Player Matchup

Yemoja
Yemoja
Aringail
Yemoja
Level 125
God Stats
16W - 9L
1,722 SR
Queue Stats
576W - 514L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
Cahaden
Ao Kuang
Level 84
God Stats
1W - 1L
1,740 SR
Queue Stats
30W - 25L
1,318 Elo+
Party 1
Anhur
Anhur
MAI343
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
kniffrmaster843
Raijin
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 27L
1,262 Elo+
Party 1
Amaterasu
Amaterasu
t0ny115
Amaterasu
Level 40
God Stats
0W - 1L
1,521 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 1
Team Averages
Level 94
1,596 SR
1,360 Elo+

VS

Team Averages
Level 56
1,596 SR
1,447 Elo+
Bacchus
Bacchus
Alexxsuke
Bacchus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 75L
1,457 Elo+
Solo
Hachiman
Hachiman
Death007Angel
Hachiman
Level 81
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 7L
1,454 Elo+
Solo
Cupid
Cupid
Evothaalterego
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
FNEX_QUANTUM
Baron Samedi
Level 29
God Stats
2W - 1L
1,505 SR
Queue Stats
120W - 132L
1,474 Elo+
Solo
The Morrigan
The Morrigan
irishganja
The Morrigan
Level 85
God Stats
6W - 6L
1,768 SR
Queue Stats
333W - 346L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aringail
Yemoja
20
0 / 5 / 10
12,831
611
5,891
20,539
10,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Cahaden
Ao Kuang
20
7 / 7 / 13
13,846
659
19,023
32,006
13,695
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
MAI343
Anhur
19
1 / 6 / 14
12,687
604
13,523
21,294
8,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 6 / 12
15,117
720
33,257
27,577
11,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
t0ny115
Amaterasu
20
12 / 3 / 10
15,308
729
24,723
30,393
21,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alexxsuke
Bacchus
20
4 / 3 / 19
14,382
685
27,346
35,224
27,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Death007Angel
Hachiman
20
6 / 8 / 13
14,061
670
17,722
22,840
8,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 18
14,003
667
9,780
17,725
7,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
FNEX_QUANTUM
Baron Samedi
20
11 / 4 / 15
16,322
777
43,607
31,028
16,926
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
irishganja
The Morrigan
20
3 / 7 / 16
13,278
632
19,565
11,588
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
108
28
Kills
27
27
Deaths
28
59
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alexxsuke
Bacchus
4
3
19
4.5
L
Yemoja
Aringail
Yemoja
0
5
10
1
L
Ao Kuang
Cahaden
Ao Kuang
7
7
13
1.93
W
Hachiman
Death007Angel
Hachiman
6
8
13
1.56
W
3
6
18
2
W
Baron Samedi
FNEX_QUANTUM
Baron Samedi
11
4
15
4.63
L
Anhur
MAI343
Anhur
1
6
14
1.33
W
The Morrigan
irishganja
The Morrigan
3
7
16
1.57
L
8
6
12
2.33
L
Amaterasu
t0ny115
Amaterasu
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,417
Damage
118,020
131,809
Taken
118,405
65,072
Mitigated
65,231
70,650
Healing
56,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alexxsuke
Bacchus
27,346
2,061
2,698
13,957
35,224
27,622
431
15,343
19,881
46,055
0
L
Yemoja
Aringail
Yemoja
5,891
1,001
30,856
7,796
20,539
10,134
882
15,208
5,331
23,093
0
L
Ao Kuang
Cahaden
Ao Kuang
19,023
4,620
2,420
11,314
32,006
13,695
1,236
20,525
11,481
27,437
0
W
Hachiman
Death007Angel
Hachiman
17,722
9,908
0
2,721
22,840
8,707
1,449
11,946
10,894
0
45,919
W
9,780
5,795
5,470
4,276
17,725
7,435
1,812
9,405
8,320
0
32,660
W
Baron Samedi
FNEX_QUANTUM
Baron Samedi
43,607
2,420
8,037
14,613
31,028
16,926
799
14,823
16,205
81,325
0
L
Anhur
MAI343
Anhur
13,523
6,048
1,461
3,059
21,294
8,314
1,390
14,280
7,014
0
33,075
W
The Morrigan
irishganja
The Morrigan
19,565
269
2,930
1,686
11,588
4,541
745
6,654
4,934
36,629
702
L
33,257
2,184
2,798
4,198
27,577
11,688
1,535
22,783
4,794
77,044
0
L
Amaterasu
t0ny115
Amaterasu
24,723
6,861
781
5,967
30,393
21,241
1,879
17,020
13,373
0
47,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,789
Gold Earned
72,046
210
Minions Killed
231
0
Camps Cleared
0
1,830,335
Distance Traveled
1,746,340
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,382
685
24
1
0
427,765
1
L
Yemoja
12,831
611
27
1
0
335,325
0
L
Ao Kuang
13,846
659
22
1
0
368,502
0
W
Hachiman
14,061
670
42
2
0
297,011
0
W
Cupid
14,003
667
47
2
0
324,204
0
W
Baron Samedi
16,322
777
76
4
0
351,390
3
L
Anhur
12,687
604
42
2
0
368,946
1
W
The Morrigan
13,278
632
42
2
0
345,970
0
L
Raijin
15,117
720
82
4
0
337,988
0
L
Amaterasu
15,308
729
37
2
0
419,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role