Player Matchup

Cthulhu
Cthulhu
Elmatasuegras_34
Cthulhu
Level 29
God Stats
8W - 3L
1,694 SR
Queue Stats
32W - 35L
1,609 Elo+
Solo
Pele
Pele
GstrokeLol
Pele
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 37L
1,685 Elo+
Solo
He Bo
He Bo
Kev Blizzy
He Bo
Level 10
God Stats
1W - 1L
1,349 SR
Queue Stats
16W - 16L
1,504 Elo+
Solo
Izanami
Izanami
Kingwhipguy
Izanami
Level 20
God Stats
12W - 11L
1,430 SR
Queue Stats
556W - 494L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
roronoalufffy
Sun Wukong
Level 21
God Stats
5W - 11L
1,457 SR
Queue Stats
391W - 334L
1,554 Elo+
Party 2
Team Averages
Level 19
1,486 SR
1,588 Elo+

VS

Team Averages
Level 13
1,617 SR
1,600 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PIatinuhm
Neith
Level 3
God Stats
1W - 1L
1,797 SR
Queue Stats
2W - 3L
1,651 Elo+
Solo
Ao Kuang
Ao Kuang
Tyr-Right-Hand
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
iDistortion
Kuzenbo
Level 24
God Stats
1W - 1L
1,759 SR
Queue Stats
167W - 104L
1,647 Elo+
Party 1
Ullr
Ullr
iPositian
Ullr
Level 7
God Stats
3W - 4L
1,530 SR
Queue Stats
29W - 16L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,549
503
7,981
15,577
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 2
9,052
603
8,336
10,703
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
12
3 / 4 / 2
7,304
487
3,688
5,521
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kingwhipguy
Izanami
11
3 / 5 / 4
6,957
464
6,457
10,529
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
roronoalufffy
Sun Wukong
13
0 / 0 / 3
7,362
491
5,807
8,638
3,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 2 / 0
7,412
494
8,319
13,128
7,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
PIatinuhm
Neith
7
1 / 4 / 1
5,398
360
3,318
5,692
1,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
10
2 / 5 / 1
6,405
427
3,188
9,986
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
iDistortion
Kuzenbo
11
2 / 2 / 3
7,055
470
4,598
9,162
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
12
4 / 3 / 0
7,865
524
7,920
9,706
3,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
10
10
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
4
1
4
6
W
6
0
2
7
W
He Bo
3
4
2
1
W
Izanami
Kingwhipguy
Izanami
3
5
4
1
L
Neith
PIatinuhm
Neith
1
4
1
0.38
L
Ao Kuang
2
5
1
0.5
L
Kuzenbo
iDistortion
Kuzenbo
2
2
3
1.75
L
Ullr
4
3
0
1.33
W
Sun Wukong
roronoalufffy
Sun Wukong
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,269
Damage
27,343
50,968
Taken
47,674
20,714
Mitigated
21,969
21,671
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,319
868
0
4,365
13,128
7,901
0
1,749
11,339
0
54,218
W
7,981
1,188
995
8,738
15,577
7,576
42
2,793
12,784
36,486
0
W
8,336
2,357
0
6,310
10,703
4,399
0
1,492
9,211
0
66,027
W
He Bo
3,688
0
0
412
5,521
1,589
6
810
4,711
25,624
0
W
Izanami
Kingwhipguy
Izanami
6,457
4,537
0
2,569
10,529
3,161
825
2,114
8,415
0
33,795
L
Neith
PIatinuhm
Neith
3,318
2,214
0
865
5,692
1,188
0
1,156
4,536
0
15,559
L
Ao Kuang
3,188
1,056
0
2,927
9,986
3,228
0
2,737
7,143
21,686
0
L
Kuzenbo
iDistortion
Kuzenbo
4,598
2,217
0
837
9,162
6,475
0
1,845
7,291
32,502
0
L
Ullr
7,920
3,876
0
881
9,706
3,177
0
3,782
5,696
0
46,705
W
Sun Wukong
roronoalufffy
Sun Wukong
5,807
1,141
0
2,647
8,638
3,989
146
577
8,061
0
43,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,224
Gold Earned
34,135
389
Minions Killed
325
0
Camps Cleared
0
1,401,273
Distance Traveled
1,229,884
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,412
494
105
7
0
275,804
3
W
Cthulhu
7,549
503
62
4
0
282,031
2
W
Pele
9,052
603
119
8
0
326,124
4
W
He Bo
7,304
487
48
3
0
256,621
1
W
Izanami
6,957
464
67
4
0
243,508
1
L
Neith
5,398
360
30
2
0
186,243
2
L
Ao Kuang
6,405
427
47
3
0
273,180
1
L
Kuzenbo
7,055
470
49
3
0
266,859
4
L
Ullr
7,865
524
94
6
0
227,798
5
W
Sun Wukong
7,362
491
93
6
0
292,989
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role