Player Matchup

Thoth
Thoth
BashinGnG
Thoth
Level 129
God Stats
5W - 5L
1,598 SR
Queue Stats
152W - 152L
1,654 Elo+
Party 2
Rama
Rama
Fellend
Rama
Level 158
God Stats
10W - 11L
1,625 SR
Queue Stats
340W - 291L
1,661 Elo+
Party 2
Hercules
Hercules
KurumiNonaka
Hercules
Level 107
God Stats
7W - 10L
1,200 SR
Queue Stats
405W - 379L
1,655 Elo+
Party 3
Ares
Ares
MariaNaruse
Ares
Level 86
God Stats
5W - 0L
1,500 SR
Queue Stats
104W - 72L
1,714 Elo+
Party 3
Gilgamesh
Gilgamesh
dylwa
Gilgamesh
Level 148
God Stats
14W - 17L
1,722 SR
Queue Stats
456W - 359L
1,682 Elo+
Party 2
Team Averages
Level 126
1,529 SR
1,673 Elo+

VS

Team Averages
Level 144
1,650 SR
1,694 Elo+
Ymir
Ymir
BinaryBundit
Ymir
Level 120
God Stats
21W - 13L
1,728 SR
Queue Stats
129W - 85L
1,739 Elo+
Party 1
Apollo
Apollo
Fsnete
Apollo
Level 159
God Stats
2W - 1L
1,845 SR
Queue Stats
156W - 136L
1,745 Elo+
Solo
Raijin
Raijin
Ralllen
Raijin
Level 123
God Stats
3W - 10L
1,551 SR
Queue Stats
450W - 433L
1,633 Elo+
Solo
Chernobog
Chernobog
UltiG
Chernobog
Level 158
God Stats
7W - 2L
1,838 SR
Queue Stats
387W - 244L
1,679 Elo+
Party 1
Loki
Loki
lJerkzl
Loki
Level 159
God Stats
0W - 2L
1,290 SR
Queue Stats
70W - 57L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BashinGnG
Thoth
15
6 / 0 / 7
9,505
528
9,435
7,237
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Fellend
Rama
16
1 / 2 / 4
10,274
571
7,314
9,911
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
KurumiNonaka
Hercules
16
5 / 2 / 11
9,991
555
10,241
16,699
13,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 7 / 6
8,591
477
8,659
19,248
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
dylwa
Gilgamesh
17
9 / 2 / 4
10,921
607
12,531
12,136
10,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
8,948
497
5,898
14,724
10,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Fsnete
Apollo
15
2 / 5 / 6
9,052
503
7,469
12,384
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Ralllen
Raijin
14
3 / 7 / 1
8,229
457
11,074
10,798
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
UltiG
Chernobog
17
3 / 2 / 4
10,447
580
9,223
12,307
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
lJerkzl
Loki
16
2 / 7 / 1
9,569
532
7,767
13,411
7,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
24
Kills
13
13
Deaths
24
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
BashinGnG
Thoth
6
0
7
9.5
L
3
3
5
1.83
W
Rama
Fellend
Rama
1
2
4
1.5
L
Apollo
Fsnete
Apollo
2
5
6
1
W
Hercules
KurumiNonaka
Hercules
5
2
11
5.25
W
3
7
6
0.86
L
Raijin
Ralllen
Raijin
3
7
1
0.5
L
Chernobog
UltiG
Chernobog
3
2
4
2.5
W
Gilgamesh
dylwa
Gilgamesh
9
2
4
5.5
L
Loki
lJerkzl
Loki
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,180
Damage
41,431
65,231
Taken
63,624
43,983
Mitigated
31,675
21,155
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BashinGnG
Thoth
9,435
39
132
2,504
7,237
2,508
67
2,261
4,976
51,237
0
L
5,898
1,967
0
2,917
14,724
10,352
0
7,187
7,355
16,925
0
W
Rama
Fellend
Rama
7,314
5,051
0
4,524
9,911
3,524
3,249
1,155
8,756
0
75,437
L
Apollo
Fsnete
Apollo
7,469
3,819
0
190
12,384
4,891
0
2,617
9,662
0
62,200
W
Hercules
KurumiNonaka
Hercules
10,241
3,825
0
7,584
16,699
13,425
0
3,060
13,639
0
56,834
W
8,659
986
0
3,954
19,248
14,177
0
9,487
9,761
28,120
0
L
Raijin
Ralllen
Raijin
11,074
660
0
1,583
10,798
4,089
0
5,802
4,714
67,065
0
L
Chernobog
UltiG
Chernobog
9,223
6,959
0
4,345
12,307
5,110
0
1,562
10,713
0
85,651
W
Gilgamesh
dylwa
Gilgamesh
12,531
3,892
0
2,457
12,136
10,349
265
1,009
11,127
3,851
68,018
L
Loki
lJerkzl
Loki
7,767
1,611
0
3,484
13,411
7,233
0
870
12,541
0
68,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
46,245
538
Minions Killed
564
0
Camps Cleared
0
1,698,220
Distance Traveled
1,687,011
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,505
528
105
6
0
291,115
0
L
Ymir
8,948
497
23
1
0
371,713
3
W
Rama
10,274
571
163
9
0
330,569
4
L
Apollo
9,052
503
117
7
0
359,524
7
W
Hercules
9,991
555
102
6
0
384,148
2
W
Ares
8,591
477
33
2
0
309,360
4
L
Raijin
8,229
457
124
7
0
299,846
6
L
Chernobog
10,447
580
163
9
0
331,254
0
W
Gilgamesh
10,921
607
135
8
0
383,028
0
L
Loki
9,569
532
137
8
0
324,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role