Player Matchup

Olorun
Olorun
CTM_BlackTrapp
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 250L
1,338 Elo+
Solo
Ares
Ares
Felpzeeera
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Frabinz
Ah Muzen Cab
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 85L
1,388 Elo+
Party 1
Odin
Odin
Zsids
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,368 Elo+
Party 1
Ratatoskr
Ratatoskr
senato123
Ratatoskr
Level 29
God Stats
6W - 13L
1,209 SR
Queue Stats
140W - 205L
1,357 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,390 Elo+

VS

Team Averages
Level 19
1,463 SR
1,393 Elo+
Artemis
Artemis
ChaComLeite
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
JDH_braga6
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 101L
1,273 Elo+
Solo
Anubis
Anubis
Ren_-of_thedarck
Anubis
Level 29
God Stats
58W - 84L
1,393 SR
Queue Stats
387W - 569L
1,218 Elo+
Solo
Guan Yu
Guan Yu
Vamapeta
Guan Yu
Level 14
God Stats
7W - 11L
1,422 SR
Queue Stats
15W - 26L
1,310 Elo+
Solo
Mercury
Mercury
hugomelo29
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 14
10,535
439
9,382
20,352
6,680
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 7 / 15
11,961
498
6,155
17,212
13,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Frabinz
Ah Muzen Cab
20
21 / 5 / 13
14,210
592
32,352
18,587
9,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
Zsids
Odin
16
1 / 5 / 18
9,993
416
6,000
16,814
11,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
senato123
Ratatoskr
18
10 / 5 / 12
12,417
517
15,111
22,205
9,071
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChaComLeite
Artemis
15
2 / 12 / 9
10,098
421
8,486
16,983
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
JDH_braga6
Kuzenbo
12
1 / 9 / 12
9,344
389
9,027
22,724
25,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
13 / 6 / 5
12,257
511
26,165
16,650
8,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Vamapeta
Guan Yu
14
2 / 7 / 7
9,686
404
7,971
17,799
19,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
hugomelo29
Mercury
17
13 / 7 / 5
12,145
506
16,523
19,457
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
69
40
Kills
31
31
Deaths
41
72
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
9
14
1
L
Artemis
ChaComLeite
Artemis
2
12
9
0.54
W
6
7
15
1.93
W
Ah Muzen Cab
Frabinz
Ah Muzen Cab
21
5
13
5.5
L
Kuzenbo
JDH_braga6
Kuzenbo
1
9
12
0.78
L
13
6
5
2.58
L
Guan Yu
Vamapeta
Guan Yu
2
7
7
0.79
W
Odin
Zsids
Odin
1
5
18
2
L
Mercury
hugomelo29
Mercury
13
7
5
2.21
W
Ratatoskr
senato123
Ratatoskr
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,000
Damage
68,172
95,170
Taken
93,613
50,184
Mitigated
69,297
20,813
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,382
4,945
248
5,326
20,352
6,680
0
8,494
11,833
55,212
0
L
Artemis
ChaComLeite
Artemis
8,486
3,396
0
270
16,983
6,975
1,596
1,602
15,381
0
53,959
W
6,155
463
0
0
17,212
13,239
199
5,569
11,593
25,951
0
W
Ah Muzen Cab
Frabinz
Ah Muzen Cab
32,352
16,899
0
7,943
18,587
9,405
2,975
4,387
13,950
0
67,227
L
Kuzenbo
JDH_braga6
Kuzenbo
9,027
3,661
142
1,693
22,724
25,792
313
3,922
18,802
26,301
0
L
26,165
1,945
0
6,493
16,650
8,699
2,357
4,329
12,321
70,118
0
L
Guan Yu
Vamapeta
Guan Yu
7,971
2,096
1,706
3,526
17,799
19,146
1,732
3,085
14,714
0
34,319
W
Odin
Zsids
Odin
6,000
1,985
0
750
16,814
11,789
111
8,546
8,118
0
22,462
L
Mercury
hugomelo29
Mercury
16,523
8,679
0
4,422
19,457
8,685
403
2,599
16,858
0
66,987
W
Ratatoskr
senato123
Ratatoskr
15,111
6,334
0
6,546
22,205
9,071
2,253
8,081
13,959
0
62,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,116
Gold Earned
53,530
321
Minions Killed
410
0
Camps Cleared
0
2,096,101
Distance Traveled
1,985,256
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,535
439
69
3
0
413,086
1
L
Artemis
10,098
421
102
4
0
348,552
0
W
Ares
11,961
498
31
1
0
379,715
3
W
Ah Muzen Cab
14,210
592
84
4
0
456,392
3
L
Kuzenbo
9,344
389
34
1
0
401,036
1
L
Anubis
12,257
511
100
4
0
319,470
1
L
Guan Yu
9,686
404
74
3
0
419,943
2
W
Odin
9,993
416
39
2
0
374,209
7
L
Mercury
12,145
506
100
4
0
496,255
5
W
Ratatoskr
12,417
517
98
4
0
472,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role