
3
10
2
L
Erlang Shen
SavingSgtAdam
Erlang Shen
1
8
9
0.69
L
Skadi
SirRiver
Skadi
3
9
6
0.67
W
Anubis
Thunrandor
Anubis
0
5
9
0.9
W
Ratatoskr
Zidar
Ratatoskr
8
4
11
3.38
W
Khepri
1
3
12
2.33
L
Loki
qscesz1
Loki
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,697
Damage
62,907
69,526
Taken
65,448
39,285
Mitigated
52,732
7,431
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,593
6,521
0
4,314
11,406
4,205
5,115
2,771
8,463
0
71,793
L
12,300
3,065
0
488
9,349
3,639
0
1,225
8,094
35,013
0
W
Gilgamesh
Elnoobnoob
Gilgamesh
24,871
9,241
0
6,103
17,255
19,947
1,251
4,124
12,922
0
66,288
L
Fafnir
Peensley
Fafnir
6,284
805
645
2,526
13,050
12,376
0
3,856
8,840
12,379
0
L
Erlang Shen
SavingSgtAdam
Erlang Shen
6,861
3,065
0
3,007
18,019
12,757
0
2,222
15,742
0
30,010
L
Skadi
SirRiver
Skadi
12,053
6,718
0
640
13,291
4,501
0
2,806
10,360
0
22,814
W
Anubis
Thunrandor
Anubis
5,987
65
0
1,065
9,830
4,106
23
2,295
7,338
22,344
0
W
Ratatoskr
Zidar
Ratatoskr
12,200
2,023
214
5,437
17,910
17,023
570
5,415
12,247
6,669
16,299
W
Khepri
3,256
127
1,041
700
9,047
7,451
246
3,669
5,169
8,308
0
L
Loki
qscesz1
Loki
14,199
3,702
0
125
15,817
6,012
1
1,832
13,917
0
39,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,565
Gold Earned
59,029
224
Minions Killed
326
7
Camps Cleared
8
1,255,925
Distance Traveled
1,384,210
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,016
930
137
10
3
268,240
1
L
Vulcan
9,602
686
66
5
0
259,401
1
W
Gilgamesh
14,352
1,025
91
7
4
331,226
0
L
Fafnir
8,905
636
9
1
0
256,198
0
L
Erlang Shen
9,154
654
67
5
6
232,485
4
L
Skadi
9,476
677
30
2
1
233,277
3
W
Anubis
9,472
677
61
4
0
236,555
3
W
Ratatoskr
12,692
907
28
2
1
265,978
1
W
Khepri
9,497
678
9
1
0
282,211
1
L
Loki
10,428
745
52
4
0
274,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role