Player Matchup

Sun Wukong
Sun Wukong
MRFIVIX
Sun Wukong
Level 23
God Stats
9W - 4L
1,863 SR
Queue Stats
197W - 229L
1,404 Elo+
Solo
Sylvanus
Sylvanus
SirLeGon
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,262 Elo+
Solo
Serqet
Serqet
XxKomamuraxX
Serqet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ZeTyX
Anubis
Level 27
God Stats
6W - 3L
1,708 SR
Queue Stats
42W - 35L
1,469 Elo+
Solo
Apollo
Apollo
lordruido
Apollo
Level 29
God Stats
16W - 9L
1,554 SR
Queue Stats
92W - 105L
1,386 Elo+
Solo
Team Averages
Level 24
1,625 SR
1,404 Elo+

VS

Team Averages
Level 17
1,471 SR
1,286 Elo+
Ra
Ra
AntsInPants86
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
JakkaSama
Gilgamesh
Level 25
God Stats
26W - 44L
1,331 SR
Queue Stats
36W - 66L
1,324 Elo+
Party 1
Thoth
Thoth
OSIRIS001
Thoth
Level 22
God Stats
14W - 9L
1,351 SR
Queue Stats
28W - 46L
1,218 Elo+
Party 1
Neith
Neith
Piosolver
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 84L
1,202 Elo+
Solo
Geb
Geb
Tazxz12
Geb
Level 26
God Stats
13W - 8L
1,673 SR
Queue Stats
42W - 44L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MRFIVIX
Sun Wukong
11
5 / 1 / 3
6,741
613
5,059
6,695
2,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SirLeGon
Sylvanus
7
1 / 3 / 3
5,141
467
3,108
7,044
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
8
3 / 1 / 0
5,445
495
2,000
6,854
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ZeTyX
Anubis
11
5 / 0 / 0
6,817
620
3,881
3,380
1,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
lordruido
Apollo
10
3 / 2 / 2
6,036
549
5,003
8,524
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,796
436
757
4,191
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JakkaSama
Gilgamesh
7
2 / 5 / 0
5,098
463
4,422
7,279
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
OSIRIS001
Thoth
8
0 / 5 / 0
4,882
444
2,326
4,515
1,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Piosolver
Neith
8
3 / 4 / 2
5,531
503
6,366
5,494
1,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
8
2 / 0 / 3
5,663
515
4,172
9,223
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
17
Kills
7
7
Deaths
18
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Gilgamesh
JakkaSama
Gilgamesh
2
5
0
0.4
W
Sun Wukong
MRFIVIX
Sun Wukong
5
1
3
6.5
L
Thoth
OSIRIS001
Thoth
0
5
0
0
L
Neith
Piosolver
Neith
3
4
2
1
W
Sylvanus
SirLeGon
Sylvanus
1
3
3
0.83
L
Geb
2
0
3
3.5
W
Serqet
3
1
0
3
W
Anubis
ZeTyX
Anubis
5
0
0
5
W
Apollo
lordruido
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
18,043
32,497
Taken
30,702
12,086
Mitigated
10,840
13,619
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
757
221
0
520
4,191
793
0
2,807
1,384
16,608
0
L
Gilgamesh
JakkaSama
Gilgamesh
4,422
1,092
0
1,667
7,279
3,063
0
754
6,525
0
18,939
W
Sun Wukong
MRFIVIX
Sun Wukong
5,059
1,119
0
1,931
6,695
2,862
565
1,811
4,884
0
30,607
L
Thoth
OSIRIS001
Thoth
2,326
340
0
455
4,515
1,047
396
0
4,475
20,712
0
L
Neith
Piosolver
Neith
6,366
2,148
0
711
5,494
1,694
0
911
4,583
0
26,225
W
Sylvanus
SirLeGon
Sylvanus
3,108
1,018
858
2,397
7,044
3,499
150
1,721
5,323
9,222
1,601
L
Geb
4,172
610
0
3,483
9,223
4,243
52
2,270
6,953
17,047
0
W
Serqet
2,000
609
0
3,942
6,854
1,725
0
935
5,919
0
14,182
W
Anubis
ZeTyX
Anubis
3,881
678
0
1,689
3,380
1,605
938
682
2,574
33,747
0
W
Apollo
lordruido
Apollo
5,003
3,057
0
2,802
8,524
2,395
445
1,982
6,542
0
31,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
25,970
239
Minions Killed
181
0
Camps Cleared
0
980,784
Distance Traveled
943,019
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,796
436
36
3
0
160,694
2
L
Gilgamesh
5,098
463
28
3
0
195,165
0
W
Sun Wukong
6,741
613
50
5
0
209,435
2
L
Thoth
4,882
444
46
4
0
185,496
0
L
Neith
5,531
503
48
4
0
185,404
3
W
Sylvanus
5,141
467
25
2
0
176,589
0
L
Geb
5,663
515
23
2
0
216,260
3
W
Serqet
5,445
495
34
3
0
205,863
2
W
Anubis
6,817
620
77
7
0
194,566
0
W
Apollo
6,036
549
53
5
0
194,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role