Player Matchup

Gilgamesh
Gilgamesh
ErebusDGrave
Gilgamesh
Level 149
God Stats
4W - 4L
1,664 SR
Queue Stats
124W - 104L
1,494 Elo+
Party 2
Janus
Janus
Immort4lP3nGuin
Janus
Level 118
God Stats
9W - 13L
1,435 SR
Queue Stats
706W - 672L
1,405 Elo+
Solo
Izanami
Izanami
Kuroshi0411
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MRSKullRAAM
Bellona
Level 103
God Stats
6W - 5L
1,305 SR
Queue Stats
180W - 163L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Sofandi_Sol
Cthulhu
Level 125
God Stats
2W - 1L
1,745 SR
Queue Stats
15W - 22L
1,465 Elo+
Solo
Team Averages
Level 109
1,530 SR
1,465 Elo+

VS

Team Averages
Level 100
1,518 SR
1,419 Elo+
Janus
Janus
CEOxBubba
Janus
Level 68
God Stats
1W - 2L
1,578 SR
Queue Stats
22W - 35L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Dic_Sousa
Danzaburou
Level 156
God Stats
12W - 11L
1,514 SR
Queue Stats
448W - 463L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
Mash920
Gilgamesh
Level 65
God Stats
44W - 28L
1,634 SR
Queue Stats
592W - 629L
1,435 Elo+
Solo
Sylvanus
Sylvanus
ThgDornelas
Sylvanus
Level 160
God Stats
9W - 13L
1,357 SR
Queue Stats
543W - 540L
1,453 Elo+
Party 1
Tiamat
Tiamat
two_krispy4U
Tiamat
Level 49
God Stats
45W - 41L
1,507 SR
Queue Stats
261W - 298L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErebusDGrave
Gilgamesh
16
11 / 1 / 4
10,260
604
9,490
8,437
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 1 / 3
10,466
616
6,907
8,201
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Kuroshi0411
Izanami
12
2 / 4 / 5
7,498
441
5,103
8,790
2,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
MRSKullRAAM
Bellona
16
5 / 1 / 9
10,043
591
12,818
13,954
11,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Sofandi_Sol
Cthulhu
12
1 / 1 / 10
8,246
485
11,056
14,023
9,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CEOxBubba
Janus
11
0 / 7 / 0
7,061
415
3,181
8,306
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Dic_Sousa
Danzaburou
12
3 / 6 / 2
7,799
459
8,138
10,605
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Mash920
Gilgamesh
12
1 / 6 / 0
7,765
457
6,814
15,037
8,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
ThgDornelas
Sylvanus
11
4 / 5 / 2
8,155
480
8,770
16,937
16,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
0 / 3 / 1
8,083
475
3,286
8,981
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
27
Kills
8
8
Deaths
27
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
CEOxBubba
Janus
0
7
0
0
L
Danzaburou
Dic_Sousa
Danzaburou
3
6
2
0.67
W
Gilgamesh
ErebusDGrave
Gilgamesh
11
1
4
13
W
8
1
3
9.5
W
Izanami
Kuroshi0411
Izanami
2
4
5
1.13
W
Bellona
MRSKullRAAM
Bellona
5
1
9
9.5
L
Gilgamesh
Mash920
Gilgamesh
1
6
0
0.17
W
Cthulhu
Sofandi_Sol
Cthulhu
1
1
10
6
L
Sylvanus
ThgDornelas
Sylvanus
4
5
2
1
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,374
Damage
30,189
53,405
Taken
59,866
32,569
Mitigated
37,002
16,273
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CEOxBubba
Janus
3,181
0
0
818
8,306
2,711
264
5,176
3,130
36,341
0
L
Danzaburou
Dic_Sousa
Danzaburou
8,138
3,027
0
887
10,605
4,476
640
3,539
7,066
0
43,780
W
Gilgamesh
ErebusDGrave
Gilgamesh
9,490
4,084
0
1,917
8,437
5,482
0
2,164
6,211
0
59,411
W
6,907
176
0
2,390
8,201
3,064
126
4,030
3,987
76,088
0
W
Izanami
Kuroshi0411
Izanami
5,103
3,383
0
1,747
8,790
2,900
1,233
3,532
5,258
0
34,170
W
Bellona
MRSKullRAAM
Bellona
12,818
4,834
0
5,334
13,954
11,657
972
1,960
11,936
0
62,891
L
Gilgamesh
Mash920
Gilgamesh
6,814
2,533
0
2,475
15,037
8,819
0
618
14,419
0
44,025
W
Cthulhu
Sofandi_Sol
Cthulhu
11,056
474
1,408
3,477
14,023
9,466
143
3,207
10,776
38,197
0
L
Sylvanus
ThgDornelas
Sylvanus
8,770
1,671
1,568
6,519
16,937
16,145
178
6,603
10,334
27,154
0
L
Tiamat
3,286
601
0
4,732
8,981
4,851
643
2,027
6,954
48,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
38,863
535
Minions Killed
397
0
Camps Cleared
0
1,599,915
Distance Traveled
1,411,492
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,061
415
86
5
0
303,751
2
L
Danzaburou
7,799
459
81
5
0
238,185
7
W
Gilgamesh
10,260
604
91
5
0
329,439
3
W
Janus
10,466
616
170
10
0
341,905
3
W
Izanami
7,498
441
78
5
0
264,438
0
W
Bellona
10,043
591
128
8
0
321,287
3
L
Gilgamesh
7,765
457
88
5
0
299,096
0
W
Cthulhu
8,246
485
68
4
0
342,846
1
L
Sylvanus
8,155
480
36
2
0
250,294
6
L
Tiamat
8,083
475
106
6
0
320,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role