Player Matchup

Agni
Agni
KiraSave
Agni
Level 15
God Stats
5W - 1L
1,847 SR
Queue Stats
28W - 31L
1,497 Elo+
Solo
Da Ji
Da Ji
Shirja
Da Ji
Level 29
God Stats
4W - 3L
1,606 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
Ugohfit
Gilgamesh
Level 146
God Stats
3W - 1L
1,368 SR
Queue Stats
13W - 6L
1,661 Elo+
Party 2
Team Averages
Level 63
1,607 SR
1,543 Elo+

VS

Team Averages
Level 99
1,438 SR
1,625 Elo+
Anhur
Anhur
Sckizoow
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Slapdohovna
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 154L
1,662 Elo+
Party 1
Janus
Janus
trebesak
Janus
Level 154
God Stats
4W - 3L
1,314 SR
Queue Stats
396W - 210L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
9 / 10 / 5
15,576
742
16,487
15,348
5,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Shirja
Da Ji
16
2 / 10 / 10
13,060
622
12,214
15,212
8,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Ugohfit
Gilgamesh
19
7 / 3 / 6
15,167
722
25,643
23,216
22,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sckizoow
Anhur
18
7 / 7 / 9
14,236
678
9,162
21,311
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Slapdohovna
Amaterasu
17
4 / 7 / 13
13,949
664
11,072
25,417
27,634
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
trebesak
Janus
19
12 / 5 / 8
15,207
724
23,838
15,800
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
18
Kills
23
23
Deaths
19
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
9
10
5
1.15
L
Anhur
Sckizoow
Anhur
7
7
9
1.64
W
Da Ji
Shirja
Da Ji
2
10
10
0.7
L
Amaterasu
Slapdohovna
Amaterasu
4
7
13
1.5
W
Gilgamesh
Ugohfit
Gilgamesh
7
3
6
3.33
L
Janus
trebesak
Janus
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,344
Damage
44,072
53,776
Taken
62,528
37,215
Mitigated
44,187
1,330
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
16,487
1,099
0
458
15,348
5,934
2,005
6,068
8,964
72,646
0
L
Anhur
Sckizoow
Anhur
9,162
5,270
0
6,367
21,311
10,146
1,832
7,000
14,311
0
71,662
W
Da Ji
Shirja
Da Ji
12,214
2,609
0
9
15,212
8,667
0
5,515
9,404
0
25,946
L
Amaterasu
Slapdohovna
Amaterasu
11,072
3,931
0
3,626
25,417
27,634
354
4,942
20,475
0
36,090
W
Gilgamesh
Ugohfit
Gilgamesh
25,643
8,486
0
863
23,216
22,614
1,244
11,077
11,536
0
82,302
L
Janus
trebesak
Janus
23,838
1,164
0
1,367
15,800
6,407
1,259
4,608
11,192
89,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
43,392
209
Minions Killed
267
0
Camps Cleared
0
1,072,331
Distance Traveled
1,097,753
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,576
742
90
4
0
327,981
1
L
Anhur
14,236
678
106
5
0
321,491
3
W
Da Ji
13,060
622
26
1
0
335,026
0
L
Amaterasu
13,949
664
37
2
0
417,035
3
W
Gilgamesh
15,167
722
93
4
0
409,324
2
L
Janus
15,207
724
124
6
0
359,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role