Player Matchup

Tiamat
Tiamat
Silver III
JezuzPro11
Tiamat
Silver III
Level 68
God Stats
17W - 4L
1,492 SR
Queue Stats
62W - 65L
1,167 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Shadowboy209
Sun Wukong
Gold IV
Level 122
God Stats
19W - 11L
1,660 SR
Queue Stats
77W - 88L
1,365 MMR
Solo
Chernobog
Chernobog
Silver III
TadeoMasaki
Chernobog
Silver III
Level 69
God Stats
2W - 3L
1,439 SR
Queue Stats
48W - 55L
831 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 86
1,530 SR
1,121 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,492 SR
1,267 MMR
Skadi
Skadi
Bronze III
Bzed_
Skadi
Bronze III
Level 66
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
TTV_Showstoppa
Cu Chulainn
Silver II
Level 86
God Stats
2W - 5L
1,462 SR
Queue Stats
25W - 34L
1,318 MMR
Party 2
Sol
Sol
Silver II
That Baize Guy
Sol
Silver II
Level 115
God Stats
255W - 257L
1,471 SR
Queue Stats
281W - 309L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JezuzPro11
Tiamat
19
7 / 4 / 8
14,538
692
19,115
15,200
10,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Shadowboy209
Sun Wukong
18
8 / 2 / 6
14,482
690
18,532
23,738
20,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
TadeoMasaki
Chernobog
16
4 / 6 / 12
13,530
644
10,333
18,429
12,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ScyllaKukulkanCthulhuKumbhakarnaCupid

VS

Bans
ChaacPersephoneDanzaburouHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bzed_
Skadi
17
6 / 6 / 4
13,692
652
14,949
16,282
6,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
TTV_Showstoppa
Cu Chulainn
15
3 / 7 / 6
12,945
616
12,261
22,977
20,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 6
13,473
642
19,167
20,239
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
19
Kills
12
12
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bzed_
Skadi
6
6
4
1.33
W
Tiamat
JezuzPro11
Tiamat
7
4
8
2.75
W
Sun Wukong
Shadowboy209
Sun Wukong
8
2
6
5.5
L
Cu Chulainn
TTV_Showstoppa
Cu Chulainn
3
7
6
0.86
W
Chernobog
TadeoMasaki
Chernobog
4
6
12
1.67
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,980
Damage
46,377
57,367
Taken
59,498
43,993
Mitigated
32,838
13,066
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bzed_
Skadi
14,949
8,159
0
3,475
16,282
6,088
1,476
4,254
11,502
0
53,757
W
Tiamat
JezuzPro11
Tiamat
19,115
2,387
145
5,466
15,200
10,729
1,123
6,316
8,764
63,121
0
W
Sun Wukong
Shadowboy209
Sun Wukong
18,532
3,237
0
2,969
23,738
20,354
609
7,766
15,697
0
77,696
L
Cu Chulainn
TTV_Showstoppa
Cu Chulainn
12,261
2,859
0
4,674
22,977
20,131
0
6,846
15,363
0
50,142
W
Chernobog
TadeoMasaki
Chernobog
10,333
5,647
0
4,486
18,429
12,910
616
5,277
12,868
0
54,390
L
19,167
3,572
720
5,620
20,239
6,619
244
7,073
12,740
80,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
40,110
233
Minions Killed
267
0
Camps Cleared
0
1,105,547
Distance Traveled
1,073,573
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,692
652
92
4
0
358,815
9
W
Tiamat
14,538
692
67
3
0
383,254
5
W
Sun Wukong
14,482
690
73
3
0
372,067
1
L
Cu Chulainn
12,945
616
63
3
0
364,446
1
W
Chernobog
13,530
644
93
4
0
350,226
1
L
Sol
13,473
642
112
5
0
350,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role