Player Matchup

Guan Yu
Guan Yu
Silver II
GlatiusMaximus
Guan Yu
Silver II
Level 129
God Stats
1W - 0L
1,424 SR
Queue Stats
29W - 41L
1,031 MMR
Solo
Aphrodite
Aphrodite
Silver V
MRJUNE5
Aphrodite
Silver V
Level 65
God Stats
13W - 6L
1,652 SR
Queue Stats
18W - 25L
1,099 MMR
Party 1
Chernobog
Chernobog
Silver III
SpadeTheGOAT
Chernobog
Silver III
Level 69
God Stats
1W - 4L
1,611 SR
Queue Stats
64W - 66L
1,052 MMR
Solo
Janus
Janus
Silver IV
ThatGuy749
Janus
Silver IV
Level 83
God Stats
1W - 3L
1,367 SR
Queue Stats
17W - 28L
1,214 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
jcp327
Erlang Shen
Silver IV
Level 119
God Stats
12W - 8L
1,566 SR
Queue Stats
50W - 50L
1,010 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,524 SR
1,081 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,442 SR
1,145 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Dloadingzz
Tsukuyomi
Silver III
Level 106
God Stats
0W - 4L
1,249 SR
Queue Stats
172W - 178L
1,077 MMR
Solo
Discordia
Discordia
Silver IV
Kaimberlyn
Discordia
Silver IV
Level 128
God Stats
0W - 4L
1,567 SR
Queue Stats
9W - 18L
1,144 MMR
Solo
Achilles
Achilles
Silver I
Quatonek
Achilles
Silver I
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 217L
995 MMR
Solo
Bacchus
Bacchus
Silver II
Swaayze
Bacchus
Silver II
Level 52
God Stats
1W - 4L
1,395 SR
Queue Stats
115W - 106L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
14,348
531
15,259
32,431
38,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
MRJUNE5
Aphrodite
19
3 / 5 / 13
13,754
509
7,606
20,542
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SpadeTheGOAT
Chernobog
20
6 / 4 / 11
15,312
567
25,559
23,280
9,393
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
20
6 / 8 / 10
14,344
531
21,368
18,168
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
jcp327
Erlang Shen
20
6 / 5 / 13
14,968
554
15,690
30,386
21,844
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaSetAthenaTiamatApollo

VS

Bans
DanzaburouNemesisSobekCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
2 / 4 / 10
11,881
440
13,940
19,956
7,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Dloadingzz
Tsukuyomi
20
9 / 5 / 9
12,978
481
25,385
20,834
9,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Kaimberlyn
Discordia
18
3 / 8 / 5
11,352
420
16,720
15,487
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Quatonek
Achilles
19
6 / 5 / 8
12,838
475
23,206
35,131
38,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Swaayze
Bacchus
18
6 / 3 / 14
13,877
514
15,188
25,999
34,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
72
25
Kills
26
26
Deaths
25
53
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
10
1.75
L
Tsukuyomi
Dloadingzz
Tsukuyomi
9
5
9
2.7
W
4
4
6
1.75
L
Discordia
Kaimberlyn
Discordia
3
8
5
0.69
W
Aphrodite
MRJUNE5
Aphrodite
3
5
13
1.9
L
Achilles
Quatonek
Achilles
6
5
8
2
W
Chernobog
SpadeTheGOAT
Chernobog
6
4
11
2.88
L
Bacchus
Swaayze
Bacchus
6
3
14
4.33
W
Janus
6
8
10
1.38
W
Erlang Shen
jcp327
Erlang Shen
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,482
Damage
94,439
124,807
Taken
117,407
95,653
Mitigated
97,035
58,514
Healing
26,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,940
6,599
0
8,060
19,956
7,811
3,321
2,984
16,902
0
89,483
L
Tsukuyomi
Dloadingzz
Tsukuyomi
25,385
8,692
0
877
20,834
9,850
916
6,173
14,402
0
102,269
W
15,259
1,745
3,065
12,781
32,431
38,780
767
4,373
27,882
0
81,747
L
Discordia
Kaimberlyn
Discordia
16,720
961
0
1,441
15,487
5,551
0
4,448
10,805
83,444
0
W
Aphrodite
MRJUNE5
Aphrodite
7,606
1,675
12,524
9,570
20,542
18,462
745
7,512
12,666
35,966
0
L
Achilles
Quatonek
Achilles
23,206
4,895
0
11,410
35,131
38,960
256
8,265
26,623
0
82,242
W
Chernobog
SpadeTheGOAT
Chernobog
25,559
13,909
0
12,121
23,280
9,393
4,391
5,155
17,943
0
137,236
L
Bacchus
Swaayze
Bacchus
15,188
1,928
0
5,085
25,999
34,863
247
6,389
19,427
38,791
0
W
Janus
21,368
883
0
2,083
18,168
7,174
0
7,070
10,712
92,868
0
W
Erlang Shen
jcp327
Erlang Shen
15,690
9,066
0
6,370
30,386
21,844
2,994
8,827
21,305
0
116,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,726
Gold Earned
62,926
660
Minions Killed
599
0
Camps Cleared
0
2,519,593
Distance Traveled
2,381,377
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,881
440
127
5
0
438,544
8
L
Tsukuyomi
12,978
481
145
5
0
523,138
0
W
Guan Yu
14,348
531
137
5
0
537,735
4
L
Discordia
11,352
420
153
6
0
472,034
2
W
Aphrodite
13,754
509
56
2
0
495,640
7
L
Achilles
12,838
475
121
4
0
431,044
6
W
Chernobog
15,312
567
189
7
0
504,789
2
L
Bacchus
13,877
514
53
2
0
516,617
14
W
Janus
14,344
531
167
6
0
436,570
1
W
Erlang Shen
14,968
554
111
4
0
544,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role