Player Matchup

Sylvanus
Sylvanus
AlliedPython729
Sylvanus
Level 27
God Stats
16W - 10L
1,500 SR
Queue Stats
363W - 376L
1,398 Elo+
Solo
Mercury
Mercury
Gl4diadorZ
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
KrutoePike
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,131 Elo+
Solo
Scylla
Scylla
jalqo
Scylla
Level 26
God Stats
10W - 11L
1,508 SR
Queue Stats
13W - 22L
1,314 Elo+
Solo
Olorun
Olorun
sayyky
Olorun
Level 16
God Stats
0W - 4L
1,119 SR
Queue Stats
11W - 29L
1,224 Elo+
Solo
Team Averages
Level 17
1,425 SR
1,313 Elo+

VS

Team Averages
Level 19
1,464 SR
1,219 Elo+
Guan Yu
Guan Yu
ARIMAkill
Guan Yu
Level 15
God Stats
3W - 0L
1,785 SR
Queue Stats
258W - 357L
1,197 Elo+
Solo
Loki
Loki
AlvaRøck
Loki
Level 17
God Stats
32W - 33L
1,244 SR
Queue Stats
371W - 412L
1,240 Elo+
Solo
Hel
Hel
PARADOXNero
Hel
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 24L
1,211 Elo+
Party 1
Sobek
Sobek
ltsHornet
Sobek
Level 28
God Stats
3W - 4L
1,290 SR
Queue Stats
8W - 14L
1,266 Elo+
Party 1
Neith
Neith
slowlilsushi
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 24L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 4 / 5
9,129
435
11,880
14,896
9,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Gl4diadorZ
Mercury
5
0 / 6 / 0
6,228
297
736
6,555
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 3 / 0
9,497
452
6,910
8,807
3,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
jalqo
Scylla
18
8 / 4 / 1
10,976
523
16,326
12,743
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
sayyky
Olorun
13
1 / 6 / 3
8,242
392
4,238
14,031
7,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARIMAkill
Guan Yu
12
0 / 1 / 2
8,380
399
2,744
9,688
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
18
12 / 1 / 1
11,841
564
12,277
10,067
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 6 / 4
9,932
473
7,047
14,152
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ltsHornet
Sobek
13
3 / 2 / 7
9,087
433
6,185
17,337
14,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 3 / 5
10,232
487
9,037
12,122
3,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
22
23
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ARIMAkill
Guan Yu
0
1
2
1
L
Sylvanus
1
4
5
0.88
W
Loki
12
1
1
12.5
L
Mercury
Gl4diadorZ
Mercury
0
6
0
0
L
1
3
0
0.33
W
2
6
4
0.67
L
Scylla
jalqo
Scylla
8
4
1
2.13
W
Sobek
ltsHornet
Sobek
3
2
7
3.25
L
Olorun
sayyky
Olorun
1
6
3
0.42
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,090
Damage
37,290
57,032
Taken
63,366
26,876
Mitigated
33,838
15,663
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ARIMAkill
Guan Yu
2,744
295
170
2,698
9,688
5,776
325
49
9,639
0
26,706
L
Sylvanus
11,880
3,206
1,143
3,673
14,896
9,635
706
5,039
9,757
35,832
5,518
W
Loki
12,277
3,688
0
1,285
10,067
3,758
60
2,344
7,623
0
84,334
L
Mercury
Gl4diadorZ
Mercury
736
261
0
636
6,555
1,517
0
377
6,098
0
9,751
L
6,910
5,857
0
2,736
8,807
3,470
2,030
0
8,607
0
48,420
W
7,047
326
7,147
6,125
14,152
5,400
1,417
10,622
3,026
48,995
0
L
Scylla
jalqo
Scylla
16,326
331
0
2,398
12,743
5,120
116
3,173
9,276
73,629
0
W
Sobek
ltsHornet
Sobek
6,185
811
0
2,020
17,337
14,940
1,942
10,117
7,056
22,921
0
L
Olorun
sayyky
Olorun
4,238
2,657
457
4,620
14,031
7,134
1,098
4,055
9,862
32,785
0
W
9,037
5,193
0
2,416
12,122
3,964
4,459
7,848
4,124
0
56,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
49,472
370
Minions Killed
396
0
Camps Cleared
0
1,558,858
Distance Traveled
1,869,243
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,380
399
38
2
0
284,544
0
L
Sylvanus
9,129
435
70
3
0
357,342
0
W
Loki
11,841
564
124
6
0
427,627
0
L
Mercury
6,228
297
19
1
0
201,317
2
L
Rama
9,497
452
100
5
0
356,943
2
W
Hel
9,932
473
85
4
0
376,179
0
L
Scylla
10,976
523
124
6
0
389,173
1
W
Sobek
9,087
433
34
2
0
453,712
0
L
Olorun
8,242
392
57
3
0
254,083
0
W
Neith
10,232
487
115
5
0
327,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role