Player Matchup

Danzaburou
Danzaburou
BCP0525
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
ImpepataDiCatzi
Bellona
Level 1
God Stats
6W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Bacchus
Bacchus
Microsieste
Bacchus
Level 29
God Stats
8W - 10L
1,480 SR
Queue Stats
251W - 294L
1,299 Elo+
Solo
Scylla
Scylla
Tseredian
Scylla
Level 14
God Stats
5W - 2L
1,584 SR
Queue Stats
9W - 12L
1,217 Elo+
Solo
Nemesis
Nemesis
xingyi886
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 10
1,513 SR
1,403 Elo+

VS

Team Averages
Level 15
1,528 SR
1,343 Elo+
Janus
Janus
BobbyBrylle
Janus
Level 17
God Stats
7W - 7L
1,718 SR
Queue Stats
92W - 81L
1,256 Elo+
Party 2
Freya
Freya
Dannebro
Freya
Level 6
God Stats
3W - 7L
1,457 SR
Queue Stats
6W - 14L
1,235 Elo+
Party 2
Bakasura
Bakasura
Hvidtfeldt
Bakasura
Level 19
God Stats
18W - 9L
1,465 SR
Queue Stats
99W - 91L
1,227 Elo+
Party 2
Neith
Neith
Imvenüs
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
phuqieu
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BCP0525
Danzaburou
9
9 / 2 / 1
6,597
660
4,706
5,349
1,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
9 / 1 / 0
6,766
677
5,860
5,919
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Microsieste
Bacchus
9
0 / 0 / 7
5,723
572
2,490
4,851
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Tseredian
Scylla
9
0 / 1 / 1
5,437
544
280
3,140
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
xingyi886
Nemesis
10
2 / 1 / 2
5,801
580
3,137
5,711
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,108
611
3,769
3,138
798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Dannebro
Freya
8
0 / 4 / 1
4,750
475
964
4,186
1,325
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Hvidtfeldt
Bakasura
7
1 / 4 / 1
5,049
505
2,766
5,509
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Imvenüs
Neith
5
0 / 7 / 0
4,183
418
2,028
6,051
1,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
phuqieu
Izanami
9
1 / 5 / 0
5,463
546
4,291
6,896
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
20
Kills
4
5
Deaths
21
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BCP0525
Danzaburou
9
2
1
4.75
L
2
1
0
2
L
Freya
Dannebro
Freya
0
4
1
0.13
L
Bakasura
Hvidtfeldt
Bakasura
1
4
1
0.38
W
9
1
0
9
L
Neith
Imvenüs
Neith
0
7
0
0
W
Bacchus
Microsieste
Bacchus
0
0
7
3.5
W
Scylla
Tseredian
Scylla
0
1
1
0.5
L
Izanami
phuqieu
Izanami
1
5
0
0.2
W
Nemesis
xingyi886
Nemesis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,473
Damage
13,818
24,970
Taken
25,780
10,844
Mitigated
8,043
8,090
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BCP0525
Danzaburou
4,706
2,812
0
1,345
5,349
1,471
763
0
5,349
0
26,562
L
3,769
96
0
0
3,138
798
644
69
3,057
27,728
0
L
Freya
Dannebro
Freya
964
336
0
548
4,186
1,325
68
0
4,186
13,148
0
L
Bakasura
Hvidtfeldt
Bakasura
2,766
1,581
0
886
5,509
2,029
370
159
5,310
0
16,087
W
5,860
2,617
0
1,878
5,919
3,823
230
1,942
3,839
0
29,351
L
Neith
Imvenüs
Neith
2,028
1,021
0
178
6,051
1,463
0
1,002
5,049
0
12,834
W
Bacchus
Microsieste
Bacchus
2,490
239
0
1,900
4,851
2,791
0
0
4,851
9,088
0
W
Scylla
Tseredian
Scylla
280
0
0
655
3,140
891
0
1,267
1,773
24,463
0
L
Izanami
phuqieu
Izanami
4,291
2,793
0
618
6,896
2,428
0
1,488
5,408
0
27,056
W
Nemesis
xingyi886
Nemesis
3,137
1,318
0
2,312
5,711
1,868
0
1,524
4,162
0
27,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
25,553
258
Minions Killed
192
0
Camps Cleared
0
968,947
Distance Traveled
936,315
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,597
660
46
5
0
158,625
0
L
Janus
6,108
611
49
5
0
182,668
0
L
Freya
4,750
475
24
2
0
171,634
1
L
Bakasura
5,049
505
42
4
0
212,362
1
W
Bellona
6,766
677
72
7
0
212,120
2
L
Neith
4,183
418
21
2
0
166,142
3
W
Bacchus
5,723
572
21
2
0
204,294
2
W
Scylla
5,437
544
56
6
0
184,384
1
L
Izanami
5,463
546
56
6
0
203,509
1
W
Nemesis
5,801
580
63
6
0
209,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role