Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JavierRider
Bacchus
Level 123
God Stats
4W - 1L
1,864 SR
Queue Stats
243W - 231L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
Oakraider3
Heimdallr
Level 41
God Stats
17W - 11L
1,630 SR
Queue Stats
23W - 20L
1,512 Elo+
Solo
Chaac
Chaac
SheCall-Me-Romeo
Chaac
Level 80
God Stats
11W - 4L
1,855 SR
Queue Stats
319W - 313L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
itsLordRyuu
Ao Kuang
Level 14
God Stats
20W - 19L
1,533 SR
Queue Stats
30W - 39L
1,457 Elo+
Party 1
Team Averages
Level 65
1,676 SR
1,498 Elo+

VS

Team Averages
Level 68
1,562 SR
1,490 Elo+
King Arthur
King Arthur
ASVP D3LTX
King Arthur
Level 103
God Stats
10W - 11L
1,503 SR
Queue Stats
63W - 69L
1,510 Elo+
Party 3
Aphrodite
Aphrodite
DRAGOONREBORN49
Aphrodite
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
209W - 192L
1,496 Elo+
Party 2
Neith
Neith
DarkPhoenix3307
Neith
Level 8
God Stats
2W - 1L
1,687 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 3
Ra
Ra
Hsraptormx
Ra
Level 137
God Stats
1W - 4L
1,628 SR
Queue Stats
326W - 313L
1,606 Elo+
Party 3
Gilgamesh
Gilgamesh
Txbxssum
Gilgamesh
Level 27
God Stats
9W - 7L
1,490 SR
Queue Stats
105W - 114L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 1 / 9
9,053
503
6,309
15,241
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
JavierRider
Bacchus
16
7 / 2 / 7
10,123
562
16,410
11,756
7,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Oakraider3
Heimdallr
16
2 / 2 / 2
9,628
535
7,715
10,790
4,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 3
9,460
526
14,264
17,111
14,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
itsLordRyuu
Ao Kuang
14
4 / 2 / 2
8,880
493
1,967
10,024
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASVP D3LTX
King Arthur
14
0 / 3 / 3
8,626
479
11,310
19,700
10,624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
DRAGOONREBORN49
Aphrodite
13
0 / 2 / 2
8,111
451
7,236
8,234
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 3
8,988
499
4,856
13,378
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 7 / 1
8,095
450
8,068
10,644
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Txbxssum
Gilgamesh
14
5 / 1 / 1
9,131
507
7,706
10,327
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
8
9
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
9
5.5
L
King Arthur
ASVP D3LTX
King Arthur
0
3
3
0.5
L
Aphrodite
DRAGOONREBORN49
Aphrodite
0
2
2
0.5
L
3
6
3
0.75
L
0
7
1
0.07
W
Bacchus
JavierRider
Bacchus
7
2
7
5.25
W
Heimdallr
Oakraider3
Heimdallr
2
2
2
1.5
W
5
2
3
3.25
L
Gilgamesh
Txbxssum
Gilgamesh
5
1
1
5.5
W
Ao Kuang
itsLordRyuu
Ao Kuang
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
39,176
64,922
Taken
62,283
42,896
Mitigated
27,289
27,713
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,309
2,630
208
5,095
15,241
13,114
267
4,677
10,173
29,033
0
L
King Arthur
ASVP D3LTX
King Arthur
11,310
1,069
0
5,999
19,700
10,624
0
3,253
15,766
0
51,276
L
Aphrodite
DRAGOONREBORN49
Aphrodite
7,236
555
1,668
4,288
8,234
3,281
0
2,297
5,802
38,803
0
L
4,856
1,199
0
2,503
13,378
4,485
3,398
8,367
4,788
0
37,896
L
8,068
174
626
2,467
10,644
4,075
0
6,692
3,590
54,044
0
W
Bacchus
JavierRider
Bacchus
16,410
1,598
0
3,009
11,756
7,625
0
3,455
8,252
64,845
0
W
Heimdallr
Oakraider3
Heimdallr
7,715
3,061
0
5,931
10,790
4,128
3,748
2,738
7,804
0
74,339
W
14,264
2,468
0
10,486
17,111
14,556
252
2,307
14,720
0
51,213
L
Gilgamesh
Txbxssum
Gilgamesh
7,706
2,825
0
265
10,327
4,824
0
3,324
6,892
0
43,943
W
Ao Kuang
itsLordRyuu
Ao Kuang
1,967
312
0
2,984
10,024
3,473
601
1,343
8,669
43,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
42,951
486
Minions Killed
435
0
Camps Cleared
0
1,723,960
Distance Traveled
1,710,677
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,053
503
35
2
0
386,020
0
L
King Arthur
8,626
479
93
5
0
363,770
4
L
Aphrodite
8,111
451
95
5
0
345,523
3
L
Neith
8,988
499
80
4
0
289,143
1
L
Ra
8,095
450
87
5
0
325,085
5
W
Bacchus
10,123
562
125
7
0
343,295
3
W
Heimdallr
9,628
535
142
8
0
308,927
1
W
Chaac
9,460
526
91
5
0
353,184
1
L
Gilgamesh
9,131
507
80
4
0
387,156
2
W
Ao Kuang
8,880
493
93
5
0
332,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role