Player Matchup

Danzaburou
Danzaburou
CelesteNekomura
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Newfalcor
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 44L
1,381 Elo+
Solo
Ymir
Ymir
OneCrazyRat
Ymir
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
86W - 86L
1,466 Elo+
Party 2
Mercury
Mercury
goldenpandatip
Mercury
Level 21
God Stats
4W - 7L
1,440 SR
Queue Stats
81W - 76L
1,470 Elo+
Party 2
Olorun
Olorun
mothistopheles
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,463 Elo+

VS

Team Averages
Level 20
1,427 SR
1,395 Elo+
Izanami
Izanami
KirMetDunnGotYa
Izanami
Level 25
God Stats
17W - 12L
1,376 SR
Queue Stats
26W - 22L
1,380 Elo+
Solo
Bellona
Bellona
Mirrur
Bellona
Level 12
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 1
Rama
Rama
OpSnack
Rama
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
484W - 504L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
RAYOMCMC
Sun Wukong
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,416 Elo+
Party 1
Olorun
Olorun
levi2505
Olorun
Level 23
God Stats
47W - 52L
1,446 SR
Queue Stats
80W - 100L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CelesteNekomura
Danzaburou
19
5 / 5 / 11
13,772
1,059
18,298
23,288
10,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Newfalcor
Sun Wukong
19
2 / 12 / 13
11,979
921
9,806
26,556
23,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 5 / 13
13,785
1,060
14,875
29,657
38,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
10 / 16 / 8
14,080
1,083
23,810
29,731
13,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 6 / 12
12,103
931
13,681
20,483
8,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 11 / 9
17,941
1,380
56,010
20,849
10,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Mirrur
Bellona
20
8 / 7 / 19
13,647
1,050
24,118
25,992
25,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
OpSnack
Rama
20
1 / 2 / 20
12,619
971
12,729
7,642
3,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
RAYOMCMC
Sun Wukong
20
9 / 3 / 27
15,158
1,166
23,430
20,885
24,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
levi2505
Olorun
19
0 / 3 / 16
11,527
887
5,017
11,489
4,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
135
26
Kills
44
44
Deaths
26
57
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CelesteNekomura
Danzaburou
5
5
11
2.1
W
26
11
9
2.77
W
Bellona
Mirrur
Bellona
8
7
19
2.5
L
Sun Wukong
Newfalcor
Sun Wukong
2
12
13
0.71
L
6
5
13
2.5
W
Rama
OpSnack
Rama
1
2
20
5.5
W
Sun Wukong
RAYOMCMC
Sun Wukong
9
3
27
7.5
L
10
16
8
0.88
W
Olorun
levi2505
Olorun
0
3
16
2.67
L
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,470
Damage
121,304
129,715
Taken
86,857
94,701
Mitigated
68,864
7,827
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CelesteNekomura
Danzaburou
18,298
6,534
0
3,733
23,288
10,524
0
1,057
22,231
0
60,494
W
56,010
49,799
0
243
20,849
10,074
0
7,142
13,707
0
85,629
W
Bellona
Mirrur
Bellona
24,118
7,381
0
2,685
25,992
25,732
0
8,513
17,479
703
39,661
L
Sun Wukong
Newfalcor
Sun Wukong
9,806
3,022
0
254
26,556
23,766
0
1,365
25,191
424
16,350
L
14,875
2,005
0
0
29,657
38,126
0
1,105
28,552
37,101
0
W
Rama
OpSnack
Rama
12,729
9,005
0
1,174
7,642
3,455
0
1,688
5,954
0
39,139
W
Sun Wukong
RAYOMCMC
Sun Wukong
23,430
4,300
0
2,655
20,885
24,616
0
6,572
14,313
743
36,311
L
23,810
10,480
0
112
29,731
13,503
0
884
28,847
0
36,650
W
Olorun
levi2505
Olorun
5,017
3,699
679
2,523
11,489
4,987
0
4,931
6,558
23,104
0
L
13,681
7,204
840
2,888
20,483
8,782
0
1,975
18,508
33,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,719
Gold Earned
70,892
204
Minions Killed
239
6
Camps Cleared
7
1,170,446
Distance Traveled
1,055,700
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,772
1,059
93
7
1
227,938
0
W
Izanami
17,941
1,380
70
5
3
172,426
0
W
Bellona
13,647
1,050
46
4
2
226,119
0
L
Sun Wukong
11,979
921
9
1
1
215,828
2
L
Ymir
13,785
1,060
54
4
1
225,328
2
W
Rama
12,619
971
59
5
1
222,325
0
W
Sun Wukong
15,158
1,166
37
3
1
272,667
0
L
Mercury
14,080
1,083
17
1
3
272,699
0
W
Olorun
11,527
887
27
2
0
162,163
0
L
Olorun
12,103
931
31
2
0
228,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role