Player Matchup

Sobek
Sobek
DJMK2599
Sobek
Level 20
God Stats
2W - 0L
1,675 SR
Queue Stats
21W - 26L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EvenDely
Tsukuyomi
Level 25
God Stats
5W - 4L
1,558 SR
Queue Stats
35W - 32L
1,603 Elo+
Party 3
Anubis
Anubis
Notunder
Anubis
Level 26
God Stats
2W - 3L
1,239 SR
Queue Stats
38W - 29L
1,620 Elo+
Party 3
Hercules
Hercules
pabloiglesan
Hercules
Level 103
God Stats
1W - 0L
1,722 SR
Queue Stats
108W - 89L
1,544 Elo+
Party 1
Cupid
Cupid
sanruiz
Cupid
Level 21
God Stats
2W - 4L
1,299 SR
Queue Stats
27W - 29L
1,496 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,543 Elo+

VS

Team Averages
Level 40
1,688 SR
1,534 Elo+
Anhur
Anhur
Hundeds
Anhur
Level 18
God Stats
3W - 2L
1,875 SR
Queue Stats
25W - 23L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
MaliciousMage
Baron Samedi
Level 122
God Stats
1W - 2L
1,711 SR
Queue Stats
164W - 126L
1,578 Elo+
Party 2
Artio
Artio
VdooNeodyme
Artio
Level 27
God Stats
9W - 10L
1,471 SR
Queue Stats
102W - 103L
1,500 Elo+
Solo
Hera
Hera
YouJusGotSarged
Hera
Level 14
God Stats
1W - 2L
1,735 SR
Queue Stats
12W - 13L
1,519 Elo+
Party 2
Fenrir
Fenrir
iSTVN
Fenrir
Level 17
God Stats
10W - 8L
1,651 SR
Queue Stats
44W - 34L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DJMK2599
Sobek
9
1 / 1 / 4
5,654
514
2,001
8,012
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
EvenDely
Tsukuyomi
10
6 / 1 / 1
6,601
600
4,329
6,100
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Notunder
Anubis
12
4 / 0 / 4
6,925
630
5,483
4,574
2,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
pabloiglesan
Hercules
12
4 / 0 / 0
7,027
639
6,243
7,230
3,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
sanruiz
Cupid
10
1 / 2 / 6
5,559
505
4,227
5,322
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hundeds
Anhur
10
3 / 3 / 0
6,132
557
5,935
5,495
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MaliciousMage
Baron Samedi
9
0 / 4 / 2
5,302
482
4,881
8,541
3,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 0
5,687
517
4,193
8,155
7,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
5,650
514
1,514
3,920
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
iSTVN
Fenrir
8
1 / 3 / 0
5,077
462
1,921
7,186
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
DJMK2599
Sobek
1
1
4
3
W
Tsukuyomi
EvenDely
Tsukuyomi
6
1
1
6.5
L
Anhur
Hundeds
Anhur
3
3
0
1
L
Baron Samedi
MaliciousMage
Baron Samedi
0
4
2
0.25
W
Anubis
Notunder
Anubis
4
0
4
6
L
0
2
0
0
L
0
4
0
0
L
Fenrir
iSTVN
Fenrir
1
3
0
0.33
W
Hercules
pabloiglesan
Hercules
4
0
0
4
W
Cupid
sanruiz
Cupid
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
18,444
31,238
Taken
33,297
12,775
Mitigated
15,950
14,102
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DJMK2599
Sobek
2,001
264
0
2,429
8,012
4,256
0
2,004
6,008
10,146
0
W
Tsukuyomi
EvenDely
Tsukuyomi
4,329
1,500
0
3,348
6,100
1,726
56
1,719
4,359
0
29,273
L
Anhur
Hundeds
Anhur
5,935
2,584
0
1,152
5,495
1,398
108
1,344
4,151
0
32,439
L
Baron Samedi
MaliciousMage
Baron Samedi
4,881
471
351
3,015
8,541
3,762
0
1,942
6,599
27,866
0
W
Anubis
Notunder
Anubis
5,483
417
0
2,478
4,574
2,133
0
1,080
3,284
33,710
0
L
4,193
647
0
2,863
8,155
7,804
0
0
8,155
30,767
0
L
1,514
181
0
176
3,920
823
228
2,901
1,019
25,041
0
L
Fenrir
iSTVN
Fenrir
1,921
519
0
2,096
7,186
2,163
0
1,297
5,889
0
19,067
W
Hercules
pabloiglesan
Hercules
6,243
3,217
0
2,832
7,230
3,610
0
4,193
3,037
0
38,923
W
Cupid
sanruiz
Cupid
4,227
2,546
669
2,346
5,322
1,050
72
1,360
3,962
0
24,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
27,848
289
Minions Killed
290
0
Camps Cleared
0
1,110,229
Distance Traveled
1,009,108
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,654
514
14
1
0
226,189
0
W
Tsukuyomi
6,601
600
65
6
0
245,090
3
L
Anhur
6,132
557
66
6
0
196,411
3
L
Baron Samedi
5,302
482
41
4
0
184,590
7
W
Anubis
6,925
630
69
6
0
219,705
4
L
Artio
5,687
517
69
6
0
223,070
2
L
Hera
5,650
514
63
6
0
197,087
6
L
Fenrir
5,077
462
51
5
0
207,950
4
W
Hercules
7,027
639
97
9
0
207,912
2
W
Cupid
5,559
505
44
4
0
211,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role