Player Matchup

Tiamat
Tiamat
DaHoodHero
Tiamat
Level 78
God Stats
3W - 3L
1,541 SR
Queue Stats
26W - 35L
1,454 Elo+
Party 1
Ares
Ares
mr_metroboomin69
Ares
Level 83
God Stats
1W - 1L
1,586 SR
Queue Stats
24W - 28L
1,490 Elo+
Party 1
Skadi
Skadi
xCertifiedHuncho
Skadi
Level 102
God Stats
2W - 1L
1,626 SR
Queue Stats
23W - 27L
1,403 Elo+
Party 1
Team Averages
Level 88
1,585 SR
1,449 Elo+

VS

Team Averages
Level 72
1,585 SR
1,594 Elo+
Chang'e
Chang'e
Boop Mami
Chang'e
Level 80
God Stats
12W - 12L
1,659 SR
Queue Stats
127W - 102L
1,666 Elo+
Party 2
Medusa
Medusa
Giqqidy
Medusa
Level 100
God Stats
2W - 3L
1,420 SR
Queue Stats
107W - 76L
1,628 Elo+
Party 2
Cabrakan
Cabrakan
RonnieBearSauce
Cabrakan
Level 36
God Stats
0W - 1L
1,676 SR
Queue Stats
65W - 89L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaHoodHero
Tiamat
20
10 / 2 / 8
15,493
775
25,611
16,138
16,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 4 / 11
14,105
705
10,241
23,157
34,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 8 / 8
13,005
650
11,876
18,588
8,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Boop Mami
Chang'e
16
2 / 6 / 11
12,366
618
9,685
15,280
10,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Giqqidy
Medusa
17
10 / 8 / 4
14,573
729
21,369
18,980
8,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
16
2 / 5 / 10
12,332
617
10,367
23,721
31,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
19
Kills
14
14
Deaths
19
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Boop Mami
Chang'e
2
6
11
1.25
W
Tiamat
DaHoodHero
Tiamat
10
2
8
7
L
Medusa
Giqqidy
Medusa
10
8
4
1.5
L
Cabrakan
2
5
10
1.4
W
6
4
11
2.88
W
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
41,421
57,883
Taken
57,981
59,934
Mitigated
50,023
12,264
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Boop Mami
Chang'e
9,685
1,381
4,936
5,260
15,280
10,167
360
9,434
5,507
37,034
0
W
Tiamat
DaHoodHero
Tiamat
25,611
974
90
7,011
16,138
16,607
1,085
5,695
10,301
93,567
0
L
Medusa
Giqqidy
Medusa
21,369
10,002
0
0
18,980
8,687
539
12,201
6,181
0
105,608
L
Cabrakan
10,367
998
0
1,817
23,721
31,169
175
12,686
10,350
45,988
0
W
10,241
89
243
1,857
23,157
34,488
577
7,475
15,262
20,049
0
W
11,876
5,509
0
3,063
18,588
8,839
1,048
6,730
11,562
0
77,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,603
Gold Earned
39,271
236
Minions Killed
254
0
Camps Cleared
0
1,030,588
Distance Traveled
948,458
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,366
618
56
3
0
326,208
2
W
Tiamat
15,493
775
109
5
0
387,533
3
L
Medusa
14,573
729
128
6
0
323,776
2
L
Cabrakan
12,332
617
70
4
0
298,474
4
W
Ares
14,105
705
22
1
0
332,460
0
W
Skadi
13,005
650
105
5
0
310,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role