Player Matchup

Arachne
Arachne
EvadeKin
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,553 Elo+
Solo
Nu Wa
Nu Wa
MattyPocketbook
Nu Wa
Level 27
God Stats
4W - 4L
1,446 SR
Queue Stats
74W - 49L
1,736 Elo+
Solo
Gilgamesh
Gilgamesh
Smite Cranberry
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
UrbanSeanyBoy
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,672 Elo+
Party 1
Ratatoskr
Ratatoskr
runic-planet4
Ratatoskr
Level 26
God Stats
1W - 0L
1,238 SR
Queue Stats
51W - 47L
1,611 Elo+
Solo
Team Averages
Level 23
1,437 SR
1,647 Elo+

VS

Team Averages
Level 17
1,496 SR
1,641 Elo+
King Arthur
King Arthur
Distbone
King Arthur
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 97L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Nii-San94
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,775 Elo+
Solo
Thor
Thor
UltraSpace64990
Thor
Level 7
God Stats
0W - 1L
1,203 SR
Queue Stats
4W - 10L
1,670 Elo+
Solo
Thoth
Thoth
Vida_LoKa35
Thoth
Level 12
God Stats
2W - 3L
1,511 SR
Queue Stats
13W - 13L
1,539 Elo+
Solo
Bellona
Bellona
stonewall1824
Bellona
Level 18
God Stats
61W - 36L
1,768 SR
Queue Stats
278W - 260L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EvadeKin
Arachne
19
5 / 4 / 7
13,240
602
11,740
19,295
8,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 5 / 11
14,603
664
28,727
12,130
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Smite Cranberry
Gilgamesh
18
3 / 3 / 12
12,826
583
8,336
20,618
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
UrbanSeanyBoy
Heimdallr
20
4 / 2 / 7
13,795
627
12,130
11,657
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
runic-planet4
Ratatoskr
20
13 / 3 / 2
13,806
628
18,642
18,169
17,451
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Distbone
King Arthur
15
3 / 7 / 3
9,751
443
14,374
30,067
21,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Nii-San94
Danzaburou
19
2 / 3 / 2
11,542
525
6,473
17,791
6,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 11 / 0
6,544
297
806
12,657
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 8 / 4
9,755
443
6,632
16,538
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
20
10 / 9 / 4
12,939
588
19,756
27,809
14,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
37
Kills
17
17
Deaths
38
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Distbone
King Arthur
3
7
3
0.64
W
Arachne
EvadeKin
Arachne
5
4
7
2.13
W
12
5
11
3.5
L
Danzaburou
Nii-San94
Danzaburou
2
3
2
1
W
Gilgamesh
Smite Cranberry
Gilgamesh
3
3
12
3
L
0
11
0
0
W
Heimdallr
UrbanSeanyBoy
Heimdallr
4
2
7
3.75
L
2
8
4
0.5
W
Ratatoskr
runic-planet4
Ratatoskr
13
3
2
4.67
L
Bellona
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,575
Damage
48,041
81,869
Taken
104,862
52,236
Mitigated
49,874
31,519
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Distbone
King Arthur
14,374
2,125
0
9,083
30,067
21,303
19
5,557
24,510
0
63,070
W
Arachne
EvadeKin
Arachne
11,740
9,673
0
6,594
19,295
8,951
1,181
1,208
17,752
0
89,663
W
28,727
5,707
0
3,132
12,130
4,173
6,840
2,524
9,318
104,477
0
L
Danzaburou
Nii-San94
Danzaburou
6,473
2,597
0
5,355
17,791
6,199
1,790
5,162
12,629
0
88,668
W
Gilgamesh
Smite Cranberry
Gilgamesh
8,336
1,315
226
9,212
20,618
16,350
1,572
2,715
17,528
0
47,714
L
806
490
0
341
12,657
2,654
0
4,269
8,388
0
5,503
W
Heimdallr
UrbanSeanyBoy
Heimdallr
12,130
6,486
0
6,515
11,657
5,311
5,534
1,138
10,464
0
98,582
L
6,632
383
0
1,521
16,538
4,882
0
5,938
10,600
49,415
0
W
Ratatoskr
runic-planet4
Ratatoskr
18,642
3,307
0
5,840
18,169
17,451
1,678
1,091
16,572
0
80,484
L
Bellona
19,756
11,793
0
4,689
27,809
14,836
837
7,801
20,008
0
100,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,270
Gold Earned
50,531
629
Minions Killed
566
0
Camps Cleared
0
2,145,753
Distance Traveled
1,813,288
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,751
443
110
5
0
313,711
3
W
Arachne
13,240
602
120
5
0
468,385
4
W
Nu Wa
14,603
664
153
7
0
366,768
3
L
Danzaburou
11,542
525
167
8
0
401,356
2
W
Gilgamesh
12,826
583
64
3
0
411,103
0
L
Thor
6,544
297
10
0
0
327,014
4
W
Heimdallr
13,795
627
156
7
0
418,214
0
L
Thoth
9,755
443
107
5
0
345,287
0
W
Ratatoskr
13,806
628
136
6
0
481,283
3
L
Bellona
12,939
588
172
8
0
425,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role