Player Matchup

Yemoja
Yemoja
CMbest
Yemoja
Level 28
God Stats
5W - 3L
1,316 SR
Queue Stats
171W - 175L
1,462 Elo+
Solo
Cupid
Cupid
Dotis
Cupid
Level 94
God Stats
3W - 8L
1,500 SR
Queue Stats
83W - 74L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
MidnightAngel69
Sun Wukong
Level 27
God Stats
8W - 4L
1,576 SR
Queue Stats
59W - 57L
1,384 Elo+
Solo
Persephone
Persephone
NATTSUDDA
Persephone
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,598 Elo+
Party 2
Bellona
Bellona
Whyutalking
Bellona
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 126L
1,608 Elo+
Solo
Team Averages
Level 37
1,478 SR
1,520 Elo+

VS

Team Averages
Level 28
1,575 SR
1,458 Elo+
Nike
Nike
IHateMyLife123
Nike
Level 21
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 7L
1,554 Elo+
Solo
Athena
Athena
ST4TR3KSN1P3R
Athena
Level 23
God Stats
10W - 3L
1,687 SR
Queue Stats
58W - 40L
1,558 Elo+
Party 1
Olorun
Olorun
SnowShy
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,177 Elo+
Party 3
Fenrir
Fenrir
gnar83
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
tronmax6
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CMbest
Yemoja
19
0 / 2 / 25
13,594
1,046
11,665
13,263
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Dotis
Cupid
20
15 / 1 / 12
14,577
1,121
33,263
16,586
6,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MidnightAngel69
Sun Wukong
19
4 / 1 / 18
12,971
998
19,244
19,046
19,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
NATTSUDDA
Persephone
20
6 / 5 / 20
13,553
1,043
26,466
11,277
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Whyutalking
Bellona
20
9 / 3 / 18
14,220
1,094
21,312
24,122
23,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
12,105
931
10,451
22,025
11,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 7 / 8
12,170
936
13,872
31,685
38,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
SnowShy
Olorun
17
3 / 6 / 4
12,121
932
21,258
23,612
11,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
gnar83
Fenrir
18
3 / 6 / 7
12,296
946
14,324
26,705
16,836
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 8 / 6
11,036
849
15,896
17,333
7,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
34
Kills
12
12
Deaths
34
93
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CMbest
Yemoja
0
2
25
6.25
W
Cupid
Dotis
Cupid
15
1
12
21
L
4
7
4
0.86
W
Sun Wukong
MidnightAngel69
Sun Wukong
4
1
18
13
W
Persephone
NATTSUDDA
Persephone
6
5
20
3.2
L
2
7
8
0.86
L
Olorun
SnowShy
Olorun
3
6
4
0.83
W
Bellona
Whyutalking
Bellona
9
3
18
6
L
Fenrir
gnar83
Fenrir
3
6
7
1.08
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,950
Damage
75,801
84,294
Taken
121,360
67,444
Mitigated
85,498
29,440
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CMbest
Yemoja
11,665
1,460
11,384
5,157
13,263
13,681
0
8,822
4,441
23,504
0
W
Cupid
Dotis
Cupid
33,263
17,708
1,744
4,935
16,586
6,747
0
8,573
8,013
0
60,886
L
10,451
1,727
0
2,487
22,025
11,462
0
8,214
13,584
0
30,735
W
Sun Wukong
MidnightAngel69
Sun Wukong
19,244
3,272
841
905
19,046
19,351
0
11,069
7,977
0
42,762
W
Persephone
NATTSUDDA
Persephone
26,466
3,970
0
1,166
11,277
4,498
0
7,442
3,832
47,777
0
L
13,872
3,397
0
0
31,685
38,194
0
11,276
19,960
32,656
0
L
Olorun
SnowShy
Olorun
21,258
10,255
3,829
6,996
23,612
11,756
0
7,686
15,758
54,940
0
W
Bellona
Whyutalking
Bellona
21,312
4,959
1,347
1,961
24,122
23,167
0
15,119
8,352
473
40,695
L
Fenrir
gnar83
Fenrir
14,324
4,551
0
1,321
26,705
16,836
0
4,640
21,905
0
27,189
L
15,896
1,501
4,033
1,584
17,333
7,250
0
5,540
11,561
32,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,915
Gold Earned
59,728
246
Minions Killed
221
6
Camps Cleared
5
1,277,851
Distance Traveled
1,150,450
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,594
1,046
27
2
0
245,209
0
W
Cupid
14,577
1,121
62
5
2
249,064
0
L
Nike
12,105
931
51
4
0
181,488
3
W
Sun Wukong
12,971
998
50
4
2
277,568
1
W
Persephone
13,553
1,043
75
6
1
226,342
0
L
Athena
12,170
936
31
2
0
238,435
0
L
Olorun
12,121
932
76
6
0
223,237
0
W
Bellona
14,220
1,094
32
2
1
279,668
3
L
Fenrir
12,296
946
23
2
3
276,017
0
L
Ra
11,036
849
40
3
2
231,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role