Player Matchup

Vamana
Vamana
Samunet
Vamana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,520 Elo+
Solo
Kukulkan
Kukulkan
TerminalUnicorn
Kukulkan
Level 63
God Stats
5W - 4L
1,372 SR
Queue Stats
78W - 99L
1,478 Elo+
Solo
Serqet
Serqet
Whisperyaxe
Serqet
Level 107
God Stats
0W - 1L
1,224 SR
Queue Stats
141W - 130L
1,569 Elo+
Solo
Team Averages
Level 91
1,365 SR
1,522 Elo+

VS

Team Averages
Level 77
1,537 SR
1,480 Elo+
Janus
Janus
BigSchnitz
Janus
Level 98
God Stats
2W - 0L
1,715 SR
Queue Stats
67W - 66L
1,525 Elo+
Party 1
Nemesis
Nemesis
Thereal2ez
Nemesis
Level 50
God Stats
10W - 11L
1,438 SR
Queue Stats
136W - 151L
1,455 Elo+
Party 1
Medusa
Medusa
Xympho
Medusa
Level 83
God Stats
13W - 9L
1,458 SR
Queue Stats
149W - 170L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Samunet
Vamana
7
0 / 0 / 1
5,799
580
1,085
4,274
1,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
7
0 / 1 / 0
5,726
573
2,183
2,117
625
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
5
0 / 8 / 1
5,494
549
789
8,411
2,033
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
3 / 1 / 2
7,126
713
3,825
3,104
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Thereal2ez
Nemesis
9
1 / 0 / 4
6,745
675
1,043
2,981
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Xympho
Medusa
9
1 / 0 / 5
6,783
678
3,621
4,566
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
0
Kills
5
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
3
1
2
4
L
Vamana
Samunet
Vamana
0
0
1
0.5
L
Kukulkan
0
1
0
0
W
Nemesis
Thereal2ez
Nemesis
1
0
4
3
L
Serqet
0
8
1
0.06
W
Medusa
Xympho
Medusa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,057
Damage
8,489
14,802
Taken
10,651
4,037
Mitigated
3,594
481
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,825
385
0
50
3,104
784
321
572
2,382
19,050
0
L
Vamana
Samunet
Vamana
1,085
388
0
481
4,274
1,379
0
1,490
2,624
0
10,490
L
Kukulkan
2,183
185
0
0
2,117
625
0
65
2,052
9,904
0
W
Nemesis
Thereal2ez
Nemesis
1,043
210
0
1,219
2,981
1,418
1,226
306
2,675
0
19,139
L
Serqet
789
194
0
0
8,411
2,033
0
2,074
4,715
0
1,483
W
Medusa
Xympho
Medusa
3,621
1,167
0
1,744
4,566
1,392
408
1,357
3,209
0
23,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,019
Gold Earned
20,654
36
Minions Killed
113
0
Camps Cleared
0
407,963
Distance Traveled
534,900
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,126
713
42
4
0
190,101
2
L
Vamana
5,799
580
16
2
0
126,223
0
L
Kukulkan
5,726
573
19
2
0
104,100
0
W
Nemesis
6,745
675
35
4
0
175,273
4
L
Serqet
5,494
549
1
0
0
177,640
4
W
Medusa
6,783
678
36
4
0
169,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role