Player Matchup

Artemis
Artemis
CAUTION_wet_flo
Artemis
Level 79
God Stats
4W - 9L
1,368 SR
Queue Stats
359W - 328L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
SP33Bulls
Kukulkan
Level 72
God Stats
161W - 144L
1,477 SR
Queue Stats
602W - 623L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Tedster90
Cthulhu
Level 107
God Stats
33W - 53L
1,343 SR
Queue Stats
432W - 469L
1,410 Elo+
Party 3
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 127
God Stats
416W - 391L
1,482 SR
Queue Stats
780W - 836L
1,397 Elo+
Party 3
Fenrir
Fenrir
proeagle365
Fenrir
Level 61
God Stats
7W - 6L
1,571 SR
Queue Stats
131W - 162L
1,335 Elo+
Party 2
Team Averages
Level 89
1,448 SR
1,419 Elo+

VS

Team Averages
Level 108
1,540 SR
1,471 Elo+
Cupid
Cupid
Guizma
Cupid
Level 159
God Stats
47W - 42L
1,562 SR
Queue Stats
599W - 617L
1,507 Elo+
Party 1
Tyr
Tyr
ISRL_Darkk
Tyr
Level 43
God Stats
1W - 2L
1,306 SR
Queue Stats
52W - 63L
1,415 Elo+
Party 1
Ymir
Ymir
hotskillpt
Ymir
Level 154
God Stats
16W - 9L
1,618 SR
Queue Stats
403W - 420L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
joon__p
Gilgamesh
Level 106
God Stats
19W - 9L
1,635 SR
Queue Stats
294W - 262L
1,492 Elo+
Solo
Loki
Loki
mrmalik186
Loki
Level 80
God Stats
28W - 23L
1,580 SR
Queue Stats
507W - 545L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,101
510
3,903
6,893
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
SP33Bulls
Kukulkan
6
0 / 1 / 0
4,104
410
502
1,067
229
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Tedster90
Cthulhu
9
4 / 2 / 0
5,305
531
5,554
4,255
2,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
6
0 / 4 / 0
4,465
447
3,537
5,397
3,615
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
9
0 / 3 / 2
5,215
522
802
5,876
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Guizma
Cupid
11
3 / 0 / 6
6,578
658
4,312
5,079
1,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 3
5,600
560
1,587
5,243
2,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 10
5,283
528
2,345
5,939
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
joon__p
Gilgamesh
11
3 / 0 / 2
6,431
643
3,855
4,963
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
7 / 0 / 2
6,894
689
2,824
5,718
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
15
15
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cupid
Guizma
Cupid
3
0
6
6
W
2
1
3
3.5
L
Kukulkan
SP33Bulls
Kukulkan
0
1
0
0
L
Cthulhu
Tedster90
Cthulhu
4
2
0
2
L
Cabrakan
0
4
0
0
W
0
3
10
1.67
W
Gilgamesh
joon__p
Gilgamesh
3
0
2
4
W
7
0
2
8
L
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,298
Damage
14,923
23,488
Taken
26,942
10,279
Mitigated
9,405
4,306
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,903
1,606
0
1,286
6,893
1,689
0
1,188
5,705
0
24,093
W
Cupid
Guizma
Cupid
4,312
2,280
64
1,090
5,079
1,599
550
2,419
2,660
0
35,135
W
1,587
259
0
1,583
5,243
2,052
856
944
4,299
0
18,816
L
Kukulkan
SP33Bulls
Kukulkan
502
180
0
0
1,067
229
0
0
1,067
14,315
0
L
Cthulhu
Tedster90
Cthulhu
5,554
33
24
589
4,255
2,952
0
646
3,609
21,718
0
L
Cabrakan
3,537
530
0
301
5,397
3,615
0
148
5,249
18,746
0
W
2,345
214
274
1,124
5,939
2,383
0
2,636
3,303
18,079
863
W
Gilgamesh
joon__p
Gilgamesh
3,855
1,329
0
2,023
4,963
1,775
128
2,985
1,978
0
30,338
W
2,824
518
0
3,643
5,718
1,596
0
609
5,109
0
28,607
L
Fenrir
802
195
0
2,106
5,876
1,794
0
331
5,545
0
20,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
30,786
191
Minions Killed
286
0
Camps Cleared
0
731,569
Distance Traveled
946,382
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,101
510
46
5
0
142,551
3
W
Cupid
6,578
658
68
7
0
186,253
2
W
Tyr
5,600
560
50
5
0
177,435
1
L
Kukulkan
4,104
410
24
2
0
86,470
1
L
Cthulhu
5,305
531
26
3
0
185,412
3
L
Cabrakan
4,465
447
44
4
0
107,822
0
W
Ymir
5,283
528
29
3
0
174,364
1
W
Gilgamesh
6,431
643
63
6
0
192,437
0
W
Loki
6,894
689
76
8
0
215,893
1
L
Fenrir
5,215
522
51
5
0
209,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role