Player Matchup

Artemis
Artemis
Imcold
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,537 Elo+
Party 1
Vamana
Vamana
Kryest
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Voxlette
Erlang Shen
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 96L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
Wenam
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,463 Elo+
Party 3
Nemesis
Nemesis
dênizmeister
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,530 Elo+
Party 3
Team Averages
Level 40
1,500 SR
1,460 Elo+

VS

Team Averages
Level 75
1,540 SR
1,539 Elo+
Bellona
Bellona
BuscoNoviaOtaku
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,696 Elo+
Party 2
Merlin
Merlin
Danwarp
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,303 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reth0s
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Seliath
Nu Wa
Level 157
God Stats
1W - 1L
1,702 SR
Queue Stats
72W - 69L
1,593 Elo+
Party 2
Ganesha
Ganesha
Xoat
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Imcold
Artemis
15
4 / 5 / 1
8,061
806
14,897
11,598
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Kryest
Vamana
13
1 / 5 / 1
6,984
698
4,535
9,066
4,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Voxlette
Erlang Shen
13
0 / 7 / 4
7,103
710
3,034
10,732
6,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Wenam
Cthulhu
13
2 / 7 / 2
8,147
815
9,624
14,684
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
11
1 / 8 / 1
6,247
625
7,697
10,859
4,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 25
9,300
930
7,420
16,029
12,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Danwarp
Merlin
14
5 / 2 / 17
8,816
882
7,324
5,615
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Reth0s
Ah Muzen Cab
16
13 / 3 / 17
9,969
997
19,403
11,596
6,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Seliath
Nu Wa
15
8 / 1 / 18
9,316
932
11,575
7,540
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Xoat
Ganesha
15
0 / 1 / 29
8,345
835
6,897
10,394
14,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
138
8
Kills
32
32
Deaths
8
9
Assists
106
Player
Kills
Deaths
Assists
KDA
W
6
1
25
18.5
W
Merlin
Danwarp
Merlin
5
2
17
6.75
L
Artemis
Imcold
Artemis
4
5
1
0.9
L
Vamana
Kryest
Vamana
1
5
1
0.3
W
Ah Muzen Cab
Reth0s
Ah Muzen Cab
13
3
17
7.17
W
Nu Wa
Seliath
Nu Wa
8
1
18
17
L
Erlang Shen
Voxlette
Erlang Shen
0
7
4
0.29
L
Cthulhu
Wenam
Cthulhu
2
7
2
0.43
W
Ganesha
Xoat
Ganesha
0
1
29
14.5
L
Nemesis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,787
Damage
52,619
56,939
Taken
51,174
26,234
Mitigated
40,020
9,173
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,420
1,332
2,407
7,693
16,029
12,682
572
2,212
13,817
0
12,745
W
Merlin
Danwarp
Merlin
7,324
1,295
2,163
787
5,615
2,672
647
1,429
4,186
18,279
0
L
Artemis
Imcold
Artemis
14,897
5,637
643
3,293
11,598
4,169
0
5,634
5,796
0
28,404
L
Vamana
Kryest
Vamana
4,535
445
0
1,075
9,066
4,046
0
4,542
4,452
0
12,766
W
Ah Muzen Cab
Reth0s
Ah Muzen Cab
19,403
9,399
1,326
3,233
11,596
6,771
1,538
2,040
9,556
0
35,703
W
Nu Wa
Seliath
Nu Wa
11,575
3,331
1,830
1,512
7,540
3,767
1,640
1,792
5,748
22,931
0
L
Erlang Shen
Voxlette
Erlang Shen
3,034
1,491
154
30
10,732
6,738
0
4,497
6,113
0
7,276
L
Cthulhu
Wenam
Cthulhu
9,624
650
195
1,472
14,684
6,562
0
7,725
6,755
23,356
0
W
Ganesha
Xoat
Ganesha
6,897
722
825
1,830
10,394
14,128
760
2,151
8,243
13,271
0
L
Nemesis
7,697
2,712
1,016
1,295
10,859
4,719
0
2,662
8,027
0
9,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
45,746
93
Minions Killed
99
0
Camps Cleared
0
796,679
Distance Traveled
876,672
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,300
930
5
1
0
186,829
3
W
Merlin
8,816
882
30
3
0
156,674
0
L
Artemis
8,061
806
36
4
0
147,859
0
L
Vamana
6,984
698
14
1
0
171,444
0
W
Ah Muzen Cab
9,969
997
45
5
0
184,930
0
W
Nu Wa
9,316
932
19
2
0
166,854
0
L
Erlang Shen
7,103
710
12
1
0
160,789
0
L
Cthulhu
8,147
815
26
3
0
141,141
1
W
Ganesha
8,345
835
0
0
0
181,385
1
L
Nemesis
6,247
625
5
1
0
175,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role