Player Matchup

Athena
Athena
Cr4zyLegZz
Athena
Level 83
God Stats
22W - 11L
1,676 SR
Queue Stats
896W - 882L
1,442 Elo+
Party 2
Sol
Sol
I TurnOnTim I
Sol
Level 122
God Stats
2W - 1L
1,792 SR
Queue Stats
319W - 292L
1,411 Elo+
Party 2
Osiris
Osiris
Kyakuhiki
Osiris
Level 109
God Stats
20W - 23L
1,440 SR
Queue Stats
553W - 545L
1,407 Elo+
Party 1
Bakasura
Bakasura
Vallkur
Bakasura
Level 118
God Stats
7W - 4L
1,627 SR
Queue Stats
529W - 514L
1,440 Elo+
Party 1
Ullr
Ullr
jorge000x
Ullr
Level 67
God Stats
6W - 9L
1,592 SR
Queue Stats
509W - 604L
1,465 Elo+
Solo
Team Averages
Level 100
1,626 SR
1,433 Elo+

VS

Team Averages
Level 58
1,508 SR
1,450 Elo+
Thor
Thor
Bubba11132
Thor
Level 51
God Stats
3W - 6L
1,507 SR
Queue Stats
447W - 442L
1,481 Elo+
Party 4
Odin
Odin
NikiHotrs
Odin
Level 62
God Stats
4W - 3L
1,532 SR
Queue Stats
26W - 29L
1,425 Elo+
Party 3
Anubis
Anubis
PRETORlAN_CZE
Anubis
Level 48
God Stats
56W - 72L
1,416 SR
Queue Stats
111W - 139L
1,369 Elo+
Party 3
Danzaburou
Danzaburou
SepticFatality
Danzaburou
Level 45
God Stats
8W - 5L
1,573 SR
Queue Stats
136W - 133L
1,549 Elo+
Party 4
Fafnir
Fafnir
WiseGuyHarrie
Fafnir
Level 85
God Stats
133W - 136L
1,511 SR
Queue Stats
1,093W - 1,129L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cr4zyLegZz
Athena
17
0 / 1 / 13
11,532
501
11,817
18,906
21,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 1 / 3
13,172
573
17,837
13,925
5,501
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Kyakuhiki
Osiris
20
1 / 0 / 9
12,817
557
9,892
15,157
18,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Vallkur
Bakasura
20
14 / 3 / 3
14,174
616
16,930
17,448
8,951
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
18
4 / 4 / 6
11,757
511
9,387
17,214
7,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 0
11,361
494
9,448
18,708
12,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
15
0 / 6 / 0
9,449
411
4,990
16,454
12,848
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 8 / 3
10,223
444
11,985
17,485
8,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SepticFatality
Danzaburou
14
0 / 5 / 2
9,233
401
9,167
14,704
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 2
11,165
485
12,974
20,516
16,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
27
Kills
9
9
Deaths
27
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Athena
Cr4zyLegZz
Athena
0
1
13
6.5
W
8
1
3
9.5
W
Osiris
Kyakuhiki
Osiris
1
0
9
5.5
L
Odin
0
6
0
0
L
4
8
3
0.69
L
Danzaburou
SepticFatality
Danzaburou
0
5
2
0.2
W
Bakasura
Vallkur
Bakasura
14
3
3
5.17
L
1
3
2
0.67
W
Ullr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,863
Damage
48,564
82,650
Taken
87,867
61,341
Mitigated
55,243
27,598
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,448
3,096
0
3,773
18,708
12,417
219
5,620
12,444
0
66,592
W
Athena
Cr4zyLegZz
Athena
11,817
2,470
0
4,209
18,906
21,443
301
5,016
13,563
43,650
0
W
17,837
5,109
0
8,056
13,925
5,501
6,529
2,377
11,548
104,359
0
W
Osiris
Kyakuhiki
Osiris
9,892
2,154
0
6,233
15,157
18,301
1,388
4,939
10,218
127
73,910
L
Odin
4,990
1,700
0
3,140
16,454
12,848
623
2,020
13,365
0
57,987
L
11,985
564
0
6,179
17,485
8,668
907
3,966
12,269
56,738
0
L
Danzaburou
SepticFatality
Danzaburou
9,167
3,612
0
3,751
14,704
4,969
0
8,566
6,138
0
57,418
W
Bakasura
Vallkur
Bakasura
16,930
10,788
0
8,139
17,448
8,951
2,089
5,040
12,186
0
94,874
L
12,974
3,183
0
4,258
20,516
16,341
15
9,589
10,787
46,736
0
W
Ullr
9,387
2,818
0
961
17,214
7,145
3,107
6,932
10,176
0
67,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,452
Gold Earned
51,431
637
Minions Killed
497
0
Camps Cleared
0
2,216,667
Distance Traveled
1,927,664
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,361
494
119
5
0
425,652
10
W
Athena
11,532
501
61
3
0
500,869
2
W
Sol
13,172
573
155
7
0
410,042
4
W
Osiris
12,817
557
147
6
0
414,275
1
L
Odin
9,449
411
111
5
0
390,776
4
L
Anubis
10,223
444
101
4
0
318,222
4
L
Danzaburou
9,233
401
104
5
0
378,605
5
W
Bakasura
14,174
616
159
7
0
497,457
4
L
Fafnir
11,165
485
62
3
0
414,409
4
W
Ullr
11,757
511
115
5
0
394,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role