Player Matchup

Vulcan
Vulcan
Dc-Kvinn
Vulcan
Level 126
God Stats
81W - 88L
1,455 SR
Queue Stats
513W - 598L
1,403 Elo+
Solo
Vamana
Vamana
IADrummer
Vamana
Level 59
God Stats
18W - 22L
1,508 SR
Queue Stats
96W - 155L
1,329 Elo+
Solo
Hel
Hel
OpTic1llus10n
Hel
Level 107
God Stats
14W - 11L
1,746 SR
Queue Stats
328W - 261L
1,601 Elo+
Solo
Rama
Rama
Ramonciyo2904
Rama
Level 114
God Stats
1W - 3L
1,388 SR
Queue Stats
27W - 35L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
ReaDuval
Erlang Shen
Level 102
God Stats
2W - 3L
1,510 SR
Queue Stats
225W - 275L
1,345 Elo+
Solo
Team Averages
Level 102
1,521 SR
1,402 Elo+

VS

Team Averages
Level 66
1,499 SR
1,384 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ap3xxxx
Ymir
Level 66
God Stats
12W - 8L
1,569 SR
Queue Stats
68W - 88L
1,378 Elo+
Solo
Tiamat
Tiamat
SouthMonster54
Tiamat
Level 63
God Stats
42W - 29L
1,577 SR
Queue Stats
221W - 260L
1,320 Elo+
Party 1
Cerberus
Cerberus
Tom_Le_MUR
Cerberus
Level 68
God Stats
26W - 22L
1,497 SR
Queue Stats
130W - 139L
1,424 Elo+
Solo
Susano
Susano
Turtarian
Susano
Level 48
God Stats
6W - 8L
1,351 SR
Queue Stats
384W - 452L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dc-Kvinn
Vulcan
12
2 / 1 / 0
7,239
483
9,489
4,479
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
IADrummer
Vamana
12
0 / 3 / 3
6,927
462
5,301
10,846
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 4 / 0
7,760
517
8,876
8,749
3,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 0
7,236
482
3,113
10,049
2,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ReaDuval
Erlang Shen
10
2 / 1 / 2
6,333
422
3,304
7,514
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 2 / 0
8,231
549
5,611
8,161
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Ap3xxxx
Ymir
13
0 / 2 / 5
7,269
485
4,106
8,906
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 0 / 1
8,966
598
5,798
5,837
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Tom_Le_MUR
Cerberus
14
2 / 3 / 2
8,375
558
7,346
15,859
8,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Turtarian
Susano
13
2 / 0 / 3
7,613
508
3,073
9,552
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
13
13
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
0
2.5
W
Ymir
Ap3xxxx
Ymir
0
2
5
1.25
L
Vulcan
Dc-Kvinn
Vulcan
2
1
0
2
L
Vamana
IADrummer
Vamana
0
3
3
0.5
L
2
4
0
0.5
L
1
4
0
0.25
L
Erlang Shen
ReaDuval
Erlang Shen
2
1
2
3
W
4
0
1
4.5
W
Cerberus
Tom_Le_MUR
Cerberus
2
3
2
1
W
Susano
Turtarian
Susano
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
25,934
41,637
Taken
48,315
15,021
Mitigated
22,552
14,792
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,611
2,816
0
2,569
8,161
2,265
1,651
1,483
6,574
0
53,327
W
Ymir
Ap3xxxx
Ymir
4,106
1,091
465
1,419
8,906
5,566
31
2,599
6,156
27,022
0
L
Vulcan
Dc-Kvinn
Vulcan
9,489
4,457
0
188
4,479
1,236
58
2,771
1,708
43,676
0
L
Vamana
IADrummer
Vamana
5,301
2,230
0
5,681
10,846
4,742
129
5,297
5,495
0
24,940
L
8,876
897
0
2,581
8,749
3,129
192
4,154
4,457
48,587
0
L
3,113
2,234
61
2,957
10,049
2,761
611
3,321
6,644
0
45,357
L
Erlang Shen
ReaDuval
Erlang Shen
3,304
714
246
3,078
7,514
3,153
0
1,421
6,083
0
15,112
W
5,798
497
0
3,446
5,837
2,667
0
2,915
2,734
53,796
0
W
Cerberus
Tom_Le_MUR
Cerberus
7,346
226
0
6,529
15,859
8,823
0
7,128
8,691
55,886
0
W
Susano
Turtarian
Susano
3,073
820
0
4,569
9,552
3,231
0
3,735
5,795
0
47,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
40,454
341
Minions Killed
494
0
Camps Cleared
0
1,364,540
Distance Traveled
1,498,484
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,231
549
88
6
0
295,220
7
W
Ymir
7,269
485
43
3
0
319,247
2
L
Vulcan
7,239
483
77
5
0
294,443
10
L
Vamana
6,927
462
51
3
0
275,727
2
L
Hel
7,760
517
111
7
0
277,185
2
L
Rama
7,236
482
83
6
0
249,167
2
L
Erlang Shen
6,333
422
19
1
0
268,018
2
W
Tiamat
8,966
598
119
8
0
259,592
1
W
Cerberus
8,375
558
143
10
0
279,654
0
W
Susano
7,613
508
101
7
0
344,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role