Player Matchup

Nemesis
Nemesis
TheWizz74
Nemesis
Level 15
God Stats
7W - 1L
1,717 SR
Queue Stats
51W - 45L
1,332 Elo+
Solo
Susano
Susano
greleso
Susano
Level 26
God Stats
69W - 52L
1,653 SR
Queue Stats
92W - 78L
1,314 Elo+
Solo
Sobek
Sobek
princesspunch23
Sobek
Level 28
God Stats
3W - 2L
1,173 SR
Queue Stats
70W - 74L
1,347 Elo+
Solo
Ravana
Ravana
vukhero
Ravana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,043 Elo+
Solo
Tiamat
Tiamat
xVXExSamurai
Tiamat
Level 29
God Stats
39W - 52L
1,398 SR
Queue Stats
117W - 134L
1,448 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,297 Elo+

VS

Team Averages
Level 16
1,416 SR
1,337 Elo+
Guan Yu
Guan Yu
CarlsbergV
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Hortonkid58
Ao Kuang
Level 27
God Stats
5W - 2L
1,838 SR
Queue Stats
15W - 11L
1,415 Elo+
Solo
Scylla
Scylla
MewNemia
Scylla
Level 5
God Stats
9W - 21L
1,106 SR
Queue Stats
382W - 439L
1,132 Elo+
Solo
Ares
Ares
lMrRastaWeedl
Ares
Level 30
God Stats
2W - 6L
1,291 SR
Queue Stats
54W - 63L
1,315 Elo+
Party 1
Izanami
Izanami
xKraydeN
Izanami
Level 18
God Stats
1W - 2L
1,342 SR
Queue Stats
19W - 25L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TheWizz74
Nemesis
10
2 / 1 / 5
6,132
613
2,364
5,246
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
greleso
Susano
11
12 / 0 / 3
6,981
698
9,206
5,638
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
4 / 0 / 6
6,461
646
2,161
7,092
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
vukhero
Ravana
9
0 / 3 / 6
5,289
529
1,245
4,682
1,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
4 / 3 / 1
6,621
662
4,122
5,524
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarlsbergV
Guan Yu
9
4 / 5 / 0
5,480
548
1,786
6,477
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Hortonkid58
Ao Kuang
9
1 / 0 / 2
5,459
546
2,241
6,533
1,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
MewNemia
Scylla
7
1 / 5 / 1
4,848
485
1,771
4,322
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
1 / 5 / 1
4,361
436
944
4,783
1,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
xKraydeN
Izanami
7
0 / 7 / 1
4,578
458
2,907
6,242
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
7
7
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CarlsbergV
Guan Yu
4
5
0
0.8
L
Ao Kuang
Hortonkid58
Ao Kuang
1
0
2
2
L
Scylla
MewNemia
Scylla
1
5
1
0.3
W
Nemesis
TheWizz74
Nemesis
2
1
5
4.5
W
Susano
greleso
Susano
12
0
3
13.5
L
1
5
1
0.3
W
4
0
6
7
W
Ravana
vukhero
Ravana
0
3
6
1
L
Izanami
xKraydeN
Izanami
0
7
1
0.07
W
Tiamat
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
9,649
28,182
Taken
28,357
13,253
Mitigated
10,231
9,357
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CarlsbergV
Guan Yu
1,786
469
85
1,002
6,477
3,455
0
3,773
2,704
0
9,306
L
Ao Kuang
Hortonkid58
Ao Kuang
2,241
750
0
2,589
6,533
1,896
0
349
6,184
28,525
0
L
Scylla
MewNemia
Scylla
1,771
225
0
0
4,322
1,135
341
339
3,983
13,599
0
W
Nemesis
TheWizz74
Nemesis
2,364
583
0
1,870
5,246
1,641
0
86
5,060
0
26,970
W
Susano
greleso
Susano
9,206
3,793
0
1,160
5,638
1,729
293
530
5,070
0
30,352
L
944
36
0
0
4,783
1,528
0
655
4,128
3,998
0
W
2,161
293
0
3,249
7,092
5,979
542
908
6,110
18,912
0
W
Ravana
vukhero
Ravana
1,245
281
0
1,334
4,682
1,497
29
2,700
1,822
0
15,944
L
Izanami
xKraydeN
Izanami
2,907
2,248
0
250
6,242
2,217
0
1,167
5,075
0
18,849
W
Tiamat
4,122
918
0
1,744
5,524
2,407
200
460
4,950
25,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
24,726
222
Minions Killed
162
0
Camps Cleared
0
970,295
Distance Traveled
908,792
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,480
548
22
2
0
182,289
3
L
Ao Kuang
5,459
546
57
6
0
208,792
2
L
Scylla
4,848
485
32
3
0
158,167
3
W
Nemesis
6,132
613
59
6
0
243,942
1
W
Susano
6,981
698
50
5
0
203,660
0
L
Ares
4,361
436
7
1
0
169,251
2
W
Sobek
6,461
646
27
3
0
208,852
1
W
Ravana
5,289
529
30
3
0
181,745
0
L
Izanami
4,578
458
44
4
0
190,293
2
W
Tiamat
6,621
662
56
6
0
132,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role