Player Matchup

King Arthur
King Arthur
Gold I
Faw_King_Blasian
King Arthur
Gold I
Level 109
God Stats
4W - 10L
1,225 SR
Queue Stats
348W - 347L
1,667 MMR
Solo
Serqet
Serqet
Gold II
IAte_B00ty
Serqet
Gold II
Level 136
God Stats
7W - 2L
1,669 SR
Queue Stats
277W - 254L
1,562 MMR
Party 1
Scylla
Scylla
Gold II
ddawg113
Scylla
Gold II
Level 125
God Stats
3W - 1L
1,627 SR
Queue Stats
35W - 29L
1,737 MMR
Party 1
Yemoja
Yemoja
Gold II
sebaspato06
Yemoja
Gold II
Level 119
God Stats
3W - 6L
1,414 SR
Queue Stats
297W - 292L
1,660 MMR
Solo
Artemis
Artemis
Gold I
yanny5
Artemis
Gold I
Level 123
God Stats
1W - 3L
1,553 SR
Queue Stats
397W - 401L
1,654 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,498 SR
1,656 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,664 SR
1,625 MMR
Fenrir
Fenrir
Platinum V
CERTIFIED_KRACK
Fenrir
Platinum V
Level 55
God Stats
4W - 4L
1,511 SR
Queue Stats
94W - 94L
1,645 MMR
Solo
Ganesha
Ganesha
Platinum V
J Peeeeeezy
Ganesha
Platinum V
Level 95
God Stats
48W - 37L
1,719 SR
Queue Stats
95W - 95L
1,734 MMR
Party 2
Arachne
Arachne
Platinum IV
KisakuraMei
Arachne
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tiamat
Tiamat
Gold II
Rexymandias
Tiamat
Gold II
Level 123
God Stats
12W - 5L
1,850 SR
Queue Stats
82W - 69L
1,594 MMR
Party 2
Izanami
Izanami
Platinum III
Rogers2910
Izanami
Platinum III
Level 157
God Stats
20W - 9L
1,741 SR
Queue Stats
187W - 165L
1,651 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Faw_King_Blasian
King Arthur
17
3 / 4 / 2
10,172
509
12,060
23,636
17,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
IAte_B00ty
Serqet
12
1 / 7 / 3
8,092
405
3,711
16,677
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
ddawg113
Scylla
17
4 / 4 / 3
10,422
521
11,120
10,704
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
12
0 / 4 / 3
7,713
386
4,022
17,709
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
yanny5
Artemis
15
4 / 7 / 1
9,322
466
14,012
18,251
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SetTsukuyomiDanzaburouAthenaCu Chulainn

VS

Bans
ApolloKaliJanusYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
11,224
561
11,045
16,073
16,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
J Peeeeeezy
Ganesha
15
0 / 3 / 14
10,254
513
5,039
20,054
22,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
KisakuraMei
Arachne
17
5 / 3 / 8
10,835
542
7,500
12,525
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
17
4 / 4 / 6
11,163
558
17,756
10,954
8,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Rogers2910
Izanami
20
14 / 2 / 2
13,588
679
24,224
21,467
9,978
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
12
Kills
26
26
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
King Arthur
Faw_King_Blasian
King Arthur
3
4
2
1
L
Serqet
IAte_B00ty
Serqet
1
7
3
0.36
W
Ganesha
J Peeeeeezy
Ganesha
0
3
14
2.33
W
Arachne
KisakuraMei
Arachne
5
3
8
3
W
Tiamat
4
4
6
1.75
W
Izanami
Rogers2910
Izanami
14
2
2
7.5
L
Scylla
ddawg113
Scylla
4
4
3
1.38
L
Yemoja
0
4
3
0.38
L
Artemis
yanny5
Artemis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
65,564
86,977
Taken
81,073
43,393
Mitigated
61,837
19,826
Healing
27,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,045
2,735
0
6,268
16,073
16,368
2,102
183
15,890
5,232
68,847
L
King Arthur
Faw_King_Blasian
King Arthur
12,060
1,877
0
4,649
23,636
17,043
218
2,964
19,950
365
61,506
L
Serqet
IAte_B00ty
Serqet
3,711
461
0
3,985
16,677
5,345
0
2,670
13,794
0
43,841
W
Ganesha
J Peeeeeezy
Ganesha
5,039
498
0
4,336
20,054
22,210
143
5,856
14,036
28,762
0
W
Arachne
KisakuraMei
Arachne
7,500
4,520
0
2,206
12,525
4,923
1,257
2,016
9,797
0
58,209
W
Tiamat
17,756
1,279
0
3,686
10,954
8,358
742
2,516
7,762
75,100
0
W
Izanami
Rogers2910
Izanami
24,224
18,352
0
10,759
21,467
9,978
7,468
4,401
16,389
0
138,036
L
Scylla
ddawg113
Scylla
11,120
1,199
0
962
10,704
3,422
0
4,618
5,900
77,051
0
L
Yemoja
4,022
947
1,077
2,140
17,709
12,760
0
7,875
9,446
17,529
0
L
Artemis
yanny5
Artemis
14,012
7,501
0
7,013
18,251
4,823
0
4,533
13,554
0
58,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
57,064
508
Minions Killed
604
0
Camps Cleared
0
1,814,934
Distance Traveled
2,011,080
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,224
561
128
6
0
424,629
8
L
King Arthur
10,172
509
130
7
0
388,080
3
L
Serqet
8,092
405
85
4
0
401,055
7
W
Ganesha
10,254
513
6
0
0
373,866
9
W
Arachne
10,835
542
88
4
0
462,432
2
W
Tiamat
11,163
558
155
8
0
383,756
9
W
Izanami
13,588
679
227
11
0
366,397
1
L
Scylla
10,422
521
168
8
0
358,314
4
L
Yemoja
7,713
386
31
2
0
361,004
7
L
Artemis
9,322
466
94
5
0
306,481
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role