Player Matchup

Danzaburou
Danzaburou
Platinum IV
Darkywaf
Danzaburou
Platinum IV
Level 154
God Stats
3W - 2L
1,932 SR
Queue Stats
45W - 43L
1,906 MMR
Party 2
Chaac
Chaac
Gold IV
Th3rk3l
Chaac
Gold IV
Level 142
God Stats
23W - 18L
1,626 SR
Queue Stats
73W - 78L
1,442 MMR
Party 2
Nox
Nox
Gold I
Veritas85
Nox
Gold I
Level 142
God Stats
20W - 15L
1,672 SR
Queue Stats
61W - 62L
1,715 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,743 SR
1,688 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,599 SR
1,557 MMR
Cerberus
Cerberus
Gold V
Raulgm12
Cerberus
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold V
TuHuevo
Rama
Gold V
Level 126
God Stats
0W - 1L
1,736 SR
Queue Stats
11W - 8L
1,707 MMR
Party 1
Vulcan
Vulcan
Bronze III
YanaDP
Vulcan
Bronze III
Level 107
God Stats
0W - 1L
1,562 SR
Queue Stats
1W - 5L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkywaf
Danzaburou
11
3 / 1 / 7
7,747
775
6,479
7,105
2,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Th3rk3l
Chaac
10
2 / 2 / 8
7,270
727
6,420
10,656
5,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 4
7,814
781
6,520
3,912
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatChang'eAphroditePersephoneDiscordia

VS

Bans
ThothScyllaHou YiBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Raulgm12
Cerberus
8
0 / 5 / 2
6,451
645
3,599
9,567
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
TuHuevo
Rama
10
2 / 2 / 1
6,652
665
4,694
7,852
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
YanaDP
Vulcan
9
1 / 3 / 2
6,211
621
4,045
5,701
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darkywaf
Danzaburou
3
1
7
6.5
L
Cerberus
Raulgm12
Cerberus
0
5
2
0.2
W
Chaac
Th3rk3l
Chaac
2
2
8
3
L
Rama
TuHuevo
Rama
2
2
1
1.25
W
5
0
4
7
L
Vulcan
YanaDP
Vulcan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
12,338
21,673
Taken
23,120
9,043
Mitigated
12,402
10,680
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darkywaf
Danzaburou
6,479
2,214
0
2,297
7,105
2,368
1,159
2,082
4,948
0
33,526
L
Cerberus
Raulgm12
Cerberus
3,599
116
0
2,391
9,567
7,014
0
3,646
5,921
10,822
0
W
Chaac
Th3rk3l
Chaac
6,420
1,060
1,170
5,451
10,656
5,409
76
3,642
6,776
0
22,861
L
Rama
TuHuevo
Rama
4,694
3,362
0
1,471
7,852
2,647
0
2,528
5,324
0
23,026
W
6,520
390
0
1,762
3,912
1,266
588
1,623
2,289
28,142
0
L
Vulcan
YanaDP
Vulcan
4,045
1,414
0
990
5,701
2,741
0
420
5,281
20,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
19,314
154
Minions Killed
88
0
Camps Cleared
0
607,302
Distance Traveled
537,604
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,747
775
66
7
0
200,542
4
L
Cerberus
6,451
645
11
1
0
169,569
3
W
Chaac
7,270
727
23
2
0
213,382
3
L
Rama
6,652
665
48
5
0
176,862
3
W
Nox
7,814
781
65
7
0
193,378
2
L
Vulcan
6,211
621
29
3
0
191,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role