Player Matchup

Scylla
Scylla
AnimegaTheOG
Scylla
Level 153
God Stats
6W - 4L
1,570 SR
Queue Stats
435W - 324L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
LR_Keelay
Gilgamesh
Level 153
God Stats
13W - 9L
1,762 SR
Queue Stats
499W - 436L
1,624 Elo+
Party 1
Athena
Athena
NoLettuce-
Athena
Level 121
God Stats
9W - 7L
1,536 SR
Queue Stats
499W - 394L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
This Is Scrappy
Xbalanque
Level 148
God Stats
1W - 1L
1,822 SR
Queue Stats
199W - 192L
1,595 Elo+
Solo
Cabrakan
Cabrakan
ZCity4
Cabrakan
Level 128
God Stats
6W - 2L
1,753 SR
Queue Stats
294W - 259L
1,595 Elo+
Solo
Team Averages
Level 141
1,689 SR
1,598 Elo+

VS

Team Averages
Level 126
1,687 SR
1,628 Elo+
Jing Wei
Jing Wei
Jbxman13
Jing Wei
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 2
Tyr
Tyr
KDotCiroq
Tyr
Level 159
God Stats
1W - 0L
1,670 SR
Queue Stats
117W - 79L
1,669 Elo+
Party 2
Raijin
Raijin
OZY098
Raijin
Level 160
God Stats
2W - 5L
2,027 SR
Queue Stats
182W - 171L
1,677 Elo+
Party 2
Ymir
Ymir
StevenTheAsian
Ymir
Level 109
God Stats
11W - 3L
1,765 SR
Queue Stats
95W - 95L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
Well255ping
Tsukuyomi
Level 81
God Stats
4W - 4L
1,475 SR
Queue Stats
29W - 21L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 7 / 5
13,234
509
14,822
14,447
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LR_Keelay
Gilgamesh
20
6 / 11 / 5
13,447
517
21,255
34,844
25,800
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
NoLettuce-
Athena
15
1 / 7 / 8
11,043
425
10,114
32,457
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
This Is Scrappy
Xbalanque
20
9 / 8 / 3
14,625
563
23,127
23,551
10,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
ZCity4
Cabrakan
18
5 / 6 / 4
12,735
490
16,233
23,315
17,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jbxman13
Jing Wei
20
6 / 5 / 6
13,139
505
15,007
19,879
8,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 5 / 10
13,764
529
23,346
27,100
30,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
OZY098
Raijin
20
15 / 3 / 8
16,235
624
31,985
23,301
12,634
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 6 / 16
13,335
513
10,502
26,665
36,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Well255ping
Tsukuyomi
20
5 / 8 / 13
13,364
514
21,942
22,276
16,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
27
Kills
39
39
Deaths
27
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
7
5
1.21
W
Jing Wei
Jbxman13
Jing Wei
6
5
6
1.8
W
6
5
10
2.2
L
Gilgamesh
LR_Keelay
Gilgamesh
6
11
5
0.77
L
Athena
NoLettuce-
Athena
1
7
8
0.71
W
Raijin
OZY098
Raijin
15
3
8
6.33
W
7
6
16
2.5
L
Xbalanque
This Is Scrappy
Xbalanque
9
8
3
1.31
W
Tsukuyomi
Well255ping
Tsukuyomi
5
8
13
1.44
L
Cabrakan
ZCity4
Cabrakan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,551
Damage
102,782
128,614
Taken
119,221
81,978
Mitigated
105,717
28,326
Healing
31,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
14,822
1,382
0
1,645
14,447
5,447
444
5,684
8,472
93,868
0
W
Jing Wei
Jbxman13
Jing Wei
15,007
11,719
0
7,016
19,879
8,886
3,857
5,418
14,461
0
91,549
W
23,346
1,556
0
10,394
27,100
30,611
0
7,491
19,609
0
116,115
L
Gilgamesh
LR_Keelay
Gilgamesh
21,255
5,788
0
5,907
34,844
25,800
0
10,083
24,425
0
91,680
L
Athena
NoLettuce-
Athena
10,114
2,409
0
11,353
32,457
22,490
328
10,574
21,595
38,852
0
W
Raijin
OZY098
Raijin
31,985
2,316
833
5,872
23,301
12,634
1,224
9,834
13,467
126,325
0
W
10,502
2,583
0
1,438
26,665
36,884
189
8,688
17,977
41,329
0
L
Xbalanque
This Is Scrappy
Xbalanque
23,127
13,844
0
3,551
23,551
10,300
5,874
6,801
16,642
0
109,860
W
Tsukuyomi
Well255ping
Tsukuyomi
21,942
5,117
0
6,053
22,276
16,702
765
9,738
12,538
0
116,462
L
Cabrakan
ZCity4
Cabrakan
16,233
1,393
0
5,870
23,315
17,941
0
8,117
14,993
101,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,084
Gold Earned
69,837
682
Minions Killed
719
0
Camps Cleared
0
2,233,496
Distance Traveled
2,560,451
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,234
509
152
6
0
493,194
3
W
Jing Wei
13,139
505
146
6
0
481,118
1
W
Tyr
13,764
529
174
7
0
559,990
1
L
Gilgamesh
13,447
517
144
6
0
415,423
6
L
Athena
11,043
425
71
3
0
454,245
6
W
Raijin
16,235
624
218
8
0
481,749
3
W
Ymir
13,335
513
47
2
0
500,923
14
L
Xbalanque
14,625
563
174
7
0
406,951
2
W
Tsukuyomi
13,364
514
134
5
0
536,671
3
L
Cabrakan
12,735
490
141
5
0
463,683
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role