Player Matchup

Chang'e
Chang'e
Ghoul4109
Chang'e
Level 137
God Stats
21W - 9L
1,649 SR
Queue Stats
306W - 317L
1,459 Elo+
Solo
Neith
Neith
Laz5l0
Neith
Level 94
God Stats
23W - 19L
1,535 SR
Queue Stats
518W - 517L
1,552 Elo+
Party 3
Serqet
Serqet
StormyWeatherTV
Serqet
Level 120
God Stats
37W - 30L
1,574 SR
Queue Stats
812W - 756L
1,563 Elo+
Party 1
Artio
Artio
thatdorkyemo03
Artio
Level 67
God Stats
101W - 78L
1,738 SR
Queue Stats
291W - 298L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
xicooo
Gilgamesh
Level 130
God Stats
5W - 3L
1,502 SR
Queue Stats
123W - 157L
1,436 Elo+
Party 1
Team Averages
Level 110
1,600 SR
1,505 Elo+

VS

Team Averages
Level 101
1,446 SR
1,489 Elo+
Khepri
Khepri
KeN Da SaMuRaii
Khepri
Level 152
God Stats
10W - 10L
1,400 SR
Queue Stats
710W - 829L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
SwagMoneyBoii
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,675 Elo+
Solo
Bellona
Bellona
TrashySweetheart
Bellona
Level 86
God Stats
7W - 5L
1,588 SR
Queue Stats
360W - 341L
1,515 Elo+
Solo
Nu Wa
Nu Wa
VictorFancyYOU
Nu Wa
Level 54
God Stats
14W - 24L
1,404 SR
Queue Stats
134W - 149L
1,427 Elo+
Solo
Agni
Agni
silent jessie
Agni
Level 146
God Stats
2W - 4L
1,337 SR
Queue Stats
806W - 876L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ghoul4109
Chang'e
10
1 / 0 / 0
5,904
590
3,195
5,657
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Laz5l0
Neith
9
6 / 3 / 3
6,136
614
10,717
7,681
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 2 / 0
6,251
625
2,806
6,997
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 8
5,809
581
2,641
7,746
4,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
xicooo
Gilgamesh
9
0 / 2 / 2
5,142
514
1,786
6,569
2,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,842
584
3,264
10,694
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
SwagMoneyBoii
Danzaburou
9
2 / 4 / 2
5,458
546
7,106
6,566
1,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 1 / 1
4,808
481
2,990
3,645
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 1
5,570
557
5,177
3,273
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 1
5,995
600
2,706
5,151
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
7
8
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ghoul4109
Chang'e
1
0
0
1
L
2
4
2
0.75
W
Neith
Laz5l0
Neith
6
3
3
2.5
W
4
2
0
2
L
Danzaburou
SwagMoneyBoii
Danzaburou
2
4
2
0.75
L
0
1
1
0.5
L
1
0
1
1.5
L
2
2
1
1.25
W
0
1
8
4
W
Gilgamesh
xicooo
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
21,243
34,650
Taken
29,329
12,658
Mitigated
12,197
14,495
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ghoul4109
Chang'e
3,195
298
29
2,362
5,657
1,352
0
3,919
1,400
35,455
0
L
3,264
654
0
828
10,694
6,098
0
1,760
8,934
12,617
0
W
Neith
Laz5l0
Neith
10,717
5,942
0
3,259
7,681
2,262
122
1,987
5,656
0
39,038
W
2,806
649
0
3,410
6,997
2,151
0
1,009
5,942
0
37,189
L
Danzaburou
SwagMoneyBoii
Danzaburou
7,106
3,657
0
1,222
6,566
1,844
0
1,279
5,257
0
24,230
L
2,990
872
0
1,460
3,645
2,170
0
0
3,431
0
15,081
L
5,177
918
0
500
3,273
841
28
1,902
1,163
29,307
0
L
2,706
338
0
2,446
5,151
1,244
490
571
4,339
29,435
0
W
2,641
569
450
3,510
7,746
4,044
450
2,123
5,551
10,549
0
W
Gilgamesh
xicooo
Gilgamesh
1,786
544
0
1,475
6,569
2,849
204
1,569
4,954
0
15,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
27,673
273
Minions Killed
209
0
Camps Cleared
0
965,341
Distance Traveled
882,531
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,904
590
79
8
0
207,292
0
L
Khepri
5,842
584
9
1
0
178,331
0
W
Neith
6,136
614
61
6
0
159,007
2
W
Serqet
6,251
625
83
8
0
241,030
3
L
Danzaburou
5,458
546
49
5
0
191,330
1
L
Bellona
4,808
481
32
3
0
110,970
1
L
Nu Wa
5,570
557
53
5
0
194,949
1
L
Agni
5,995
600
66
7
0
206,951
4
W
Artio
5,809
581
16
2
0
182,919
1
W
Gilgamesh
5,142
514
34
3
0
175,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role