Player Matchup

Mercury
Mercury
CrocHunter
Mercury
Level 58
God Stats
10W - 6L
1,588 SR
Queue Stats
15W - 20L
1,463 Elo+
Party 1
Khepri
Khepri
MaChaosSnackBar
Khepri
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 83L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
zobme
Nu Wa
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 230L
1,494 Elo+
Party 1
Team Averages
Level 96
1,529 SR
1,516 Elo+

VS

Team Averages
Level 117
1,377 SR
1,540 Elo+
Eset
Eset
 
Eset
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Karisma V Fate
Bellona
Level 129
God Stats
10W - 6L
1,459 SR
Queue Stats
550W - 398L
1,598 Elo+
Party 2
Susano
Susano
Shottaa_868
Susano
Level 121
God Stats
2W - 4L
1,172 SR
Queue Stats
424W - 470L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrocHunter
Mercury
10
1 / 5 / 2
7,731
703
2,897
7,716
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 6 / 0
6,612
601
5,349
9,072
6,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
zobme
Nu Wa
10
1 / 6 / 0
6,898
627
6,692
7,684
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
5 / 1 / 10
8,393
763
6,144
7,531
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
8 / 2 / 5
8,599
782
5,637
8,351
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
12
4 / 0 / 10
8,366
761
8,142
6,568
2,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
17
17
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
10
10
L
Mercury
CrocHunter
Mercury
1
5
2
0.4
W
8
2
5
5.25
L
1
6
0
0.17
W
Susano
4
0
10
9
L
Nu Wa
zobme
Nu Wa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,938
Damage
19,923
24,472
Taken
22,450
11,474
Mitigated
9,728
2,680
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,144
410
399
3,066
7,531
2,656
1,087
3,622
3,909
26,079
0
L
Mercury
CrocHunter
Mercury
2,897
1,332
0
543
7,716
2,574
0
2,943
4,773
0
15,742
W
5,637
2,364
0
418
8,351
4,754
1,063
4,667
3,684
0
17,631
L
5,349
602
435
752
9,072
6,597
0
2,383
6,689
18,992
0
W
Susano
8,142
1,993
402
402
6,568
2,318
896
3,797
2,771
0
35,531
L
Nu Wa
zobme
Nu Wa
6,692
1,768
0
950
7,684
2,303
132
830
6,854
22,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,241
Gold Earned
25,358
97
Minions Killed
116
0
Camps Cleared
0
588,135
Distance Traveled
638,744
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,393
763
37
3
0
206,877
1
L
Mercury
7,731
703
47
4
0
223,236
0
W
Bellona
8,599
782
23
2
0
204,486
4
L
Khepri
6,612
601
18
2
0
200,831
1
W
Susano
8,366
761
56
5
0
227,381
1
L
Nu Wa
6,898
627
32
3
0
164,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role