Player Matchup

Vulcan
Vulcan
Bussyflaps1957
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,487 Elo+
Solo
Sol
Sol
ChderIsBetr
Sol
Level 25
God Stats
2W - 0L
1,770 SR
Queue Stats
102W - 78L
1,609 Elo+
Solo
Arachne
Arachne
Espantalh0Bra
Arachne
Level 28
God Stats
6W - 7L
1,415 SR
Queue Stats
114W - 90L
1,561 Elo+
Solo
Anhur
Anhur
TANATOOOOS
Anhur
Level 26
God Stats
1W - 1L
1,369 SR
Queue Stats
78W - 42L
1,750 Elo+
Solo
Gilgamesh
Gilgamesh
ninja_cheif358
Gilgamesh
Level 25
God Stats
23W - 10L
1,738 SR
Queue Stats
242W - 181L
1,655 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,612 Elo+

VS

Team Averages
Level 21
1,429 SR
1,648 Elo+
Khepri
Khepri
Awol_Zealot_OZ_
Khepri
Level 7
God Stats
1W - 3L
1,254 SR
Queue Stats
3W - 4L
1,808 Elo+
Solo
Anhur
Anhur
KorewaKamii
Anhur
Level 29
God Stats
0W - 1L
1,308 SR
Queue Stats
7W - 5L
1,690 Elo+
Solo
Olorun
Olorun
Lokob-uso
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
SudsyCash
Sun Wukong
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
436W - 389L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
XFrost_LegionX
Tsukuyomi
Level 17
God Stats
2W - 2L
1,582 SR
Queue Stats
46W - 35L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,680
557
3,761
4,548
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 4
6,410
534
3,943
5,832
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
12
5 / 0 / 2
7,008
584
3,603
6,740
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
11
2 / 1 / 1
6,660
555
4,203
7,790
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ninja_cheif358
Gilgamesh
14
4 / 1 / 2
7,869
656
8,736
10,227
5,157
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,361
447
2,052
5,672
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 0
6,043
504
4,663
6,478
1,467
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Lokob-uso
Olorun
11
0 / 2 / 0
6,214
518
2,819
6,736
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SudsyCash
Sun Wukong
10
1 / 4 / 0
5,623
469
6,363
10,565
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
XFrost_LegionX
Tsukuyomi
8
1 / 1 / 3
5,389
449
4,067
5,738
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
0
1
2
1
W
1
2
4
1.5
W
Arachne
5
0
2
6
L
3
2
0
1.5
L
Olorun
Lokob-uso
Olorun
0
2
0
0
L
Sun Wukong
SudsyCash
Sun Wukong
1
4
0
0.25
W
Anhur
2
1
1
2.5
L
Tsukuyomi
XFrost_LegionX
Tsukuyomi
1
1
3
2.5
W
Gilgamesh
ninja_cheif358
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,246
Damage
19,964
35,137
Taken
35,189
12,941
Mitigated
13,713
15,930
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,052
43
0
768
5,672
2,809
0
2,462
3,210
13,140
0
W
3,761
614
0
1,512
4,548
1,608
644
2,272
2,276
39,450
0
W
3,943
1,496
0
2,702
5,832
1,476
189
1,160
4,672
33,493
0
W
Arachne
3,603
1,910
0
3,382
6,740
2,921
506
800
5,940
0
37,624
L
4,663
2,312
0
2,533
6,478
1,467
0
1,351
5,127
0
34,489
L
Olorun
Lokob-uso
Olorun
2,819
1,169
108
3,109
6,736
2,084
882
3,217
3,263
41,536
0
L
Sun Wukong
SudsyCash
Sun Wukong
6,363
591
0
1,848
10,565
5,746
0
0
10,565
0
31,431
W
Anhur
4,203
2,181
0
4,245
7,790
1,779
264
639
7,151
0
40,359
L
Tsukuyomi
XFrost_LegionX
Tsukuyomi
4,067
1,112
0
1,819
5,738
1,607
0
358
5,320
0
19,029
W
Gilgamesh
ninja_cheif358
Gilgamesh
8,736
1,948
0
4,089
10,227
5,157
424
0
10,227
0
48,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
28,630
388
Minions Killed
298
0
Camps Cleared
0
1,117,507
Distance Traveled
1,024,472
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,361
447
19
2
0
232,736
0
W
Vulcan
6,680
557
80
7
0
221,294
5
W
Sol
6,410
534
50
4
0
197,272
2
W
Arachne
7,008
584
75
6
0
263,988
2
L
Anhur
6,043
504
66
6
0
195,120
3
L
Olorun
6,214
518
98
8
0
180,567
0
L
Sun Wukong
5,623
469
64
5
0
235,121
0
W
Anhur
6,660
555
82
7
0
200,413
4
L
Tsukuyomi
5,389
449
51
4
0
180,928
0
W
Gilgamesh
7,869
656
101
8
0
234,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role