Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MetalChick529
Discordia
Level 121
God Stats
2W - 3L
1,504 SR
Queue Stats
59W - 45L
1,476 Elo+
Solo
Fenrir
Fenrir
VoxelOcelot
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Wicked Belial
Cthulhu
Level 76
God Stats
4W - 2L
1,560 SR
Queue Stats
151W - 138L
1,408 Elo+
Party 1
Arachne
Arachne
chronTHEic
Arachne
Level 146
God Stats
47W - 69L
1,488 SR
Queue Stats
2,969W - 3,363L
1,426 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,449 Elo+

VS

Team Averages
Level 90
1,530 SR
1,434 Elo+
Mulan
Mulan
AFSupreme
Mulan
Level 46
God Stats
4W - 3L
1,703 SR
Queue Stats
570W - 589L
1,400 Elo+
Solo
Vulcan
Vulcan
Escaflowne68
Vulcan
Level 118
God Stats
1W - 3L
1,082 SR
Queue Stats
99W - 116L
1,403 Elo+
Solo
Artemis
Artemis
SpK2UrMngr
Artemis
Level 128
God Stats
1W - 1L
1,912 SR
Queue Stats
71W - 64L
1,470 Elo+
Solo
Osiris
Osiris
SquigyMcNutz
Osiris
Level 82
God Stats
1W - 2L
1,167 SR
Queue Stats
115W - 89L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
Val1787
Kuzenbo
Level 78
God Stats
3W - 0L
1,785 SR
Queue Stats
259W - 280L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 7 / 12
13,093
689
16,817
20,046
10,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MetalChick529
Discordia
20
10 / 4 / 9
14,791
778
38,604
18,495
10,984
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
18
1 / 7 / 12
11,362
598
11,922
19,167
10,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
19
8 / 9 / 9
13,050
687
20,334
27,139
27,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
chronTHEic
Arachne
18
8 / 6 / 7
12,135
639
9,440
16,834
8,210
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AFSupreme
Mulan
20
8 / 6 / 10
14,155
745
12,860
21,416
23,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
20
5 / 7 / 13
12,887
678
17,246
15,068
7,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SpK2UrMngr
Artemis
20
6 / 8 / 14
12,753
671
18,524
16,167
6,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
20
11 / 4 / 13
14,525
764
27,992
31,348
32,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Val1787
Kuzenbo
20
2 / 7 / 14
12,386
652
7,948
27,864
33,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
96
32
Kills
32
33
Deaths
32
49
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
7
12
1.57
W
Mulan
AFSupreme
Mulan
8
6
10
2.17
W
Vulcan
5
7
13
1.64
L
Discordia
MetalChick529
Discordia
10
4
9
3.63
W
Artemis
SpK2UrMngr
Artemis
6
8
14
1.63
W
Osiris
11
4
13
4.38
W
Kuzenbo
Val1787
Kuzenbo
2
7
14
1.29
L
Fenrir
1
7
12
1
L
Cthulhu
8
9
9
1.39
L
Arachne
chronTHEic
Arachne
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,117
Damage
84,570
101,681
Taken
111,863
67,260
Mitigated
103,270
35,452
Healing
37,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,817
13,272
2,679
6,529
20,046
10,214
1,668
4,635
15,411
0
37,720
W
Mulan
AFSupreme
Mulan
12,860
1,870
2,118
6,212
21,416
23,460
1,100
8,455
12,961
0
31,852
W
Vulcan
17,246
2,361
1,662
3,412
15,068
7,037
575
10,303
4,765
42,598
0
L
Discordia
MetalChick529
Discordia
38,604
1,691
0
5,778
18,495
10,984
2,086
5,929
12,566
76,269
0
W
Artemis
SpK2UrMngr
Artemis
18,524
7,034
172
2,614
16,167
6,815
2,503
11,734
4,433
0
43,560
W
Osiris
27,992
5,960
1,155
11,381
31,348
32,382
720
12,653
18,695
0
53,241
W
Kuzenbo
Val1787
Kuzenbo
7,948
1,827
2,269
6,344
27,864
33,576
500
15,793
12,071
19,638
0
L
Fenrir
11,922
3,934
2,365
2,888
19,167
10,079
66
4,153
15,014
0
19,201
L
Cthulhu
20,334
825
2,492
5,695
27,139
27,773
0
5,733
21,406
47,641
0
L
Arachne
chronTHEic
Arachne
9,440
6,518
2,416
4,610
16,834
8,210
273
4,744
12,090
0
11,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,431
Gold Earned
66,706
234
Minions Killed
210
0
Camps Cleared
0
1,592,998
Distance Traveled
1,688,973
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,093
689
56
3
0
260,350
1
W
Mulan
14,155
745
35
2
0
311,424
1
W
Vulcan
12,887
678
48
3
0
359,718
0
L
Discordia
14,791
778
86
5
0
301,442
5
W
Artemis
12,753
671
52
3
0
265,910
2
W
Osiris
14,525
764
54
3
0
379,659
1
W
Kuzenbo
12,386
652
21
1
0
372,262
0
L
Fenrir
11,362
598
21
1
0
367,690
0
L
Cthulhu
13,050
687
64
3
0
323,299
2
L
Arachne
12,135
639
7
0
0
340,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role