Player Matchup

Kuzenbo
Kuzenbo
ItZz Jolly4641
Kuzenbo
Level 83
God Stats
0W - 1L
1,346 SR
Queue Stats
21W - 13L
1,613 Elo+
Solo
Cerberus
Cerberus
Kurisu Midori
Cerberus
Level 148
God Stats
2W - 1L
1,726 SR
Queue Stats
82W - 72L
1,581 Elo+
Party 1
He Bo
He Bo
Liama6
He Bo
Level 29
God Stats
0W - 1L
1,953 SR
Queue Stats
5W - 4L
1,691 Elo+
Solo
Cu Chulainn
Cu Chulainn
RunLikeAFishy
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,516 Elo+
Party 1
Anhur
Anhur
kuruno16
Anhur
Level 128
God Stats
5W - 7L
1,522 SR
Queue Stats
570W - 579L
1,523 Elo+
Solo
Team Averages
Level 103
1,609 SR
1,585 Elo+

VS

Team Averages
Level 113
1,595 SR
1,573 Elo+
Hachiman
Hachiman
KeepNit4Real
Hachiman
Level 141
God Stats
1W - 0L
1,286 SR
Queue Stats
113W - 110L
1,509 Elo+
Party 2
Hera
Hera
VulcanRyder1
Hera
Level 112
God Stats
4W - 1L
1,513 SR
Queue Stats
108W - 91L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
alejandro017
Nu Wa
Level 159
God Stats
3W - 0L
1,879 SR
Queue Stats
142W - 128L
1,581 Elo+
Party 3
Susano
Susano
chekecheka
Susano
Level 29
God Stats
2W - 2L
1,612 SR
Queue Stats
72W - 41L
1,674 Elo+
Party 3
Ao Kuang
Ao Kuang
hTxSnipeShot
Ao Kuang
Level 123
God Stats
3W - 1L
1,684 SR
Queue Stats
63W - 57L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
7,223
657
4,895
15,174
19,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Kurisu Midori
Cerberus
13
0 / 4 / 10
8,010
728
5,345
13,021
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Liama6
He Bo
14
4 / 5 / 2
7,901
718
5,371
9,943
3,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
RunLikeAFishy
Cu Chulainn
14
3 / 4 / 5
8,178
743
4,230
12,568
11,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
kuruno16
Anhur
16
4 / 2 / 4
8,788
799
6,129
9,779
4,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KeepNit4Real
Hachiman
15
2 / 3 / 13
9,152
832
12,906
7,112
2,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 9
9,512
865
12,693
5,284
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 12
9,466
861
7,790
4,766
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
chekecheka
Susano
15
4 / 3 / 11
9,155
832
13,739
7,319
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
hTxSnipeShot
Ao Kuang
17
6 / 1 / 9
9,448
859
7,221
7,976
3,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
11
Kills
20
20
Deaths
11
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Hachiman
KeepNit4Real
Hachiman
2
3
13
2.83
L
Cerberus
Kurisu Midori
Cerberus
0
4
10
1.25
L
He Bo
Liama6
He Bo
4
5
2
1
L
Cu Chulainn
RunLikeAFishy
Cu Chulainn
3
4
5
1.38
W
5
3
9
3.17
W
3
1
12
9
W
Susano
chekecheka
Susano
4
3
11
3.17
W
Ao Kuang
hTxSnipeShot
Ao Kuang
6
1
9
10.5
L
Anhur
kuruno16
Anhur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
54,349
60,485
Taken
32,457
51,353
Mitigated
14,812
15,870
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,895
1,796
2,153
1,532
15,174
19,600
0
7,562
7,612
11,791
0
W
Hachiman
KeepNit4Real
Hachiman
12,906
4,360
221
755
7,112
2,774
2,213
4,374
2,738
0
27,127
L
Cerberus
Kurisu Midori
Cerberus
5,345
313
589
2,774
13,021
11,863
0
5,495
7,526
11,110
0
L
He Bo
Liama6
He Bo
5,371
426
1,019
1,250
9,943
3,917
82
5,490
4,453
25,119
0
L
Cu Chulainn
RunLikeAFishy
Cu Chulainn
4,230
320
1,768
902
12,568
11,477
0
4,408
8,160
0
11,303
W
12,693
2,783
1,925
992
5,284
2,100
1,000
2,949
2,335
33,812
0
W
7,790
1,840
0
1,419
4,766
3,367
903
1,753
3,013
18,256
0
W
Susano
chekecheka
Susano
13,739
1,683
614
946
7,319
2,998
540
3,227
4,092
0
23,987
W
Ao Kuang
hTxSnipeShot
Ao Kuang
7,221
1,664
122
3,382
7,976
3,573
493
3,308
4,668
14,370
0
L
Anhur
kuruno16
Anhur
6,129
2,579
1,341
2,542
9,779
4,496
818
4,749
5,030
0
27,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
46,733
114
Minions Killed
138
0
Camps Cleared
0
936,811
Distance Traveled
1,014,952
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,223
657
9
1
0
195,594
1
W
Hachiman
9,152
832
32
3
0
161,505
0
L
Cerberus
8,010
728
9
1
0
178,706
0
L
He Bo
7,901
718
37
3
0
183,009
2
L
Cu Chulainn
8,178
743
7
1
0
197,854
1
W
Hera
9,512
865
49
4
0
204,085
1
W
Nu Wa
9,466
861
29
3
0
168,677
0
W
Susano
9,155
832
20
2
0
256,430
1
W
Ao Kuang
9,448
859
8
1
0
224,255
2
L
Anhur
8,788
799
52
5
0
181,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role