Player Matchup

Tiamat
Tiamat
PEÖW
Tiamat
Level 126
God Stats
17W - 12L
1,513 SR
Queue Stats
29W - 29L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
SimpinForAphro
Gilgamesh
Level 84
God Stats
11W - 6L
1,555 SR
Queue Stats
160W - 93L
1,666 Elo+
Party 1
Kuzenbo
Kuzenbo
ViceJester
Kuzenbo
Level 98
God Stats
53W - 29L
1,675 SR
Queue Stats
153W - 87L
1,657 Elo+
Party 1
Team Averages
Level 103
1,581 SR
1,584 Elo+

VS

Team Averages
Level 65
1,486 SR
1,562 Elo+
Gilgamesh
Gilgamesh
CrypticNas
Gilgamesh
Level 88
God Stats
17W - 12L
1,515 SR
Queue Stats
51W - 58L
1,561 Elo+
Solo
Merlin
Merlin
Maciellson
Merlin
Level 8
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
superiormario
Hachiman
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 53L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PEÖW
Tiamat
10
1 / 1 / 10
7,385
739
7,052
4,703
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SimpinForAphro
Gilgamesh
12
13 / 0 / 2
9,313
931
10,429
7,789
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
ViceJester
Kuzenbo
11
1 / 0 / 8
7,124
712
4,778
7,410
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrypticNas
Gilgamesh
8
0 / 6 / 1
6,079
608
4,210
10,516
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Maciellson
Merlin
9
0 / 7 / 1
6,099
610
3,137
8,518
2,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
superiormario
Hachiman
9
1 / 2 / 0
6,492
649
5,458
6,668
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
1
1
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrypticNas
Gilgamesh
0
6
1
0.08
L
Merlin
Maciellson
Merlin
0
7
1
0.07
W
Tiamat
PEÖW
Tiamat
1
1
10
6
W
Gilgamesh
SimpinForAphro
Gilgamesh
13
0
2
14
W
Kuzenbo
ViceJester
Kuzenbo
1
0
8
5
L
Hachiman
superiormario
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
12,805
19,902
Taken
25,702
15,533
Mitigated
9,572
4,084
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrypticNas
Gilgamesh
4,210
1,184
0
1,611
10,516
4,863
0
4,501
5,473
0
15,576
L
Merlin
Maciellson
Merlin
3,137
394
0
475
8,518
2,646
0
3,673
4,379
18,462
0
W
Tiamat
PEÖW
Tiamat
7,052
509
0
2,218
4,703
2,570
463
900
3,803
26,733
0
W
Gilgamesh
SimpinForAphro
Gilgamesh
10,429
2,480
0
998
7,789
4,907
823
1,191
6,598
0
26,470
W
Kuzenbo
ViceJester
Kuzenbo
4,778
1,043
0
868
7,410
8,056
140
1,119
6,291
16,548
0
L
Hachiman
superiormario
Hachiman
5,458
3,712
0
1,043
6,668
2,063
0
2,696
3,498
0
24,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
18,670
104
Minions Killed
106
0
Camps Cleared
0
676,664
Distance Traveled
517,624
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,079
608
22
2
0
172,184
3
L
Merlin
6,099
610
42
4
0
157,096
0
W
Tiamat
7,385
739
47
5
0
225,840
9
W
Gilgamesh
9,313
931
42
4
0
228,542
3
W
Kuzenbo
7,124
712
15
2
0
222,282
2
L
Hachiman
6,492
649
42
4
0
188,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role