Player Matchup

Discordia
Discordia
DarkMedxza
Discordia
Level 25
God Stats
1W - 6L
1,751 SR
Queue Stats
2W - 12L
1,608 Elo+
Party 1
Sobek
Sobek
DarkMinotau
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,608 Elo+
Party 1
Neith
Neith
ShadowSamXd5606
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 22L
1,500 Elo+
Party 1
Team Averages
Level 18
1,584 SR
1,572 Elo+

VS

Team Averages
Level 56
1,372 SR
1,171 Elo+
Neith
Neith
DC4STR0
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 43L
1,193 Elo+
Solo
Serqet
Serqet
MEAxIRISHxDEATH
Serqet
Level 144
God Stats
8W - 11L
1,500 SR
Queue Stats
1,003W - 1,470L
1,278 Elo+
Solo
Anubis
Anubis
UL-ZADDY2004
Anubis
Level 8
God Stats
4W - 7L
1,117 SR
Queue Stats
5W - 13L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkMedxza
Discordia
12
2 / 4 / 2
8,591
614
10,613
8,770
2,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 1
8,483
606
2,854
13,814
9,480
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 6 / 3
7,833
560
4,241
8,754
2,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DC4STR0
Neith
13
4 / 2 / 5
9,358
668
7,880
6,404
2,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 8
9,031
645
1,304
8,188
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
15
9 / 1 / 4
10,458
747
16,682
11,718
5,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
14
14
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
DC4STR0
Neith
4
2
5
3.25
L
Discordia
DarkMedxza
Discordia
2
4
2
0.75
L
2
4
1
0.63
W
1
1
8
5
L
0
6
3
0.25
W
Anubis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,708
Damage
25,866
31,338
Taken
26,310
14,281
Mitigated
11,047
5,105
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DC4STR0
Neith
7,880
2,428
0
556
6,404
2,215
1,140
4,648
1,756
0
35,821
L
Discordia
DarkMedxza
Discordia
10,613
722
302
2,948
8,770
2,294
113
4,291
4,479
42,956
0
L
2,854
284
0
1,065
13,814
9,480
0
7,194
6,456
11,415
0
W
1,304
335
0
2,223
8,188
2,959
0
3,075
5,113
0
42,163
L
4,241
1,424
0
790
8,754
2,507
167
5,197
3,452
0
20,187
W
Anubis
16,682
938
0
6,952
11,718
5,873
469
6,024
5,694
43,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
28,847
118
Minions Killed
179
0
Camps Cleared
0
656,290
Distance Traveled
664,509
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,358
668
64
5
0
191,167
0
L
Discordia
8,591
614
64
5
0
228,405
0
L
Sobek
8,483
606
23
2
0
231,706
0
W
Serqet
9,031
645
66
5
0
254,547
1
L
Neith
7,833
560
31
2
0
196,179
0
W
Anubis
10,458
747
49
4
0
218,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role