Player Matchup

Scylla
Scylla
DemCheeksTho
Scylla
Level 26
God Stats
46W - 49L
1,516 SR
Queue Stats
81W - 100L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
SomaliaSurvivorr
Gilgamesh
Level 29
God Stats
18W - 16L
1,505 SR
Queue Stats
42W - 55L
1,326 Elo+
Solo
Agni
Agni
mokane88
Agni
Level 6
God Stats
0W - 5L
994 SR
Queue Stats
0W - 5L
1,013 Elo+
Solo
Team Averages
Level 20
1,339 SR
1,251 Elo+

VS

Team Averages
Level 33
1,542 SR
1,375 Elo+
Neith
Neith
Gucci_Nines
Neith
Level 28
God Stats
31W - 20L
1,549 SR
Queue Stats
75W - 70L
1,475 Elo+
Solo
Anubis
Anubis
JimmyontPlay
Anubis
Level 6
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 10L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
sebaszegarra
Sun Wukong
Level 66
God Stats
30W - 32L
1,356 SR
Queue Stats
170W - 261L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
13 / 6 / 6
15,326
697
26,228
21,826
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
20
9 / 8 / 9
15,078
685
20,995
24,562
22,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
3
0 / 1 / 0
9,722
442
0
689
62

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
14,946
679
14,315
18,935
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
2 / 12 / 6
13,608
619
6,757
17,223
6,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
sebaszegarra
Sun Wukong
20
8 / 6 / 4
16,174
735
14,255
24,531
20,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
22
Kills
15
15
Deaths
23
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
13
6
6
2.67
W
5
5
6
1.6
W
Anubis
2
12
6
0.42
L
Gilgamesh
9
8
9
1.69
L
Agni
0
1
0
0
W
Sun Wukong
sebaszegarra
Sun Wukong
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,223
Damage
35,327
47,077
Taken
60,689
30,050
Mitigated
33,355
8,533
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
26,228
2,078
934
6,673
21,826
7,777
1,187
4,029
17,797
68,992
0
W
14,315
8,587
0
4,322
18,935
6,226
1,672
9,123
9,444
0
70,584
W
Anubis
6,757
117
0
1,928
17,223
6,512
350
7,699
9,130
52,987
0
L
Gilgamesh
20,995
3,698
0
926
24,562
22,211
347
2,736
21,826
0
66,430
L
Agni
0
0
0
0
689
62
0
0
689
0
0
W
Sun Wukong
sebaszegarra
Sun Wukong
14,255
1,991
0
1,629
24,531
20,617
47
8,155
14,560
0
81,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
44,728
159
Minions Killed
248
0
Camps Cleared
0
697,194
Distance Traveled
1,044,695
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,326
697
85
4
0
316,892
3
W
Neith
14,946
679
70
3
0
375,629
0
W
Anubis
13,608
619
86
4
0
265,963
0
L
Gilgamesh
15,078
685
74
3
0
373,764
0
L
Agni
9,722
442
0
0
0
6,538
0
W
Sun Wukong
16,174
735
92
4
0
403,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role