Player Matchup

Medusa
Medusa
SkyZ_GIRLSO
Medusa
Level 22
God Stats
1W - 2L
1,779 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 2
Mercury
Mercury
VIIKINGS1102
Mercury
Level 24
God Stats
1W - 1L
1,641 SR
Queue Stats
7W - 11L
1,269 Elo+
Party 2
Discordia
Discordia
thebest94270
Discordia
Level 23
God Stats
1W - 2L
1,664 SR
Queue Stats
9W - 11L
1,269 Elo+
Party 2
Team Averages
Level 23
1,695 SR
1,315 Elo+

VS

Team Averages
Level 45
1,350 SR
1,370 Elo+
Cabrakan
Cabrakan
The_King_Titan67
Cabrakan
Level 68
God Stats
33W - 18L
1,525 SR
Queue Stats
74W - 82L
1,351 Elo+
Party 1
Olorun
Olorun
corentin160403
Olorun
Level 42
God Stats
2W - 3L
1,190 SR
Queue Stats
71W - 80L
1,413 Elo+
Party 1
Amaterasu
Amaterasu
xDeku_67
Amaterasu
Level 25
God Stats
12W - 9L
1,334 SR
Queue Stats
46W - 50L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 11 / 3
9,284
580
10,485
14,768
5,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
VIIKINGS1102
Mercury
14
6 / 6 / 4
11,365
710
6,964
13,554
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
thebest94270
Discordia
14
2 / 5 / 6
10,183
636
23,163
9,756
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 13
11,362
710
10,446
17,583
19,428
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
15 / 2 / 7
13,413
838
15,536
16,924
6,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
xDeku_67
Amaterasu
14
2 / 4 / 15
10,713
670
5,903
15,147
9,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
10
Kills
22
22
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
11
3
0.32
W
5
4
13
2.88
L
Mercury
VIIKINGS1102
Mercury
6
6
4
1.33
W
15
2
7
9.25
L
Discordia
thebest94270
Discordia
2
5
6
1
W
Amaterasu
xDeku_67
Amaterasu
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,612
Damage
31,885
38,078
Taken
49,654
14,013
Mitigated
35,376
5,349
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,485
4,253
783
1,038
14,768
5,180
0
11,154
3,614
0
22,034
W
10,446
1,212
690
2,791
17,583
19,428
566
5,804
11,205
31,882
0
L
Mercury
VIIKINGS1102
Mercury
6,964
4,168
446
929
13,554
5,398
1,126
7,907
5,647
0
41,799
W
15,536
6,068
3,524
11,020
16,924
6,376
1,290
10,147
6,250
66,716
0
L
Discordia
thebest94270
Discordia
23,163
705
618
1,535
9,756
3,435
248
6,969
2,787
54,837
0
W
Amaterasu
xDeku_67
Amaterasu
5,903
2,551
1,228
3,834
15,147
9,572
893
6,227
8,373
0
23,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
35,488
152
Minions Killed
170
0
Camps Cleared
0
753,089
Distance Traveled
809,738
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,284
580
29
2
0
201,317
1
W
Cabrakan
11,362
710
39
2
0
276,696
3
L
Mercury
11,365
710
48
3
0
308,714
0
W
Olorun
13,413
838
105
7
0
280,296
2
L
Discordia
10,183
636
75
5
0
243,058
1
W
Amaterasu
10,713
670
26
2
0
252,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role