Player Matchup

Merlin
Merlin
BCP0525
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,657 Elo+
Party 3
Sylvanus
Sylvanus
Gummibaerdrop
Sylvanus
Level 28
God Stats
8W - 2L
1,799 SR
Queue Stats
130W - 106L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
Nudella
Danzaburou
Level 27
God Stats
2W - 4L
1,369 SR
Queue Stats
124W - 116L
1,540 Elo+
Party 1
Awilix
Awilix
softfuzzyman
Awilix
Level 27
God Stats
3W - 4L
1,358 SR
Queue Stats
118W - 117L
1,541 Elo+
Party 1
Bellona
Bellona
xingyi886
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,657 Elo+
Party 3
Team Averages
Level 18
1,505 SR
1,590 Elo+

VS

Team Averages
Level 32
1,613 SR
1,726 Elo+
Cthulhu
Cthulhu
Abysswalker
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,762 Elo+
Party 2
Bellona
Bellona
Dignika
Bellona
Level 5
God Stats
2W - 4L
1,828 SR
Queue Stats
2W - 7L
1,681 Elo+
Party 2
Mercury
Mercury
ImpepataDiCatzi
Mercury
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,657 Elo+
Solo
Neith
Neith
Rjmn
Neith
Level 4
God Stats
5W - 7L
1,691 SR
Queue Stats
18W - 12L
1,767 Elo+
Solo
Ra
Ra
spacemambo99
Ra
Level 3
God Stats
1W - 1L
1,544 SR
Queue Stats
3W - 7L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BCP0525
Merlin
13
3 / 4 / 6
8,238
515
6,785
5,794
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Gummibaerdrop
Sylvanus
14
7 / 1 / 11
9,916
620
6,634
10,944
8,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Nudella
Danzaburou
15
5 / 3 / 9
9,709
607
9,142
10,943
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
16
8 / 1 / 6
9,685
605
7,063
9,382
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xingyi886
Bellona
14
3 / 4 / 6
8,646
540
5,752
10,834
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abysswalker
Cthulhu
13
2 / 4 / 5
8,304
519
8,267
11,707
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Dignika
Bellona
11
4 / 6 / 5
7,982
499
6,821
11,472
13,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 7 / 3
9,095
568
3,746
12,713
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Rjmn
Neith
12
3 / 6 / 0
7,519
470
7,682
7,939
2,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 3
7,069
442
1,959
4,476
1,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
26
Kills
13
13
Deaths
26
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abysswalker
Cthulhu
2
4
5
1.13
W
Merlin
BCP0525
Merlin
3
4
6
1.5
L
Bellona
Dignika
Bellona
4
6
5
1.08
W
Sylvanus
Gummibaerdrop
Sylvanus
7
1
11
12.5
L
3
7
3
0.64
W
Danzaburou
Nudella
Danzaburou
5
3
9
3.17
L
Neith
Rjmn
Neith
3
6
0
0.5
W
Awilix
8
1
6
11
L
1
3
3
0.83
W
Bellona
xingyi886
Bellona
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,376
Damage
28,475
47,897
Taken
48,307
26,868
Mitigated
30,459
9,796
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abysswalker
Cthulhu
8,267
352
151
2,443
11,707
8,698
0
3,392
8,187
35,866
0
W
Merlin
BCP0525
Merlin
6,785
330
0
0
5,794
2,164
155
1,370
4,374
33,081
0
L
Bellona
Dignika
Bellona
6,821
2,522
0
838
11,472
13,165
1,371
2,346
8,946
0
25,789
W
Sylvanus
Gummibaerdrop
Sylvanus
6,634
2,017
1,905
1,838
10,944
8,409
1,503
3,199
7,720
30,735
0
L
3,746
1,927
255
974
12,713
4,565
623
2,511
10,070
0
50,687
W
Danzaburou
Nudella
Danzaburou
9,142
5,352
0
2,743
10,943
4,162
1,297
3,112
7,806
0
57,536
L
Neith
Rjmn
Neith
7,682
2,725
0
1,279
7,939
2,512
915
2,835
5,016
0
38,380
W
Awilix
7,063
2,805
0
2,556
9,382
3,975
1,142
1,175
8,157
0
47,182
L
1,959
300
368
47
4,476
1,519
498
1,633
2,669
24,805
0
W
Bellona
xingyi886
Bellona
5,752
1,572
0
754
10,834
8,158
1,688
1,370
9,189
0
46,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
39,969
408
Minions Killed
326
0
Camps Cleared
0
1,542,994
Distance Traveled
1,541,523
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,304
519
44
3
0
350,752
1
W
Merlin
8,238
515
80
5
0
314,943
2
L
Bellona
7,982
499
56
4
0
320,767
3
W
Sylvanus
9,916
620
46
3
0
291,975
1
L
Mercury
9,095
568
100
6
0
331,197
4
W
Danzaburou
9,709
607
99
6
0
252,952
4
L
Neith
7,519
470
70
4
0
283,984
2
W
Awilix
9,685
605
102
6
0
353,021
0
L
Ra
7,069
442
56
4
0
254,823
3
W
Bellona
8,646
540
81
5
0
330,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role