Player Matchup

Artemis
Artemis
FelipeRoberto7
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,425 Elo+
Solo
Sylvanus
Sylvanus
Hiablodelmar
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
danhenriquesc
Zhong Kui
Level 141
God Stats
3W - 2L
1,658 SR
Queue Stats
344W - 293L
1,559 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,502 Elo+

VS

Team Averages
Level 74
1,593 SR
1,541 Elo+
Ne Zha
Ne Zha
Diorfeus
Ne Zha
Level 144
God Stats
8W - 3L
1,685 SR
Queue Stats
41W - 30L
1,577 Elo+
Party 2
Ymir
Ymir
MOISES05SANTANA
Ymir
Level 60
God Stats
2W - 6L
1,479 SR
Queue Stats
28W - 50L
1,476 Elo+
Solo
Izanami
Izanami
UltimoRonin
Izanami
Level 18
God Stats
23W - 14L
1,615 SR
Queue Stats
34W - 22L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,189
619
2,758
4,150
1,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Hiablodelmar
Sylvanus
10
2 / 1 / 0
6,719
672
4,292
7,786
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
danhenriquesc
Zhong Kui
9
0 / 2 / 0
5,956
596
5,026
8,302
5,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Diorfeus
Ne Zha
11
4 / 1 / 2
7,187
719
8,900
6,349
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 0 / 5
7,169
717
2,742
5,874
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
UltimoRonin
Izanami
10
1 / 1 / 4
6,527
653
4,374
4,722
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
6
6
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Diorfeus
Ne Zha
4
1
2
5
L
0
3
2
0.33
L
Sylvanus
Hiablodelmar
Sylvanus
2
1
0
2
W
1
0
5
3.5
W
Izanami
UltimoRonin
Izanami
1
1
4
3
L
Zhong Kui
danhenriquesc
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,076
Damage
16,016
20,238
Taken
16,945
12,593
Mitigated
8,817
7,139
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Diorfeus
Ne Zha
8,900
900
0
2,560
6,349
2,268
0
2,931
3,418
0
29,547
L
2,758
873
0
192
4,150
1,265
122
118
4,032
0
8,291
L
Sylvanus
Hiablodelmar
Sylvanus
4,292
1,750
1,381
3,051
7,786
5,454
492
1,271
6,515
17,605
3,901
W
2,742
131
0
1,820
5,874
4,898
0
3,733
2,141
8,170
0
W
Izanami
UltimoRonin
Izanami
4,374
3,569
0
996
4,722
1,651
48
2,307
2,415
0
26,455
L
Zhong Kui
danhenriquesc
Zhong Kui
5,026
1,294
0
2,515
8,302
5,874
562
1,380
6,922
23,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,864
Gold Earned
20,883
93
Minions Killed
113
0
Camps Cleared
0
412,746
Distance Traveled
490,511
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,187
719
41
4
0
186,580
2
L
Artemis
6,189
619
13
1
0
121,764
0
L
Sylvanus
6,719
672
40
4
0
140,908
2
W
Ymir
7,169
717
12
1
0
164,106
1
W
Izanami
6,527
653
60
6
0
139,825
0
L
Zhong Kui
5,956
596
40
4
0
150,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role