Player Matchup

Sun Wukong
Sun Wukong
Gold IV
CleanDarrel
Sun Wukong
Gold IV
Level 104
God Stats
45W - 32L
1,612 SR
Queue Stats
162W - 169L
1,462 MMR
Solo
Chang'e
Chang'e
Gold V
NovaMars98
Chang'e
Gold V
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 206L
1,417 MMR
Party 1
Xbalanque
Xbalanque
Gold V
SimplyFurious
Xbalanque
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
hatakedavid007
Geb
Gold V
Level 160
God Stats
12W - 10L
1,618 SR
Queue Stats
144W - 137L
1,461 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
thesuhpreme
Tsukuyomi
Bronze III
Level 141
God Stats
0W - 1L
1,628 SR
Queue Stats
49W - 42L
1,466 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,572 SR
1,461 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,591 SR
1,459 MMR
Cthulhu
Cthulhu
Gold V
D4YS
Cthulhu
Gold V
Level 105
God Stats
3W - 2L
1,909 SR
Queue Stats
20W - 22L
1,455 MMR
Solo
Chiron
Chiron
Gold V
Frowzy
Chiron
Gold V
Level 146
God Stats
17W - 9L
1,714 SR
Queue Stats
50W - 58L
1,464 MMR
Solo
Hun Batz
Hun Batz
Bronze III
KingRoar
Hun Batz
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,452 MMR
Solo
Chaac
Chaac
Gold IV
SaltSoldier
Chaac
Gold IV
Level 133
God Stats
17W - 16L
1,640 SR
Queue Stats
315W - 308L
1,437 MMR
Solo
Agni
Agni
Gold II
rookiestar
Agni
Gold II
Level 160
God Stats
7W - 6L
1,191 SR
Queue Stats
554W - 563L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CleanDarrel
Sun Wukong
19
4 / 4 / 0
12,073
447
7,483
22,859
20,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
NovaMars98
Chang'e
18
6 / 8 / 3
12,184
451
10,130
23,059
9,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SimplyFurious
Xbalanque
19
1 / 6 / 6
12,109
448
12,862
19,302
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 9
9,269
343
7,248
24,102
18,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
thesuhpreme
Tsukuyomi
18
3 / 10 / 9
11,650
431
16,585
22,488
10,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ScyllaAthenaDanzaburouTiamatNemesis

VS

Bans
SetPoseidonSobekGuan YuPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4YS
Cthulhu
18
4 / 2 / 22
14,360
532
11,411
24,525
29,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Frowzy
Chiron
20
6 / 2 / 12
16,420
608
22,134
21,363
9,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
KingRoar
Hun Batz
20
2 / 7 / 12
14,122
523
10,619
22,595
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 0 / 8
17,953
665
18,986
25,028
35,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 3 / 16
16,645
616
26,233
19,131
9,039
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
14
Kills
36
36
Deaths
14
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CleanDarrel
Sun Wukong
4
4
0
1
W
Cthulhu
D4YS
Cthulhu
4
2
22
7.5
W
Chiron
Frowzy
Chiron
6
2
12
6
W
Hun Batz
KingRoar
Hun Batz
2
7
12
1.14
L
Chang'e
NovaMars98
Chang'e
6
8
3
0.94
W
14
0
8
18
L
Xbalanque
SimplyFurious
Xbalanque
1
6
6
0.67
L
0
8
9
0.56
W
10
3
16
6
L
Tsukuyomi
thesuhpreme
Tsukuyomi
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,308
Damage
89,383
111,810
Taken
112,642
65,116
Mitigated
92,913
22,193
Healing
49,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CleanDarrel
Sun Wukong
7,483
1,118
0
4,416
22,859
20,068
416
5,434
17,346
0
72,762
W
Cthulhu
D4YS
Cthulhu
11,411
628
1,898
4,757
24,525
29,023
584
5,603
18,922
43,168
0
W
Chiron
Frowzy
Chiron
22,134
13,781
1,184
9,811
21,363
9,947
2,607
3,714
17,641
0
146,837
W
Hun Batz
KingRoar
Hun Batz
10,619
2,769
0
6,254
22,595
9,845
2,313
5,514
17,081
0
105,229
L
Chang'e
NovaMars98
Chang'e
10,130
663
1,950
6,985
23,059
9,655
0
10,238
12,396
69,154
0
W
18,986
4,000
0
16,034
25,028
35,059
1,553
4,894
20,134
103
136,780
L
Xbalanque
SimplyFurious
Xbalanque
12,862
5,142
0
3,656
19,302
6,136
1,384
4,647
14,576
0
95,122
L
7,248
737
364
499
24,102
18,618
0
9,655
14,272
25,643
0
W
26,233
2,669
578
9,259
19,131
9,039
2,324
6,066
13,065
137,266
0
L
Tsukuyomi
thesuhpreme
Tsukuyomi
16,585
2,228
0
4,323
22,488
10,639
0
7,595
14,744
0
95,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,285
Gold Earned
79,500
585
Minions Killed
792
0
Camps Cleared
0
2,522,906
Distance Traveled
2,599,723
40
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,073
447
160
6
0
549,795
6
W
Cthulhu
14,360
532
49
2
0
546,315
12
W
Chiron
16,420
608
209
8
0
474,144
7
W
Hun Batz
14,122
523
133
5
0
506,705
3
L
Chang'e
12,184
451
111
4
0
479,378
3
W
Chaac
17,953
665
211
8
0
573,858
13
L
Xbalanque
12,109
448
160
6
0
521,398
11
L
Geb
9,269
343
35
1
0
487,276
17
W
Agni
16,645
616
190
7
0
498,701
6
L
Tsukuyomi
11,650
431
119
4
0
485,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role