Player Matchup

Sylvanus
Sylvanus
CoccMouthPython
Sylvanus
Level 16
God Stats
1W - 2L
1,871 SR
Queue Stats
44W - 24L
1,679 Elo+
Solo
Loki
Loki
Kuxpi
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 22L
1,754 Elo+
Party 1
Agni
Agni
MsBlossom
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,638 Elo+
Solo
Camazotz
Camazotz
Parlemont
Camazotz
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,788 Elo+
Party 1
Hachiman
Hachiman
Wunzee21
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 114L
1,639 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,699 Elo+

VS

Team Averages
Level 18
1,581 SR
1,720 Elo+
Thor
Thor
DaJiJi1234
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,634 Elo+
Solo
Janus
Janus
GoAheadAskMe
Janus
Level 27
God Stats
4W - 1L
1,806 SR
Queue Stats
84W - 46L
1,826 Elo+
Party 2
Tyr
Tyr
ItsLimitless
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,644 Elo+
Solo
Fenrir
Fenrir
SeoulBrother
Fenrir
Level 19
God Stats
17W - 19L
1,597 SR
Queue Stats
96W - 85L
1,670 Elo+
Party 2
Sylvanus
Sylvanus
skiddlin696969
Sylvanus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 32L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
1
0 / 0 / 0
3,309
195
0
0
0
Loki
Kuxpi
Loki
16
2 / 3 / 2
9,256
544
7,552
13,805
7,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
4 / 6 / 3
9,409
553
8,930
9,651
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Parlemont
Camazotz
15
7 / 4 / 3
9,247
544
11,683
12,446
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Wunzee21
Hachiman
15
3 / 3 / 1
9,161
539
5,598
10,450
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
5,693
335
636
6,752
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 4 / 3
10,710
630
9,081
10,045
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 2 / 3
9,132
537
8,011
13,433
9,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
15
4 / 4 / 3
8,991
529
3,962
12,652
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
17
2 / 2 / 2
9,690
570
9,087
11,388
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
16
Kills
16
16
Deaths
16
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
0
0
W
0
4
1
0.13
W
9
4
3
2.63
W
1
2
3
1.25
L
Loki
Kuxpi
Loki
2
3
2
1
L
Agni
4
6
3
0.92
L
Camazotz
Parlemont
Camazotz
7
4
3
2.13
W
Fenrir
4
4
3
1.38
L
Hachiman
Wunzee21
Hachiman
3
3
1
1.17
W
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
30,777
46,352
Taken
54,270
20,803
Mitigated
28,913
14,092
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
636
167
0
606
6,752
1,542
0
0
6,752
0
10,078
W
9,081
1,287
0
572
10,045
3,554
0
3,773
5,888
73,384
0
W
8,011
1,001
0
3,883
13,433
9,604
158
990
12,381
0
63,520
L
Loki
Kuxpi
Loki
7,552
1,631
0
3,669
13,805
7,124
700
7,891
5,870
0
64,556
L
Agni
8,930
672
0
465
9,651
3,234
0
3,702
5,847
58,011
0
L
Camazotz
Parlemont
Camazotz
11,683
4,023
0
6,977
12,446
7,475
0
4,214
8,096
0
48,221
W
Fenrir
3,962
939
0
3,772
12,652
7,319
0
2,977
9,467
0
48,721
L
Hachiman
Wunzee21
Hachiman
5,598
3,481
0
2,981
10,450
2,970
958
1,724
8,708
0
55,737
W
Sylvanus
9,087
2,326
460
6,044
11,388
6,894
640
530
10,852
60,397
8,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
44,216
430
Minions Killed
513
0
Camps Cleared
0
1,251,743
Distance Traveled
1,549,965
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,309
195
0
0
0
0
0
W
Thor
5,693
335
14
1
0
224,344
0
W
Janus
10,710
630
157
9
0
334,466
3
W
Tyr
9,132
537
110
6
0
351,659
4
L
Loki
9,256
544
130
8
0
356,086
4
L
Agni
9,409
553
110
6
0
293,391
3
L
Camazotz
9,247
544
80
5
0
332,365
0
W
Fenrir
8,991
529
87
5
0
335,001
5
L
Hachiman
9,161
539
110
6
0
269,901
3
W
Sylvanus
9,690
570
145
9
0
304,495
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role