Player Matchup

Ravana
Ravana
Diamond II
DogAssassin69
Ravana
Diamond II
Level 118
God Stats
2W - 4L
1,550 SR
Queue Stats
93W - 78L
2,447 MMR
Solo
Sobek
Sobek
Diamond I
ItsJustTriggaaa
Sobek
Diamond I
Level 129
God Stats
3W - 4L
1,700 SR
Queue Stats
365W - 351L
2,536 MMR
Solo
Eset
Eset
Masters
STM 159
Eset
Masters
Level 157
God Stats
1W - 3L
1,475 SR
Queue Stats
315W - 282L
2,352 MMR
Solo
Hou Yi
Hou Yi
Masters
Spinal Tappa
Hou Yi
Masters
Level 60
God Stats
12W - 17L
1,594 SR
Queue Stats
120W - 111L
2,486 MMR
Solo
Hades
Hades
Diamond V
theopticblaster
Hades
Diamond V
Level 148
God Stats
8W - 4L
1,822 SR
Queue Stats
49W - 23L
2,465 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,628 SR
2,457 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,681 SR
2,466 MMR
Cu Chulainn
Cu Chulainn
Diamond III
Emperor ZK
Cu Chulainn
Diamond III
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 97L
2,312 MMR
Party 2
Geb
Geb
Diamond I
IStaxks
Geb
Diamond I
Level 130
God Stats
32W - 19L
1,845 SR
Queue Stats
325W - 293L
2,484 MMR
Party 1
Loki
Loki
Masters
ItsThisIsJayy
Loki
Masters
Level 142
God Stats
67W - 31L
1,836 SR
Queue Stats
177W - 127L
2,640 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
LDAK Finn
Ah Muzen Cab
Diamond III
Level 148
God Stats
2W - 1L
1,446 SR
Queue Stats
94W - 71L
2,358 MMR
Party 2
Nu Wa
Nu Wa
Diamond I
Vindicated9
Nu Wa
Diamond I
Level 85
God Stats
285W - 190L
1,777 SR
Queue Stats
458W - 425L
2,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,340
463
2,734
10,561
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 6 / 3
7,337
408
4,325
15,896
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
STM 159
Eset
12
2 / 8 / 2
7,927
440
4,944
11,243
3,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
15
4 / 5 / 0
9,100
506
8,590
16,299
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 2
9,676
538
8,435
16,080
11,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetTiamatGuan YuPersephoneDanzaburou

VS

Bans
AthenaTsukuyomiSun WukongFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Emperor ZK
Cu Chulainn
16
3 / 2 / 2
10,025
557
8,689
11,804
11,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Geb
13
1 / 2 / 13
8,914
495
5,187
12,036
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
15 / 1 / 5
12,107
673
18,134
9,198
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
LDAK Finn
Ah Muzen Cab
16
2 / 3 / 6
10,267
570
6,865
10,895
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 2 / 13
10,705
595
13,402
8,053
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
24
24
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cu Chulainn
Emperor ZK
Cu Chulainn
3
2
2
2
W
Geb
1
2
13
3.75
L
0
6
3
0.25
W
15
1
5
17.5
W
Ah Muzen Cab
LDAK Finn
Ah Muzen Cab
2
3
6
1.67
L
Eset
STM 159
Eset
2
8
2
0.38
L
Hou Yi
4
5
0
0.8
W
3
2
13
4.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
52,277
70,079
Taken
51,986
35,247
Mitigated
32,659
24,449
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,734
662
0
3,210
10,561
3,800
0
2,997
7,374
0
49,205
W
Cu Chulainn
Emperor ZK
Cu Chulainn
8,689
2,484
0
3,294
11,804
11,459
1,446
6,027
5,777
0
60,551
W
Geb
5,187
988
0
3,843
12,036
10,282
855
3,492
8,544
17,404
0
L
4,325
263
0
4,879
15,896
10,487
0
4,943
10,787
25,937
0
W
18,134
7,994
0
3,278
9,198
3,856
623
2,069
7,129
0
79,908
W
Ah Muzen Cab
LDAK Finn
Ah Muzen Cab
6,865
3,888
0
5,803
10,895
4,122
1,644
2,668
8,227
0
70,248
L
Eset
STM 159
Eset
4,944
766
205
1,233
11,243
3,954
0
4,972
5,985
47,241
0
L
Hou Yi
8,590
4,048
0
5,565
16,299
5,817
125
2,940
13,219
0
63,221
W
13,402
2,918
0
2,295
8,053
2,940
2,623
3,448
4,605
95,460
0
L
8,435
1,392
0
9,357
16,080
11,189
0
1,860
14,125
68,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
52,018
537
Minions Killed
555
0
Camps Cleared
0
1,469,243
Distance Traveled
1,722,577
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,340
463
99
6
0
303,487
0
W
Cu Chulainn
10,025
557
117
7
0
322,452
3
W
Geb
8,914
495
15
1
0
349,629
6
L
Sobek
7,337
408
41
2
0
308,554
8
W
Loki
12,107
673
131
7
0
400,714
3
W
Ah Muzen Cab
10,267
570
128
7
0
304,329
3
L
Eset
7,927
440
115
6
0
251,340
5
L
Hou Yi
9,100
506
131
7
0
274,395
2
W
Nu Wa
10,705
595
164
9
0
345,453
3
L
Hades
9,676
538
151
8
0
331,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role